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Triggers
Alterac Valley.w3x
Variables
Initialization
Info
Gates
upgrades
huh
Income
Death
Alli death
horde death
Leaders
Alli tower
alli tower 2
Horde tower
Horde tower Copy
Alliance loss
Horde Loss
Mid war
South spawn
North spawn
South Move north
North move south
Characters alli
Druid
Hunt
Rogue
Healadin
Paladin
Mage a
Warrior
Characters horde
Fury warrior
Ele Shaman
Prot Warrior
Shaman Healer
DK
Mage
Hunter
Hunter Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Info
Events
Map initialization
Conditions
Actions
Gates
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Quest - Display to (All players) the Warning message: Battle for the Valley begins in 1 minute
Wait 45.00 seconds
Quest - Display to (All players) the Warning message: 15 Seconds Get Ready!!!
Wait 15.00 seconds
Quest - Display to (All players) the Warning message: Let the Battle Begin!
Destructible - Open Gate 1088 <gen>
Destructible - Open Gate 1087 <gen>
upgrades
Events
Map initialization
Conditions
Actions
Hero - Make Player 1 (Red) Heroes gain 500.00 % experience from future kills
Hero - Make Player 2 (Blue) Heroes gain 500.00 % experience from future kills
Hero - Make Player 3 (Teal) Heroes gain 500.00 % experience from future kills
Hero - Make Player 4 (Purple) Heroes gain 500.00 % experience from future kills
Hero - Make Player 6 (Orange) Heroes gain 500.00 % experience from future kills
Hero - Make Player 7 (Green) Heroes gain 500.00 % experience from future kills
Hero - Make Player 8 (Pink) Heroes gain 500.00 % experience from future kills
Hero - Make Player 9 (Gray) Heroes gain 500.00 % experience from future kills
huh
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads FrostWolf Point above Burrow 0102 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 50.00 % transparency
Floating Text - Create floating text that reads Tuskkar Point above Scout Tower 0139 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 50.00 % transparency
Player - Add 1300 to Player 1 (Red) . Current gold
Player - Add 1300 to Player 2 (Blue) . Current gold
Player - Add 1300 to Player 3 (Teal) . Current gold
Player - Add 1300 to Player 4 (Purple) . Current gold
Player - Add 1300 to Player 6 (Orange) . Current gold
Player - Add 1300 to Player 7 (Green) . Current gold
Player - Add 1300 to Player 8 (Pink) . Current gold
Player - Add 1300 to Player 9 (Gray) . Current gold
Income
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Player - Add 100 to Player 1 (Red) . Current gold
Player - Add 100 to Player 2 (Blue) . Current gold
Player - Add 100 to Player 3 (Teal) . Current gold
Player - Add 100 to Player 4 (Purple) . Current gold
Player - Add 100 to Player 6 (Orange) . Current gold
Player - Add 100 to Player 7 (Green) . Current gold
Player - Add 100 to Player 8 (Pink) . Current gold
Player - Add 100 to Player 9 (Gray) . Current gold
Alli death
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 3.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Alli_Cave <gen>) , Show revival graphics
Unit - Set mana of (Triggering unit) to 100 %
Player Group - Pick every player in (All enemies of Player 1 (Red).) and do (Add 1 to (Picked player).Current lumber)
horde death
Events
Unit - A unit owned by Player 6 (Orange) . Dies
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 3.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Horde_Cave <gen>) , Show revival graphics
Unit - Set mana of (Triggering unit) to 100 %
Player Group - Pick every player in (All enemies of Player 6 (Orange).) and do (Add 1 to (Picked player).Current lumber)
Alli tower
Events
Unit - Scout Tower 0139 <gen> Dies
Conditions
Actions
Unit - Set life of Mountain King 0101 <gen> to 35.00 %
Unit - Kill Guard Tower 0135 <gen>
Unit - Kill Guard Tower 0136 <gen>
Unit - Kill Guard Tower 0138 <gen>
Unit - Kill Guard Tower 0137 <gen>
Quest - Display to (All players) the Warning message: Taskarr Point Has Been Destroyed!!!!!!!
Player - Add 50 to Player 6 (Orange) . Current lumber
Player - Add 50 to Player 7 (Green) . Current lumber
Player - Add 50 to Player 8 (Pink) . Current lumber
Player - Add 50 to Player 9 (Gray) . Current lumber
Wait 5.00 seconds
Unit - Create 1 . Command Tent horde for Player 10 (Light Blue) at (Center of Tuskar_Point_Command_Tent <gen>) facing Default building facing degrees
Unit - Create 1 . Horde tent 2 for Player 10 (Light Blue) at (Center of Tuskar_Point_Tent <gen>) facing Default building facing degrees
Unit - Create 1 . Watch Tower for Player 10 (Light Blue) at (Center of Tuskarr_Point_tower_2 <gen>) facing Default building facing degrees
Unit - Create 1 . Watch Tower for Player 10 (Light Blue) at (Center of Tuskar_point_tower <gen>) facing Default building facing degrees
Unit - Create 1 . Watch Tower for Player 10 (Light Blue) at (Center of Tuskar_point_tower_3 <gen>) facing Default building facing degrees
Unit - Create 1 . Watch Tower for Player 10 (Light Blue) at (Center of Tuskarr_tower_4 <gen>) facing Default building facing degrees
Unit - Create 1 . Watch Tower for Player 10 (Light Blue) at (Center of Tuskar_tower_3 <gen>) facing Default building facing degrees
Unit - Create 4 . Raider for Player 10 (Light Blue) at (Center of Tuskar_Point_Troops <gen>) facing Default building facing degrees
Unit - Create 2 . Demolisher for Player 10 (Light Blue) at (Center of Tuskarr_point_tank_troop <gen>) facing Default building facing degrees
alli tower 2
Events
Unit - Scout Tower 0061 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Warning message: The Hordes Final tower has fallen!!!!
Player - Add 50 to Player 6 (Orange) . Current lumber
Player - Add 50 to Player 7 (Green) . Current lumber
Player - Add 50 to Player 8 (Pink) . Current lumber
Player - Add 50 to Player 9 (Gray) . Current lumber
Horde tower
Events
Unit - Burrow 0102 <gen> Dies
Conditions
Actions
Unit - Set life of Drek 0015 <gen> to 35.00 %
Quest - Display to (All players) the Warning message: FrostWolf Point Has been Destroyed!!!!!!!
Unit - Kill Watch Tower 0110 <gen>
Unit - Kill Watch Tower 0111 <gen>
Unit - Kill Watch Tower 0112 <gen>
Unit - Kill Watch Tower 0122 <gen>
Player - Add 50 to Player 1 (Red) . Current lumber
Player - Add 50 to Player 2 (Blue) . Current lumber
Player - Add 50 to Player 3 (Teal) . Current lumber
Player - Add 50 to Player 4 (Purple) . Current lumber
Wait 5.00 seconds
Unit - Create 1 . Command Tent 2 for Player 5 (Yellow) at (Center of Frostwolf_Point_command_tent <gen>) facing Default building facing degrees
Unit - Create 1 . Tent for Player 5 (Yellow) at (Center of FrostWolf_Point_tent <gen>) facing Default building facing degrees
Unit - Create 1 . Guard Tower for Player 5 (Yellow) at (Center of FrostWolf_Point_Tower <gen>) facing Default building facing degrees
Unit - Create 1 . Guard Tower for Player 5 (Yellow) at (Center of Frostwolf_point_tower_2 <gen>) facing Default building facing degrees
Unit - Create 1 . Guard Tower for Player 5 (Yellow) at (Center of Frost_wolf_tower_4 <gen>) facing Default building facing degrees
Unit - Create 1 . Guard Tower for Player 5 (Yellow) at (Center of Frost_wolf_tower_3 <gen>) facing Default building facing degrees
Unit - Create 4 . Knight for Player 5 (Yellow) at (Center of FrostWolf_Point_Troops <gen>) facing Default building facing degrees
Unit - Create 2 . Siege Engine for Player 5 (Yellow) at (Center of Frost_wolf_point_tank_troops <gen>) facing Default building facing degrees
Horde tower Copy
Events
Unit - Burrow 0019 <gen> Dies
Conditions
Actions
Unit - Set life of Drek 0015 <gen> to 35.00 %
Quest - Display to (All players) the Warning message: Hordes Final tower has fallen!!!!
Player - Add 50 to Player 1 (Red) . Current lumber
Player - Add 50 to Player 2 (Blue) . Current lumber
Player - Add 50 to Player 3 (Teal) . Current lumber
Player - Add 50 to Player 4 (Purple) . Current lumber
Alliance loss
Events
Unit - Mountain King 0101 <gen> Dies
Conditions
Actions
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Horde Loss
Events
Unit - Drek 0015 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Defeat Player 6 (Orange) with the message: Defeat!
Game - Defeat Player 7 (Green) with the message: Defeat!
Game - Defeat Player 8 (Pink) with the message: Defeat!
Game - Defeat Player 9 (Gray) with the message: Defeat!
Game - Defeat Player 10 (Light Blue) with the message: Defeat!
South spawn
Events
Time - Every 80.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Grunt for Player 10 (Light Blue) at (Center of South_Mid_Battle <gen>) facing Default building facing degrees
Unit - Create 2 . Raider for Player 10 (Light Blue) at (Center of South_Mid_Battle <gen>) facing Default building facing degrees
Unit - Create 3 . Headhunter for Player 10 (Light Blue) at (Center of South_Mid_Battle <gen>) facing Default building facing degrees
North spawn
Events
Time - Every 80.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Footman for Player 5 (Yellow) at (Center of North_mid_battle <gen>) facing Default building facing degrees
Unit - Create 2 . Knight for Player 5 (Yellow) at (Center of North_mid_battle <gen>) facing Default building facing degrees
Unit - Create 3 . Tuskarr Spearman for Player 5 (Yellow) at (Center of North_mid_battle <gen>) facing Default building facing degrees
South Move north
Events
Unit - A unit enters South_Mid_Battle <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of North_mid_battle <gen>)
North move south
Events
Unit - A unit enters North_mid_battle <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 5 (Yellow)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of South_Mid_Battle <gen>)
Druid
Events
Unit - A unit enters Druid_Alli <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Druid for (Owner of (Triggering unit)) at (Center of Alli_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alli_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0149 <gen> from the game
Hunt
Events
Unit - A unit enters Hunter_alli <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Hunter for (Owner of (Triggering unit)) at (Center of Alli_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alli_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0150 <gen> from the game
Rogue
Events
Unit - A unit enters Rogue_Alli <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Rogue for (Owner of (Triggering unit)) at (Center of Alli_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alli_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0151 <gen> from the game
Healadin
Events
Unit - A unit enters Healadin_alli <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Healadin for (Owner of (Triggering unit)) at (Center of Alli_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alli_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0152 <gen> from the game
Paladin
Events
Unit - A unit enters Paladin_alli <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin for (Owner of (Triggering unit)) at (Center of Alli_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alli_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0153 <gen> from the game
Mage a
Events
Unit - A unit enters Mage_alli <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Mage for (Owner of (Triggering unit)) at (Center of Alli_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alli_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0154 <gen> from the game
Warrior
Events
Unit - A unit enters Prot_warior_Alli <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Prot Warrior for (Owner of (Triggering unit)) at (Center of Alli_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Alli_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0155 <gen> from the game
Fury warrior
Events
Unit - A unit enters Fury_warior_horde <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Fury warrior for (Owner of (Triggering unit)) at (Center of Horde_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0156 <gen> from the game
Ele Shaman
Events
Unit - A unit enters Ele_Shaman_Horde <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Elemental shaman for (Owner of (Triggering unit)) at (Center of Horde_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0157 <gen> from the game
Prot Warrior
Events
Unit - A unit enters Prot_Warrior_Horde <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Prot Warrior for (Owner of (Triggering unit)) at (Center of Horde_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0158 <gen> from the game
Shaman Healer
Events
Unit - A unit enters Shaman_Heal_Horde <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Shaman healer for (Owner of (Triggering unit)) at (Center of Horde_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0159 <gen> from the game
DK
Events
Unit - A unit enters DeathKnight_Horde <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Death Knight for (Owner of (Triggering unit)) at (Center of Horde_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0160 <gen> from the game
Mage
Events
Unit - A unit enters Mage_Horde <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Frost Mage for (Owner of (Triggering unit)) at (Center of Horde_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0161 <gen> from the game
Hunter
Events
Unit - A unit enters Hunter_Horde <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Hunter for (Owner of (Triggering unit)) at (Center of Horde_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0162 <gen> from the game
Hunter Copy
Events
Unit - A unit enters Hidden_Horde <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Character chooser
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Hunt for (Owner of (Triggering unit)) at (Center of Horde_Cave <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Horde_Cave <gen>) over 3.00 seconds
Unit - Remove Circle of Power 0162 <gen> from the game
Unit - Remove Circle of Power 0316 <gen> from the game
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