Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Alliance Uldir Expedition Warrior Orange Spear (WoW) of the bundle Alliance Uldir Expedition Warrior Orange Spear (WoW). Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Alliance Uldir Expedition Warrior (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Now Click the "Import File" Button:
Next select 'Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx' in the folder which you extracted from the zip archive:
Alliance Uldir Expedition Warrior Orange Spear (WoW)
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Human_Male_Hair_Red.blp
The file has been properly added to the map archive:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx.
Importing Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Now Click the "Import File" Button:
Next select 'Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp' in the folder which you extracted from the zip archive:
Alliance Uldir Expedition Warrior Orange Spear (WoW)
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Human_Male_Hair_Red.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Double-click the file Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp:
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Tick the box "Use Custom Path" and type in the correct path:
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
The file has been properly added to the map archive:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp.
Importing Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Now Click the "Import File" Button:
Next select 'Alliance_Uldir_Expedition_Warrior_Orange_Body.blp' in the folder which you extracted from the zip archive:
Alliance Uldir Expedition Warrior Orange Spear (WoW)
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Human_Male_Hair_Red.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Double-click the file Alliance_Uldir_Expedition_Warrior_Orange_Body.blp:
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Tick the box "Use Custom Path" and type in the correct path:
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
The file has been properly added to the map archive:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Orange_Body.blp.
Importing Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Now Click the "Import File" Button:
Next select 'Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp' in the folder which you extracted from the zip archive:
Alliance Uldir Expedition Warrior Orange Spear (WoW)
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Human_Male_Hair_Red.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Double-click the file Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp:
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Tick the box "Use Custom Path" and type in the correct path:
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
The file has been properly added to the map archive:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp.
Importing Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Now Click the "Import File" Button:
Next select 'Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp' in the folder which you extracted from the zip archive:
Alliance Uldir Expedition Warrior Orange Spear (WoW)
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Human_Male_Hair_Red.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Double-click the file Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp:
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Tick the box "Use Custom Path" and type in the correct path:
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
The file has been properly added to the map archive:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp.
Importing Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Now Click the "Import File" Button:
Next select 'Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp' in the folder which you extracted from the zip archive:
Alliance Uldir Expedition Warrior Orange Spear (WoW)
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Human_Male_Hair_Red.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Image / Texture
58
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Double-click the file Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp:
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Image / Texture
58
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Tick the box "Use Custom Path" and type in the correct path:
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
The file has been properly added to the map archive:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp.
Importing Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Now Click the "Import File" Button:
Next select 'Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp' in the folder which you extracted from the zip archive:
Alliance Uldir Expedition Warrior Orange Spear (WoW)
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Human_Male_Hair_Red.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Image / Texture
47
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Double-click the file Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp:
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Image / Texture
47
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Tick the box "Use Custom Path" and type in the correct path:
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Image / Texture
47
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
The file has been properly added to the map archive:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Image / Texture
47
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp.
Importing Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Now Click the "Import File" Button:
Next select 'Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp' in the folder which you extracted from the zip archive:
Alliance Uldir Expedition Warrior Orange Spear (WoW)
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Human_Male_Hair_Red.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Image / Texture
47
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Image / Texture
75
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Double-click the file Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Image / Texture
75
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Tick the box "Use Custom Path" and type in the correct path:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Image / Texture
75
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
The file has been properly added to the map archive:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Image / Texture
47
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Image / Texture
75
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp.
Importing Human_Male_Hair_Red.blp
Now Click the "Import File" Button:
Next select 'Human_Male_Hair_Red.blp' in the folder which you extracted from the zip archive:
Alliance Uldir Expedition Warrior Orange Spear (WoW)
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Image / Texture
47
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Image / Texture
75
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Human_Male_Hair_Red.blp
Image / Texture
31
war3mapimported/Human_Male_Hair_Red.blp
Double-click the file Human_Male_Hair_Red.blp:
Human_Male_Hair_Red.blp
Image / Texture
31
war3mapimported/Human_Male_Hair_Red.blp
Tick the box "Use Custom Path" and type in the correct path:
Human_Male_Hair_Red.blp
Image / Texture
31
Human_Male_Hair_Red.blp
The file has been properly added to the map archive:
Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Model
1,388
war3mapimported/Alliance_Uldir_Expedition_Warrior_Orange_Spear.mdx
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Armor.blp
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Image / Texture
208
Alliance_Uldir_Expedition_Warrior_Orange_Body.blp
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Image / Texture
44
Alliance_Uldir_Expedition_Warrior_Orange_Cape.blp
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Orange_Helm.blp
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Image / Texture
47
Alliance_Uldir_Expedition_Warrior_Orange_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Image / Texture
75
Alliance_Uldir_Expedition_Warrior_Orange_Spear.blp
Human_Male_Hair_Red.blp
Image / Texture
31
Human_Male_Hair_Red.blp
Done, you have imported the file Human_Male_Hair_Red.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.