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Model validation: AirWalker Titan

AirWalker_Titan.mdx

0 errors 0 severe 5 warnings 4 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 ParticleEmitter2 0 - "Explode Smoke1"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "Explode Smoke2"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 2 - "Explode Smoke4"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 5 at frame 12544 has exactly the same value as tracks 4 and 6
  • 2 EventObject 0 - "SNDxMBHL"
    • Track 0 at frame 3340 is not in any sequence
    • Track 1 at frame 5340 is not in any sequence
  • unused Texture 2 - "star4.blp"
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