Model validation: AKama 47

Akama47_Nrep.mdx

0 errors 0 severe 2 warnings 22 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 3 - "Bone_joint7"
    • 1 Rotation
      • Track 18 at frame 61998 has roughly the same value as tracks 17 and 19
  • 1 Bone 4 - "Bone_joint68"
    • 1 Rotation
      • Track 50 at frame 62878 has roughly the same value as tracks 49 and 51
  • 1 Bone 5 - "Bone_joint58"
    • 1 Rotation
      • Track 76 at frame 61998 has roughly the same value as tracks 75 and 77
  • 1 Bone 6 - "Bone_joint59"
    • 1 Rotation
      • Track 70 at frame 61998 has roughly the same value as tracks 69 and 71
  • 1 Bone 7 - "Bone_joint60"
    • 1 Rotation
      • Track 77 at frame 61998 has roughly the same value as tracks 76 and 78
  • 1 Bone 11 - "Bone_joint059"
    • 1 Rotation
      • Track 107 at frame 61998 has roughly the same value as tracks 106 and 108
  • 2 Bone 12 - "Bone_joint060"
    • 2 Rotation
      • Track 19 at frame 15696 has roughly the same value as tracks 18 and 20
      • Track 89 at frame 61998 has roughly the same value as tracks 88 and 90
  • 3 Bone 13 - "Bone_joint061"
    • 1 Translation
      • Track 14 at frame 61998 has exactly the same value as tracks 13 and 15
    • 2 Rotation
      • Track 32 at frame 18729 has roughly the same value as tracks 31 and 33
      • Track 89 at frame 61998 has roughly the same value as tracks 88 and 90
  • 1 Bone 17 - "Bone_joint2"
    • 1 Rotation
      • Track 34 at frame 62878 has roughly the same value as tracks 33 and 35
  • 1 Bone 18 - "Bone_joint3"
    • 1 Rotation
      • Track 39 at frame 62878 has exactly the same value as tracks 38 and 40
  • 2 Bone 20 - "Bone_Head"
    • 1 Translation
      • Track 7 at frame 62878 has exactly the same value as tracks 6 and 8
    • 1 Rotation
      • Track 36 at frame 62878 has exactly the same value as tracks 35 and 37
  • 1 Bone 25 - "bone_ArmBotR"
    • 1 Rotation
      • Track 8 at frame 62878 has roughly the same value as tracks 7 and 9
  • 1 Bone 26 - "bone_HandUpR"
    • 1 Rotation
      • Track 8 at frame 62878 has roughly the same value as tracks 7 and 9
  • 4 Helper 1
    • 4 Rotation
      • Track 58 at frame 72467 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 72591 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 72729 has exactly the same value as tracks 59 and 61
      • Track 61 at frame 72852 has exactly the same value as tracks 60 and 62
  • 1 Helper 2
    • 1 Rotation
      • Track 6 at frame 61998 has roughly the same value as tracks 5 and 7
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