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Triggers
Age of Fuedalism 2.91.w3m
Variables
Initialization
Melee Initialization
Gold Dis
Function1
WinTimer1
Initialize
Starter
Alert
OrcHerolvl
Herolvl
Kinglvl
Kinglvl
Human Defeat
kill castle
Orc defeat
Orc Lose
InGameHelp
Quest start
Xtragold
goldXtra
Kingreinforce
Call down
Restart
Name
Type
is_array
initial_value
Alert
timer
No
Golddis
timer
No
Reinforcewait
timer
No
WinIn
timer
No
WinTimer
timer
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Set starting resources (for all players)
Cinematic - Send transmission to (All players) from Paladin 0057 <gen> named Game : Play No sound and display Good Luck, Have fun. If you dont know how to play press F9 or go to the quest menu. . Modify duration: Add 0 seconds and Wait
Function1
Events
Player - Player 1 (Red) 's Current gold becomes Greater than or equal to 1000.00
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 125
Player - Add 125 to Player 3 (Teal) . Current gold
Player - Add 125 to Player 4 (Purple) . Current gold
Player - Add 125 to Player 5 (Yellow) . Current gold
Player - Add 125 to Player 6 (Orange) . Current gold
Player - Add 125 to Player 7 (Green) . Current gold
Player - Add 125 to Player 8 (Pink) . Current gold
Player - Add 125 to Player 9 (Gray) . Current gold
Player - Add 125 to Player 2 (Blue) . Current gold
Initialize
Events
Map initialization
Conditions
Actions
Countdown Timer - Start WinIn as a One-shot timer that will expire in 0.00 seconds
Starter
Events
Time - WinIn expires
Conditions
Actions
Countdown Timer - Start WinTimer as a One-shot timer that will expire in 1200.00 seconds
Countdown Timer - Create a timer window for WinTimer with title Time To Win
Alert
Events
Time - Alert expires
Conditions
Actions
Cinematic - Send transmission to (All players) from No unit named ALERT : Play No sound and display THE GAULS WILL WIN IN 5 MINUTES . Modify duration: Add 0 seconds and Wait
Herolvl
Events
Map initialization
Conditions
Actions
Hero - Set Blademaster 0080 <gen> Hero-level to 25 , Hide level-up graphics
Hero - Set Far Seer 0093 <gen> Hero-level to 25 , Hide level-up graphics
Hero - Set Tauren Chieftain 0092 <gen> Hero-level to 25 , Hide level-up graphics
Kinglvl
Events
Map initialization
Conditions
Actions
Hero - Set Paladin 0057 <gen> Hero-level to 10 , Hide level-up graphics
kill castle
Events
Unit - Castle 0000 <gen> Dies
Conditions
Actions
Game - Defeat Player 9 (Gray) with the message: Defeat!
Game - Defeat Player 8 (Pink) with the message: Defeat!
Game - Defeat Player 7 (Green) with the message: Defeat!
Game - Defeat Player 6 (Orange) with the message: Defeat!
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Orc Lose
Events
Time - WinTimer expires
Conditions
Actions
Game - Defeat Player 12 (Brown) with the message: Defeat!
Game - Defeat Player 11 (Dark Green) with the message: Defeat!
Game - Defeat Player 10 (Light Blue) with the message: Defeat!
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Quest start
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled King with the description -Tell your guals what to do-Type -Reinforce to call down 5 reinforcementsNOTE: -Reinforce can only be used every minute seconds , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Guals/Humans with the description -Nobles make as many units as you can! -Revive your Hero at your barracks and make units there.-Dont fucking whine when your base gets destroyed!NOTE: Gold is automatically distributed when the king gets 1000g. , using icon path ReplaceableTextures\CommandButtons\BTNHippogriffRider.blp
Quest - Create a Required quest titled Vikings/Orcs with the description -Vikings Mass Units and attack the guals. -You Have 15 minutes so HURRY UP! -Kill the kings base to win. Its at the top.-Try Flanking or charging through the baseNOTE: 90 food=45 units , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Optional quest titled Changes in 2.91 with the description -Vikings have full upgrades to balance out the game-Vikings can now build headhunters-Vikings now can only make 45 units at a time, to reduce lag.GL HF! , using icon path ReplaceableTextures\PassiveButtons\PASBTNPillage.blp
goldXtra
Events
Unit - A unit owned by Player 10 (Light Blue) . Dies
Unit - A unit owned by Player 11 (Dark Green) . Dies
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
Actions
Player - Add 5 to Player 2 (Blue) . Current gold
Player - Add 5 to Player 3 (Teal) . Current gold
Player - Add 5 to Player 4 (Purple) . Current gold
Player - Add 5 to Player 5 (Yellow) . Current gold
Player - Add 5 to Player 6 (Orange) . Current gold
Player - Add 5 to Player 7 (Green) . Current gold
Player - Add 5 to Player 8 (Pink) . Current gold
Player - Add 5 to Player 9 (Gray) . Current gold
Player - Add 5 to Player 9 (Gray) . Current gold
Call down
Events
Player - Player 1 (Red) types a chat message containing -Reinforce (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Special Effect - Create a special effect at (Center of Region_002 <gen>) using Abilities\Spells\Orc\FeralSpirit\feralspiritdone.mdl
Unit - Create 5 . Reinforcements for Player 1 (Red) at (Center of Region_002 <gen>) facing Default building facing degrees
Countdown Timer - Start Reinforcewait as a One-shot timer that will expire in 15.00 seconds
Countdown Timer - Create a timer window for Reinforcewait with title Time until next reinforcement
Trigger - Turn off (This trigger)
Restart
Events
Time - Reinforcewait expires
Conditions
Actions
Trigger - Turn on Call_down <gen>
Cinematic - Send transmission to (All players) from No unit named Team Bravo : Play No sound and display The reinforcements are ready to be sent . Modify duration: Add 0.00 seconds and Wait
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