Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
AvP Extinction v1.0.w3x
Variables
Initialization
Music
Seals Start
Aliens Start
Stalker Start
Celtic Start
Hunter Start
Preds Start
Tips
Death
Stalker Death
Celtic Death
Hunter Death
Alien 1
Alien 2
Alien 3
Alien 4
Queen Death
Marine 1
Marine 2
Marine 3
Marine 4
Player Leaves
Stalker
Celtic
Hunter
Red M
Blue M
Teal M
Purple M
Orange A
Green A
Pink A
Gray A
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Music
Events
Map initialization
Conditions
Actions
Sound - Play DarkAgents <gen>
Seals Start
Events
Map initialization
Conditions
Actions
Game - Display to (All allies of Player 1 (Red).) the text: Alright guys listen up, the aircraft was spotted directly north of our position, above the old ruins. Lets move out, and keep it tight!
Aliens Start
Events
Map initialization
Conditions
Actions
Game - Display to (All allies of Player 5 (Yellow).) the text: You are a warrior xenomorph. A viscious beast meant only to serve your queen. Kill anything that may pose a threat towards her...
Stalker Start
Events
Map initialization
Conditions
Actions
Wait 30.00 seconds
Game - Display to Player Group - Player 11 (Dark Green) the text: You are the Stalker Predator, the master of stealth and speed!
Wait 5.00 seconds
Game - Display to Player Group - Player 11 (Dark Green) the text: Although you arent as strong as the Celtic, you are able to move much faster than he is.
Wait 5.00 seconds
Game - Display to Player Group - Player 11 (Dark Green) the text: Use your cunning stealth techniques to outsmart you foes and attack when they least expect it!
Celtic Start
Events
Map initialization
Conditions
Actions
Wait 30.00 seconds
Game - Display to Player Group - Player 12 (Brown) the text: You are the Celtic Predator, the master of combat and strength!
Wait 5.00 seconds
Game - Display to Player Group - Player 12 (Brown) the text: Although you arent able to move as swiftly as the Stalker, your strength certainly makes up for it.
Wait 5.00 seconds
Game - Display to Player Group - Player 12 (Brown) the text: Use your brute strength and massive size to strike fear into your enemies as you cripple them one by one.
Hunter Start
Events
Map initialization
Conditions
Actions
Wait 30.00 seconds
Game - Display to Player Group - Player 10 (Light Blue) the text: You are the Hunter Predator, the equally balanced warrior!
Wait 5.00 seconds
Game - Display to Player Group - Player 10 (Light Blue) the text: You are balanced in both speed and strength, which makes you a very formitable foe.
Wait 5.00 seconds
Game - Display to Player Group - Player 10 (Light Blue) the text: Use your skills in both speed and strength to crush your enemies.
Preds Start
Events
Map initialization
Conditions
Actions
Game - Display to (All allies of Player 10 (Light Blue).) the text: Stalker landing status... On target.
Wait 5.00 seconds
Game - Display to (All allies of Player 10 (Light Blue).) the text: Celtic landing status... On target.
Wait 5.00 seconds
Game - Display to (All allies of Player 10 (Light Blue).) the text: Hunter landing status... Mechanical malfunction prior to launch sequence. Out of range from specified target. Last noted location, to the South East of target location.
Wait 5.00 seconds
Game - Display to Player Group - Player 10 (Light Blue) the text: Your launch pod had a malfuntion and had to do an emergency landing. During the crash your mask was damaged, so you'll have to do without for now...
Tips
Events
Map initialization
Conditions
Actions
Wait 60.00 seconds
Game - Display to (All players) the text: It would be a good idea to stay together. Its much easier to level up, and stay alive this way...
Wait 10.00 seconds
Game - Display to (All players) the text: There are many bands of Guerillas throughout the forrest. Kill them to level up much faster. Use extreme caution while approaching a group of them alone...
Wait 10.00 seconds
Game - Display to (All players) the text: If you die, you are gone for good. So unless you have an ability to bring you back to life, I suggest you dont die...
Wait 10.00 seconds
Game - Display to (All players) the text: Let the hunt begin...
Stalker Death
Events
Unit - Predator Stalker 0001 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Celtic Death
Events
Unit - Predator Celtic 0002 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Hunter Death
Events
Unit - Predator Hunter 0009 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Alien 1
Events
Unit - Xenomorph 0018 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Alien 2
Events
Unit - Xenomorph 0020 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Alien 3
Events
Unit - Xenomorph 0021 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Alien 4
Events
Unit - Xenomorph 0022 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Queen Death
Events
Unit - Queen 0019 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The Xenomorph Empress has been killed. The aliens are no more!
Game - Defeat Player 5 (Yellow) with the message: The queen was killed...
Game - Defeat Player 6 (Orange) with the message: The queen was killed...
Game - Defeat Player 7 (Green) with the message: The queen was killed...
Game - Defeat Player 8 (Pink) with the message: The queen was killed...
Game - Defeat Player 9 (Gray) with the message: The queen was killed...
Marine 1
Events
Unit - Navy Seal 0014 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Marine 2
Events
Unit - Navy Seal 0015 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Marine 3
Events
Unit - Navy Seal 0016 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Marine 4
Events
Unit - Navy Seal 0017 <gen> Dies
Conditions
Actions
Game - Defeat (Owner of (Triggering unit)) with the message: You have been killed...
Stalker
Events
Player - Player 11 (Dark Green) leaves the game
Conditions
Actions
Game - Display to (All players) the text: A Predator has left the game.
Unit - Remove Predator Stalker 0001 <gen> from the game
Celtic
Events
Player - Player 12 (Brown) leaves the game
Conditions
Actions
Game - Display to (All players) the text: A Predator has left the game.
Unit - Remove Predator Celtic 0002 <gen> from the game
Hunter
Events
Player - Player 10 (Light Blue) leaves the game
Conditions
Actions
Game - Display to (All players) the text: A Predator has left the game.
Unit - Remove Predator Hunter 0009 <gen> from the game
Red M
Events
Player - Player 1 (Red) leaves the game
Conditions
Actions
Game - Display to (All players) the text: A Marine has left the game.
Unit - Remove Navy Seal 0014 <gen> from the game
Blue M
Events
Player - Player 2 (Blue) leaves the game
Conditions
Actions
Game - Display to (All players) the text: A Marine has left the game.
Unit - Remove Navy Seal 0015 <gen> from the game
Teal M
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Game - Display to (All players) the text: A Marine has left the game.
Unit - Remove Navy Seal 0016 <gen> from the game
Purple M
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Game - Display to (All players) the text: A Marine has left the game.
Unit - Remove Navy Seal 0017 <gen> from the game
Orange A
Events
Player - Player 6 (Orange) leaves the game
Conditions
Actions
Game - Display to (All players) the text: An Alien has left the game.
Unit - Remove Xenomorph 0018 <gen> from the game
Green A
Events
Player - Player 7 (Green) leaves the game
Conditions
Actions
Game - Display to (All players) the text: An Alien has left the game.
Unit - Remove Xenomorph 0020 <gen> from the game
Pink A
Events
Player - Player 8 (Pink) leaves the game
Conditions
Actions
Game - Display to (All players) the text: An Alien has left the game.
Unit - Remove Xenomorph 0021 <gen> from the game
Gray A
Events
Player - Player 9 (Gray) leaves the game
Conditions
Actions
Game - Display to (All players) the text: An Alien has left the game.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.