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How to import Alliance Uldir Expedition Warrior Gold (WoW)

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Alliance Uldir Expedition Warrior Gold (WoW) of the bundle Alliance Uldir Expedition Warrior Gold (WoW). Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Alliance Uldir Expedition Warrior Gold (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx

Now Click the "Import File" Button:

Next select 'Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx' in the folder which you extracted from the zip archive:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp

The file has been properly added to the map archive:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx

Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx.

Importing Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp

Now Click the "Import File" Button:

Next select 'Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp' in the folder which you extracted from the zip archive:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp

Double-click the file Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp:

Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp

Tick the box "Use Custom Path" and type in the correct path:

Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp

The file has been properly added to the map archive:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp

Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp.

Importing Alliance_Uldir_Expedition_Warrior_Gold_Body.blp

Now Click the "Import File" Button:

Next select 'Alliance_Uldir_Expedition_Warrior_Gold_Body.blp' in the folder which you extracted from the zip archive:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Body.blp

Double-click the file Alliance_Uldir_Expedition_Warrior_Gold_Body.blp:

Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp

The file has been properly added to the map archive:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp

Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Gold_Body.blp.

Importing Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp

Now Click the "Import File" Button:

Next select 'Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp' in the folder which you extracted from the zip archive:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp

Double-click the file Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp:

Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp

Tick the box "Use Custom Path" and type in the correct path:

Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp

The file has been properly added to the map archive:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp

Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp.

Importing Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp

Now Click the "Import File" Button:

Next select 'Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp' in the folder which you extracted from the zip archive:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp

Double-click the file Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp:

Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp

Tick the box "Use Custom Path" and type in the correct path:

Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp

The file has been properly added to the map archive:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp

Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp.

Importing Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp

Now Click the "Import File" Button:

Next select 'Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp' in the folder which you extracted from the zip archive:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp

Double-click the file Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp:

Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp

Tick the box "Use Custom Path" and type in the correct path:

Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp

The file has been properly added to the map archive:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp

Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp.

Importing Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp

Now Click the "Import File" Button:

Next select 'Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp' in the folder which you extracted from the zip archive:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Image / Texture
82
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp

Double-click the file Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp:

Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Image / Texture
82
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp

Tick the box "Use Custom Path" and type in the correct path:

Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Image / Texture
82
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp

The file has been properly added to the map archive:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Image / Texture
82
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp

Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp.

Importing Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp

Now Click the "Import File" Button:

Next select 'Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp' in the folder which you extracted from the zip archive:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Image / Texture
82
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Image / Texture
58
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp

Double-click the file Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp:

Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Image / Texture
58
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp

Tick the box "Use Custom Path" and type in the correct path:

Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp

The file has been properly added to the map archive:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Image / Texture
82
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp

Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp.

Importing Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp

Now Click the "Import File" Button:

Next select 'Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp' in the folder which you extracted from the zip archive:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Image / Texture
82
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Image / Texture
85
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp

Double-click the file Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Image / Texture
85
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp

Tick the box "Use Custom Path" and type in the correct path:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Image / Texture
85
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp

The file has been properly added to the map archive:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Image / Texture
82
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Image / Texture
85
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp

Done, you have imported the file Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp.

Importing Human_Male_Hair_Orange.blp

Now Click the "Import File" Button:

Next select 'Human_Male_Hair_Orange.blp' in the folder which you extracted from the zip archive:

Alliance Uldir Expedition Warrior Gold (WoW)
Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Image / Texture
82
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Image / Texture
85
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp
Image / Texture
29
war3mapimported/Human_Male_Hair_Orange.blp

Double-click the file Human_Male_Hair_Orange.blp:

Human_Male_Hair_Orange.blp
Image / Texture
29
war3mapimported/Human_Male_Hair_Orange.blp

Tick the box "Use Custom Path" and type in the correct path:

Human_Male_Hair_Orange.blp
Image / Texture
29
Human_Male_Hair_Orange.blp

The file has been properly added to the map archive:

Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Model
1,710
war3mapimported/Alliance_Uldir_Expedition_Warrior_Gold_Sword.mdx
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Armor.blp
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Image / Texture
222
Alliance_Uldir_Expedition_Warrior_Gold_Body.blp
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Image / Texture
46
Alliance_Uldir_Expedition_Warrior_Gold_Buckle.blp
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Image / Texture
45
Alliance_Uldir_Expedition_Warrior_Gold_Cape.blp
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Image / Texture
61
Alliance_Uldir_Expedition_Warrior_Gold_Helm.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Image / Texture
82
Alliance_Uldir_Expedition_Warrior_Gold_Shield.blp
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Image / Texture
58
Alliance_Uldir_Expedition_Warrior_Gold_Shoulders.blp
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Image / Texture
85
Alliance_Uldir_Expedition_Warrior_Gold_Sword.blp
Human_Male_Hair_Orange.blp
Image / Texture
29
Human_Male_Hair_Orange.blp

Done, you have imported the file Human_Male_Hair_Orange.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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