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Triggers
AVP.w3x
Variables
OTROS
INICIO
MUSICA
GANASTEMARINE
GANASTEALIEN
GANASTEDEPR
CAMARA
CAMARA 2
CAMARA 3
EMPEZAR HUEVOS
EMPEZAR ALIEN
DEPR PALANCAS
ABRIR PUERTA MARINE
ABRIR PUERTA MARINE 2
ABRIR PUERTA MARINE 3
ABRIR PUERTA DEPR 3
ABRIR PUERTA ALIEN
ABRIR PUERTA ALIEN 2
ABRIR PUERTA DEPR
ABRIR PUERTA DEPR 2
ESQUIVE CPU MARINES
ESQUIVE CPU MARINES 2
ESQUIVE CPU CARGAR
LANZADOR DE PLASMA
TIRAR RED
ESCOPETA
ESCOPETA ANDROIDE
ESCUPIR ACIDO Y COLAZO
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
CHAIRU
integer
No
0
HUEVOS_DESTR
integer
No
0
PALANC_DESTR
integer
No
0
PALANC_DESTR_DEPR
integer
No
0
INICIO
Events
Map initialization
Conditions
Actions
Destructible - Make Gate 0129 <gen> Invulnerable
Destructible - Make Gate 1085 <gen> Invulnerable
Destructible - Make Demonic Gate 0042 <gen> Invulnerable
Destructible - Make Gate 0674 <gen> Invulnerable
Destructible - Make Gate 0862 <gen> Invulnerable
Game - Set the time of day to 12
Game - Turn the day/night cycle Off
Wait 0.01 seconds
Sound - Play terran <gen>
Sound - Set volume of terran <gen> to 60.00 %
MUSICA
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Sound - Play terran <gen>
Sound - Set volume of terran <gen> to 50.00 %
GANASTEMARINE
Events
Unit - Depredador de elite 0196 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Completed message: Has terminado la campaña marine, ahora juega las campañas del alien y el depredador.
GANASTEALIEN
Events
Unit - Depredador de elite 0437 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Completed message: Has terminado la campaña alien, ahora juega las campañas del marine y el depredador.
GANASTEDEPR
Events
Unit - Predalien 0688 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Completed message: Has terminado la campaña depredador, ahora juega las campañas del marine y el alien.
CAMARA
Events
Map initialization
Conditions
Actions
Camera - . Apply . gg_cam_CAMARA for Player 1 (Red) over 2.00 seconds
Camera - Lock camera target for Player 1 (Red) to Marine 0003 <gen> , offset by ( 0 , 0 ) using The unit's rotation
CAMARA 2
Events
Time - Every 0.20 seconds of game time
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Rotation to (Facing of Marine 0003 <gen>) over 0.19 seconds
CAMARA 3
Events
Time - Every 3.00 seconds of game time
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Distance to target to (Distance to target of gg_cam_CAMARA) over 2.00 seconds
Camera - Set Player 1 (Red) 's camera Angle of attack to (Angle of attack of gg_cam_CAMARA) over 2.00 seconds
EMPEZAR HUEVOS
Events
Unit - A unit enters EMPEZAR_HUEVOS <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Marine
Actions
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Quest Discovered message: Destruye los 5 huevos de alien para poder continuar
EMPEZAR ALIEN
Events
Unit - A unit enters EMPEZ_ALIEN <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Alien
Actions
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Quest Discovered message: Golpea las 3 palancas para abrir la puerta.
DEPR PALANCAS
Events
Unit - A unit enters Regi__n_002 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Depredador
Actions
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Quest Discovered message: Golpea las 3 palancas para abrir la puerta.
ABRIR PUERTA MARINE
Events
Unit - Huevo Alien 0150 <gen> Dies
Unit - Huevo Alien 0151 <gen> Dies
Unit - Huevo Alien 0152 <gen> Dies
Unit - Huevo Alien 0153 <gen> Dies
Unit - Huevo Alien 0154 <gen> Dies
Conditions
Actions
Set Variable Set HUEVOS_DESTR = (HUEVOS_DESTR + 1)
If (HUEVOS_DESTR Greater than or equal to 5) then do (Skip remaining actions) else do (Do nothing)
If ((Owner of (Killing unit)) Equal to Player 1 (Red)) then do (Do nothing) else do (Skip remaining actions)
If ((Owner of (Killing unit)) Equal to Player 7 (Green)) then do (Do nothing) else do (Skip remaining actions)
Quest - Display to (All players) the Quest Update message: (Has destruido un huevo de alien. Destruye + ((String((5 - HUEVOS_DESTR))) + más para abrir la puerta.))
ABRIR PUERTA MARINE 2
Events
Time - Every 2.00 seconds of game time
Conditions
HUEVOS_DESTR Greater than or equal to 5
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off ABRIR_PUERTA_MARINE <gen>
Destructible - Open Gate 0129 <gen>
Quest - Display to (All players) the Quest Completed message: ¡La puerta se ha abierto!
ABRIR PUERTA MARINE 3
Events
Unit - Super pretoriano 0134 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0042 <gen>
ABRIR PUERTA DEPR 3
Events
Unit - Super pretoriano 0580 <gen> Dies
Conditions
Actions
Destructible - Open Gate 1085 <gen>
ABRIR PUERTA ALIEN
Events
Destructible - Lever 0790 <gen> dies
Destructible - Lever 0791 <gen> dies
Destructible - Lever 0792 <gen> dies
Conditions
Actions
Set Variable Set PALANC_DESTR = (PALANC_DESTR + 1)
If (PALANC_DESTR Greater than or equal to 3) then do (Skip remaining actions) else do (Do nothing)
ABRIR PUERTA ALIEN 2
Events
Time - Every 2.00 seconds of game time
Conditions
PALANC_DESTR Greater than or equal to 3
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off ABRIR_PUERTA_ALIEN <gen>
Destructible - Open Gate 0674 <gen>
Quest - Display to (All players) the Quest Completed message: ¡La puerta se ha abierto!
ABRIR PUERTA DEPR
Events
Destructible - Lever 0863 <gen> dies
Destructible - Lever 0864 <gen> dies
Destructible - Lever 0865 <gen> dies
Conditions
Actions
Set Variable Set PALANC_DESTR_DEPR = (PALANC_DESTR_DEPR + 1)
If (PALANC_DESTR_DEPR Greater than or equal to 3) then do (Skip remaining actions) else do (Do nothing)
ABRIR PUERTA DEPR 2
Events
Time - Every 2.00 seconds of game time
Conditions
PALANC_DESTR_DEPR Greater than or equal to 3
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off ABRIR_PUERTA_DEPR <gen>
Destructible - Open Gate 0862 <gen>
Quest - Display to (All players) the Quest Completed message: ¡La puerta se ha abierto!
ESQUIVE CPU MARINES
Events
Unit - A unit Is attacked
Conditions
And - All (Conditions) are true
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Attacked unit)) Not equal to Player 1 (Red)
Or - Any (Conditions) are true
Conditions
(Unit-type of (Attacked unit)) Equal to Alien joven
(Unit-type of (Attacked unit)) Equal to Zangano
(Unit-type of (Attacked unit)) Equal to Super pretoriano
(Unit-type of (Attacked unit)) Equal to Depredador de elite
Or - Any (Conditions) are true
Conditions
(Unit-type of (Attacking unit)) Equal to Marine
(Unit-type of (Attacking unit)) Equal to Androide
Actions
Trigger - Turn off (This trigger)
Unit - Order (Attacked unit) to Move To . ((Position of (Attacked unit)) offset by 150.00 towards ((Facing of (Attacked unit)) + (Random real number between -45.00 and 45.00)) degrees.)
ESQUIVE CPU MARINES 2
Events
Unit - A unit Is attacked
Conditions
And - All (Conditions) are true
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Attacked unit)) Not equal to Player 1 (Red)
Or - Any (Conditions) are true
Conditions
(Unit-type of (Attacked unit)) Equal to Alien escupidor
(Unit-type of (Attacked unit)) Equal to Androide
(Unit-type of (Attacked unit)) Equal to Marine
Or - Any (Conditions) are true
Conditions
(Unit-type of (Attacking unit)) Equal to Marine
(Unit-type of (Attacking unit)) Equal to Androide
Actions
Trigger - Turn off (This trigger)
Unit - Order (Attacked unit) to Move To . ((Position of (Attacked unit)) offset by 150.00 towards ((Facing of (Attacked unit)) + (Random real number between -120.00 and 120.00)) degrees.)
ESQUIVE CPU CARGAR
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Trigger - Turn on ESQUIVE_CPU_MARINES <gen>
Trigger - Turn on ESQUIVE_CPU_MARINES_2 <gen>
LANZADOR DE PLASMA
Events
Unit - A unit Is attacked
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Attacked unit)) Not equal to Player 1 (Red)
(Owner of (Attacked unit)) Not equal to Player 7 (Green)
Or - Any (Conditions) are true
Conditions
(Unit-type of (Attacked unit)) Equal to Depredador
(Unit-type of (Attacked unit)) Equal to Depredador de elite
Actions
Unit - Order (Attacked unit) to Orc Tauren Chieftain - Shockwave . (Position of (Attacking unit))
TIRAR RED
Events
Unit - A unit Is attacked
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Attacked unit)) Not equal to Player 1 (Red)
(Owner of (Attacked unit)) Not equal to Player 7 (Green)
Or - Any (Conditions) are true
Conditions
(Unit-type of (Attacked unit)) Equal to Depredador
(Unit-type of (Attacked unit)) Equal to Depredador de elite
(Unit-type of (Attacked unit)) Equal to Sangre joven
Actions
Unit - Order (Attacked unit) to Orc Raider - Ensnare . (Attacking unit)
ESCOPETA
Events
Unit - A unit Is attacked
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Attacked unit)) Not equal to Player 1 (Red)
(Owner of (Attacked unit)) Not equal to Player 7 (Green)
(Unit-type of (Attacked unit)) Equal to Marine
Actions
Unit - Order (Attacked unit) to Orc Tauren Chieftain - Shockwave . (Position of (Attacking unit))
ESCOPETA ANDROIDE
Events
Unit - A unit Is attacked
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Attacked unit)) Not equal to Player 1 (Red)
(Owner of (Attacked unit)) Not equal to Player 7 (Green)
(Unit-type of (Attacked unit)) Equal to Androide
Actions
Unit - Order (Attacked unit) to Orc Tauren Chieftain - Shockwave . (Position of (Attacking unit))
ESCUPIR ACIDO Y COLAZO
Events
Unit - A unit Is attacked
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Attacked unit)) Not equal to Player 1 (Red)
(Owner of (Attacked unit)) Not equal to Player 7 (Green)
Or - Any (Conditions) are true
Conditions
(Unit-type of (Attacked unit)) Equal to Alien
(Unit-type of (Attacked unit)) Equal to Predalien
(Unit-type of (Attacked unit)) Equal to Super pretoriano
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Attacked unit)) Equal to Predalien
(Unit-type of (Attacked unit)) Equal to Super pretoriano
Then - Actions
Set Variable Set CHAIRU = (Random integer number between 1 and 2)
If (CHAIRU Equal to 1) then do (Order (Attacked unit) to Neutral - Breath Of Frost.(Position of (Attacking unit))) else do (Do nothing)
If (CHAIRU Equal to 2) then do (Order (Attacked unit) to Orc Tauren Chieftain - War Stomp.) else do (Do nothing)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit-type of (Attacked unit)) Equal to Alien
Then - Actions
Unit - Order (Attacked unit) to Neutral - Breath Of Frost . (Position of (Attacking unit))
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