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Model validation: AllianceGryphonRider

AllianceGryphonRider.mdx

0 errors 2 severe 54 warnings 105 unused
  • 1 Geoset 3
    • Too many vertices in one geoset: 7447
  • 1 Geoset 10
    • Too many vertices in one geoset: 7447
  • 14 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_MNTWing_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTWing_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTLeg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_CS_B_MidWing_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 54 - "belt_buckle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 55 - "L_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "L_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 58 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "R_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "R_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "L_skirt_A_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "L_skirt_A_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "M_skirt_A_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "M_skirt_A_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "R_skirt_A_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 66 - "R_skirt_A_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "L_skirt_B_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "L_skirt_B_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 69 - "L_skirt_B_01_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "M_skirt_B_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "M_skirt_B_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "R_skirt_B_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "R_skirt_B_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 74 - "R_skirt_B_01_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "B_hair_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 111 - "L_beard_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "R_beard_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 114 - "B_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "B_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "B_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 117 - "B_hair_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "L_beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "L_beard_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "L_beard_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 121 - "M_beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "M_beard_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "M_beard_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "R_beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "R_beard_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "R_beard_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "shield_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "shield_strap_bind_jnt"
    • There are no vertices attached to this bone
  • 4 GeosetAnimation 0
    • 4 Alpha
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • 4 GeosetAnimation 1
    • 4 Alpha
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • 4 GeosetAnimation 2
    • 4 Alpha
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • 4 GeosetAnimation 3
    • 4 Alpha
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • 4 GeosetAnimation 4
    • 4 Alpha
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • 4 GeosetAnimation 5
    • 4 Alpha
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • 4 GeosetAnimation 6
    • 4 Alpha
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • 4 GeosetAnimation 7
    • 4 Alpha
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • 4 GeosetAnimation 8
    • 4 Alpha
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • 1 Bone 8 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 57 at frame 5800 has roughly the same value as tracks 56 and 58
  • 1 Bone 9 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 57 at frame 5800 has roughly the same value as tracks 56 and 58
  • 5 Bone 29 - "R_lwr_arm_twist_01_bind_jnt"
    • 5 Rotation
      • Track 18 at frame 4900 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 5833 has roughly the same value as tracks 18 and 20
      • Track 55 at frame 8767 has roughly the same value as tracks 54 and 56
      • Track 111 at frame 14233 has roughly the same value as tracks 110 and 112
      • Track 121 at frame 15533 has roughly the same value as tracks 120 and 122
  • 5 Bone 30 - "R_lwr_arm_twist_02_bind_jnt"
    • 5 Rotation
      • Track 18 at frame 4900 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 5833 has roughly the same value as tracks 18 and 20
      • Track 55 at frame 8767 has roughly the same value as tracks 54 and 56
      • Track 111 at frame 14233 has roughly the same value as tracks 110 and 112
      • Track 121 at frame 15533 has roughly the same value as tracks 120 and 122
  • 1 Bone 135 - "mount_tongue_01_bind_jnt"
    • 1 Translation
      • Track 83 at frame 13100 has roughly the same value as tracks 82 and 84
  • 2 Bone 138 - "mount_L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 48 at frame 6700 has roughly the same value as tracks 47 and 49
      • Track 61 at frame 7533 has roughly the same value as tracks 60 and 62
  • 3 Bone 146 - "mount_L_ind_finger_02_bind_jnt"
    • 3 Rotation
      • Track 20 at frame 700 has roughly the same value as tracks 19 and 21
      • Track 129 at frame 8267 has roughly the same value as tracks 128 and 130
      • Track 318 at frame 17200 has roughly the same value as tracks 317 and 319
  • 3 Bone 148 - "mount_L_mid_finger_02_bind_jnt"
    • 3 Rotation
      • Track 20 at frame 700 has roughly the same value as tracks 19 and 21
      • Track 129 at frame 8267 has roughly the same value as tracks 128 and 130
      • Track 320 at frame 17200 has roughly the same value as tracks 319 and 321
  • 3 Bone 150 - "mount_L_pnk_finger_02_bind_jnt"
    • 3 Rotation
      • Track 20 at frame 700 has roughly the same value as tracks 19 and 21
      • Track 129 at frame 8267 has roughly the same value as tracks 128 and 130
      • Track 321 at frame 17200 has roughly the same value as tracks 320 and 322
  • 1 Bone 171 - "mount_L_feather_A_01_bind_jnt"
    • 1 Rotation
      • Track 181 at frame 11467 has roughly the same value as tracks 180 and 182
  • 1 Bone 179 - "mount_R_feather_A_01_bind_jnt"
    • 1 Rotation
      • Track 181 at frame 11467 has roughly the same value as tracks 180 and 182
  • 2 Bone 190 - "mount_L_leg_05_bind_jnt"
    • 2 Rotation
      • Track 196 at frame 14333 has roughly the same value as tracks 195 and 197
      • Track 222 at frame 15633 has roughly the same value as tracks 221 and 223
  • 1 Bone 192 - "mount_R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 131 at frame 8567 has roughly the same value as tracks 130 and 132
  • 1 Bone 194 - "mount_bone_leg_right"
    • 1 Rotation
      • Track 158 at frame 8833 has roughly the same value as tracks 157 and 159
  • 4 ParticleEmitterPopcorn 0 - "AirBlood_Red"
    • 4 Visibility
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • 4 ParticleEmitterPopcorn 1 - "Portrait_FlyingLarge"
    • 4 Visibility
      • Track 2 at frame 867 is not in any sequence
      • Track 3 at frame 4200 is not in any sequence
      • Track 8 at frame 9467 is not in any sequence
      • Track 9 at frame 10467 is not in any sequence
  • unused Texture 0 - "Human_GryphonRider_Ride_Diffuse.tif"
  • unused Texture 1 - "Human_GryphonRider_Ride_Normal.tif"
  • unused Texture 2 - "Human_GryphonRider_Ride_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_GryphonRider_Hammer_Diffuse.tif"
  • unused Texture 7 - "Human_GryphonRider_Hammer_Normal.tif"
  • unused Texture 8 - "Human_GryphonRider_Hammer_ORM.tif"
  • unused Texture 9 - "Human_Knight_Main_Diffuse.tif"
  • unused Texture 10 - "Human_Knight_Main_Normal.tif"
  • unused Texture 11 - "Human_Knight_Main_ORM.tif"
  • unused Texture 12 - "Human_Captain_Main_Diffuse.tif"
  • unused Texture 13 - "Human_Captain_Main_Normal.tif"
  • unused Texture 14 - "Human_Captain_Main_ORM.tif"
  • unused Texture 15 - "Human_Footman_Hair_Diffuse.tif"
  • unused Texture 16 - "Human_Footman_Hair_Normal.tif"
  • unused Texture 17 - "Human_Footman_Hair_ORM.tif"
  • unused Texture 18 - "Human_Footman_Helmet_Diffuse.tif"
  • unused Texture 19 - "Human_Footman_Helmet_Normal.tif"
  • unused Texture 20 - "Human_Footman_Helmet_ORM.tif"
  • unused Texture 21 - "Human_HalahkTheLifebringer_Main_Diffuse.tif"
  • unused Texture 22 - "Human_HalahkTheLifebringer_Main_Normal.tif"
  • unused Texture 23 - "Human_HalahkTheLifebringer_Main_ORM.tif"
  • unused Texture 24 - "Human_HalahkTheLifebringer_Main_Emissive.tif"
  • unused Texture 25 - "Human_Knight_Pauldron_Diffuse.tif"
  • unused Texture 26 - "Human_Knight_Pauldron_Normal.tif"
  • unused Texture 27 - "Human_Knight_Pauldron_ORM.tif"
  • unused Texture 28 - "Unit_Apprentice_Witzard_Main_Diffuse.tif"
  • unused Texture 29 - "Unit_Apprentice_Witzard_Main_Normal.tif"
  • unused Texture 30 - "Unit_Apprentice_Witzard_Main_ORM.tif"
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