Model validation: Abyss Ghost

Abyss Ghost.mdx

25 errors 0 severe 13 warnings 16 unused
  • 1 GeosetAnimation 4
    • Invalid geoset 4
  • 1 Bone 3 - "Plane12"
    • Invalid geoset 4
  • 1 Bone 4 - "Plane11"
    • Invalid geoset 4
  • 1 Bone 9 - "Plane16"
    • Invalid geoset 4
  • 1 Bone 10 - "Plane04"
    • Invalid geoset 4
  • 1 Bone 11 - "Plane14"
    • Invalid geoset 4
  • 1 Bone 12 - "Plane03"
    • Invalid geoset 4
  • 1 Bone 16 - "Plane17"
    • Invalid geoset 4
  • 1 Bone 17 - "Plane05"
    • Invalid geoset 4
  • 1 Bone 18 - "Plane15"
    • Invalid geoset 4
  • 1 Bone 19 - "Plane06"
    • Invalid geoset 4
  • 1 Bone 21 - "Plane07"
    • Invalid geoset 4
  • 1 Bone 22 - "Plane08"
    • Invalid geoset 4
  • 1 Bone 23 - "Plane13"
    • Invalid geoset 4
  • 1 Bone 24 - "Plane09"
    • Invalid geoset 4
  • 1 Bone 25 - "Plane02"
    • Invalid geoset 4
  • 1 Bone 26 - "Plane01"
    • Invalid geoset 4
  • 1 Bone 27 - "Plane10"
    • Invalid geoset 4
  • 1 Helper 1
    • 1 Rotation
      • Invalid global sequence 0
  • 1 Helper 2
    • 1 Rotation
      • Invalid global sequence 0
  • 1 Helper 3
    • 1 Rotation
      • Invalid global sequence 0
  • 1 Helper 4
    • 1 Rotation
      • Invalid global sequence 0
  • 3 Helper 5
    • 1 Translation
      • Invalid global sequence 0
    • 1 Rotation
      • Invalid global sequence 0
    • 1 Scaling
      • Invalid global sequence 0
  • 1 Model
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 1
    • 1 Extent
      • Negative extents
  • 5 Geoset 2
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Bone 0 - "Object05"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "Object06"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "Object07"
    • There are no vertices attached to this bone
  • 1 1 Bone 5 - "Shade"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 1 at frame 18000 has exactly the same value as tracks 0 and 2
  • 1 Bone 8 - "Mesh11"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "Mesh17"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "Object10"
    • 1 Translation
      • Track 1 at frame 18000 has exactly the same value as tracks 0 and 2
  • 1 Bone 13 - "Mesh13"
    • 1 Translation
      • Track 1 at frame 18000 has exactly the same value as tracks 0 and 2
  • 3 Bone 29 - "headpiece"
    • 3 Rotation
      • Track 6 at frame 19067 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 19300 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 19500 has exactly the same value as tracks 7 and 9
  • 1 Helper 0
    • 1 Translation
      • Track 7 at frame 5967 has exactly the same value as tracks 6 and 8
  • 1 Helper 6
    • 1 Translation
      • Track 30 at frame 19500 has exactly the same value as tracks 29 and 31
  • 2 Helper 7
    • 1 Translation
      • Track 15 at frame 13700 has exactly the same value as tracks 14 and 16
    • 1 Rotation
      • Track 8 at frame 5967 has exactly the same value as tracks 7 and 9
  • 1 Helper 9
    • 1 Rotation
      • Track 28 at frame 19500 has roughly the same value as tracks 27 and 29
  • 1 Helper 10
    • 1 Translation
      • Track 16 at frame 13700 has exactly the same value as tracks 15 and 17
  • 2 Helper 12
    • 2 Rotation
      • Track 8 at frame 5967 has roughly the same value as tracks 7 and 9
      • Track 26 at frame 19500 has roughly the same value as tracks 25 and 27
  • 1 Helper 13
    • 1 Translation
      • Track 23 at frame 19500 has exactly the same value as tracks 22 and 24
  • unused Material 0
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