• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Alonsus Chapel Red

AlonsusChapelRed.mdx

0 errors 4 severe 1 warnings 6 unused
  • 1 1 Model
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 0
    • Too many vertices in one geoset: 14188
  • 1 Geoset 1
    • Too many vertices in one geoset: 13752
  • 1 Geoset 2
    • Too many vertices in one geoset: 11013
  • unused Texture 0 - "CS_SH_Props_AlonsusChapel_Diffuse_Red.blp"
  • unused Texture 1 - "CS_SH_Props_AlonsusChapel_Normal.tif"
  • unused Texture 2 - "CS_SH_Props_AlonsusChapel_ORM.tif"
  • unused Texture 3 - "CS_SH_Props_AlonsusChapel_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
Back
Top