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Triggers
Air Ships .9.w3x
Variables
Initialization
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Quest - Display to (All players) the Quest Discovered message: READ F9!!!
Quest - Create a Optional quest titled Basic Game Info with the description All Races on the map are at war, a vicous war that has no end in sight but the destruction of all but one Empire.Use your races ships to combat one another in fierce battles above the sky and on the ground.Beware, there is one powerful race that oversees all battles. This race is known only as The Guild and has been here as long as there has been written history.Fight for the glory of your nation and your empire! , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
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