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Triggers
The_New_World.w3x
Variables
Inicialización
Aviso Enemigos
Puerta Magica Activa
Lord Vencido
Puerta de Sangre
Puerta de Hierro
Capitan vencido
Hacia el Lord
Unidades de Apoyo
Unidades de Apoyo Madera
Guerra Eterna
Inicio
Zona de Agua
Inicialización de refriega
Mision Blood Key
Mision Sun Key
Mision Puerta Magica
Unidades vienen
Mision fallida
Puerta magica destruida
Oveja muerta
Avisos
Guerra Eterna a Nex
Enemigos finales
Zona de Arboles
Activator
Detonator
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
Aviso Enemigos
Events
Unit - A unit enters Aviso_Enemigos <gen>
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display This heat is too for me¡. This heat only can be for....... !Fire Enemies¡ I must prepare for battle . Modify duration: Add 0 seconds and Wait
Quest - Display to (All players) the Warning message: Nex´s Life and Mana are to 100 %
Unit - Set life of Hero 0028 <gen> to 100 %
Unit - Set mana of Hero 0028 <gen> to 100 %
Trigger - Turn off (This trigger)
Puerta Magica Activa
Events
Time - Every 40.00 seconds of game time
Conditions
(Portal 0238 <gen> is alive) Equal to True
Actions
Unit - Create 5 Dead Criature for Player 4 (Purple) at (Center of Zona_puerta_magica <gen>) facing (Position of Portal 0238 <gen>)
Unit - Create 5 Dead Criature for Player 3 (Teal) at (Center of Zona_puerta_magica <gen>) facing (Position of Portal 0238 <gen>)
Lord Vencido
Events
Unit - Pit Lord 0095 <gen> 's life becomes Less than 100.00
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Unit - Remove Pit Lord 0095 <gen> from the game
Camera - . Apply . gg_cam_Lord for Player 1 (Red) over 5.00 seconds
Cinematic - Disable user control for (All players) .
Unit - Unhide Pit Lord 0288 <gen>
Unit - Make Pit Lord 0288 <gen> Invulnerable
Unit - Order Hero 0028 <gen> to Move To . (Center of Lugar_de_Trampa_a_Nex <gen>)
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Pit Lord 0288 <gen> named Lord of the Unknowns : Play No sound and display No¡ I can´t be destroyed for a simple human¡ I..... destroy you with my strongest magic¡ LETAL FIRE¡ . Modify duration: Add 0 seconds and Wait
Wait 2 game-time seconds
Unit - Order Pit Lord 0288 <gen> to Move To . (Center of Trono_del_Lord <gen>)
Wait 2 game-time seconds
Animation - Play Pit Lord 0288 <gen> 's spell animation
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display Your magic can´t affect me. I can escape, even the door is closed. . Modify duration: Add 0 seconds and Wait
Wait 2 game-time seconds
Camera - . Apply . gg_cam_Nex_uso_M_y_P for Player 1 (Red) over 7.00 seconds
Unit - Move Hero 0028 <gen> instantly to (Center of Final <gen>)
Wait 2 game-time seconds
Unit - Create 1 Peasant for Player 3 (Teal) at (Center of Fuego_1 <gen>) facing (Position of Pit Lord 0288 <gen>)
Unit - Create 1 Peasant for Player 3 (Teal) at (Center of Fuego_2 <gen>) facing (Position of Pit Lord 0288 <gen>)
Unit - Create 1 Peasant for Player 3 (Teal) at (Center of Fuego_3 <gen>) facing (Position of Pit Lord 0288 <gen>)
Unit - Create 1 Peasant for Player 3 (Teal) at (Center of Fuego_4 <gen>) facing (Position of Pit Lord 0288 <gen>)
Unit - Create 1 Peasant for Player 3 (Teal) at (Center of Fuego_5 <gen>) facing (Position of Pit Lord 0288 <gen>)
Wait 2 game-time seconds
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play U07Arthas14 <gen> and display I´ll enchanted of put end to your torment, old. I say you that your magic can´t stop me. . Modify duration: Add 2.00 seconds and Wait
Wait 2 game-time seconds
Lightning - Create a Healing Wave - Primary lightning effect from source (Center of Final <gen>) to target (Center of Trono_del_Lord <gen>)
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 3.00 seconds
Unit - Kill Pit Lord 0288 <gen>
Wait 3.00 game-time seconds
Lightning - Destroy (Last created lightning effect)
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play HeroicVictory <gen> and display Now, its time for the Light and the Live, in this land. I create a Realm of The Life and the Light. This planet, will be named.... Zero. . Modify duration: Add 0.00 seconds and Don't wait
Wait 6.00 game-time seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 5.00 seconds
Wait 3.00 game-time seconds
Cinematic - Send transmission to (All players) from Mountain King 0286 <gen> named Nex Power Speed : Play No sound and display Well, you see my map. What is your opinion? . Modify duration: Add 0 seconds and Wait
Wait 2 game-time seconds
Cinematic - Send transmission to (All players) from Paladin 0285 <gen> named Blizzard Tester : Play No sound and display This map is short and bored. You should left this, lad. Have you thinked about another thing? . Modify duration: Add 0 seconds and Wait
Wait 2 game-time seconds
Cinematic - Send transmission to (All players) from Mountain King 0286 <gen> named Nex Power Speed : Play No sound and display What? Mmmmm.... Yes, I think a thing: ``Kill Blizzard Tester´´Form of Demon¡ . Modify duration: Add 0 seconds and Wait
Wait 2 game-time seconds
Animation - Play Mountain King 0286 <gen> 's channel animation
Wait 1.00 game-time seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 5.00 seconds
Sound - Play DemonHunterMorph1 <gen>
Unit - Replace Mountain King 0286 <gen> with a Demon Hunter using The old unit's relative life and mana
Wait 2 game-time seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0024 <gen> named Nex Power Speed : Play DemonHunterMorphedYesAttack3 <gen> and display You should run. . Modify duration: Add 0 seconds and Wait
Unit - Order Paladin 0285 <gen> to Move To . (Center of Intento_de_escape <gen>)
Wait 2 game-time seconds
Unit Group - Order (Units in Tranformacion <gen>) to Attack . Paladin 0285 <gen>
Cinematic - Send transmission to (All players) from Demon Hunter 0024 <gen> named Nex Power Speed : Play No sound and display Mwhaa jajajaja. I WIN. . Modify duration: Add 0 seconds and Wait
Wait 8.00 game-time seconds
Quest - Display to (All players) the Quest Completed message: You are won¡¡
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Puerta de Sangre
Events
Unit - A unit enters Puerta <gen>
Conditions
(Hero 0028 <gen> has gg_item_kybl_0092) Equal to True
Actions
Item - Remove (Item carried by Hero 0028 <gen> in slot 6)
Sound - Play BattleNetDoorsStereo2 <gen>
Destructible - Open Ice Rock Gate 0405 <gen>
Quest - Mark (Last created quest) as Completed
Trigger - Turn off (This trigger)
Puerta de Hierro
Events
Unit - A unit enters Puerta_2 <gen>
Conditions
(Hero 0028 <gen> has gg_item_kysn_0223) Equal to True
Actions
Item - Remove (Item carried by Hero 0028 <gen> in slot 6)
Sound - Play BattleNetDoorsStereo2 <gen>
Destructible - Open Iron Gate 0487 <gen>
Quest - Mark (Last created quest) as Completed
Trigger - Turn off (This trigger)
Capitan vencido
Events
Unit - Warlock 0099 <gen> 's life becomes Less than 10.00
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Cinematic - Disable user control for (All players) .
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 3.00 seconds
Unit - Remove Warlock 0099 <gen> from the game
Unit - Move Hero 0028 <gen> instantly to (Center of Nex_tras_capitan_vencido <gen>)
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display I did it¡ I win¡ I destroy all the dark creatures of this desolated planet¡ I...... What? . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 game-time seconds
Unit - Unhide Warlock 0287 <gen>
Unit - Make Warlock 0287 <gen> Invulnerable
Animation - Play Warlock 0287 <gen> 's Stand animation
Cinematic - Send transmission to (All players) from Warlock 0287 <gen> named Captain of the Unknows Forces : Play No sound and display Jajajajaja..... You thinked that I AM the lord of this criatures? You are a fool. I´m a less servant. You haven´t won yet. I kill you¡ Jajajaja-Aghhht. . Modify duration: Add 0 seconds and Wait
Unit - Kill Warlock 0287 <gen>
Wait 4.00 game-time seconds
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display Dawn¡ Now, it´s the REAL Battle. Time of kill.... to the Lord of the Unknows. . Modify duration: Add 0 seconds and Wait
Wait 2.00 game-time seconds
Cinematic - Turn cinematic mode Off for (All players)
Quest - Create a Required quest titled Lord of the Unknowns with the description Kill the Lord of the Unknowns. Prepare your Chaos Elemental, and your Dark Ancients for the Battle. , using icon path ReplaceableTextures\CommandButtons\BTNMannoroth.blp
Quest - Display to (All players) the Quest Discovered message: Lord of the Unknows
Quest - Create a quest requirement for (Last created quest) with the description Nex must Survive
Quest - Enable (Last created quest)
Neutral Building - Enable Demon Gate 0251 <gen>
Trigger - Turn off (This trigger)
Hacia el Lord
Events
Unit - A unit enters Zona_del_Lord <gen>
Conditions
(Zona_del_Lord <gen> contains Hero 0028 <gen>) Equal to True
Actions
Cinematic - Turn cinematic mode On for (All players)
Destructible - Open Demonic Gate 0447 <gen>
Unit - Order Hero 0028 <gen> to Move To . (Center of Lord_of_the_Unknowns <gen>)
Cinematic - Send transmission to (All players) from Pit Lord 0095 <gen> named Lord of the Unknowns : Play A07Magtheridon22 <gen> and display I don´t know you, foreigner, but you are very strong. Are you an agent of the Legion? Are you come for test me? . Modify duration: Add 0 seconds and Wait
Wait 3.00 game-time seconds
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display I come to destroy you. I killed all the creatures of here. You are alone. . Modify duration: Add 0 seconds and Wait
Wait 3.00 game-time seconds
Cinematic - Send transmission to (All players) from Pit Lord 0095 <gen> named Lord of the Unknowns : Play O04Mannoroth38 <gen> and display You are a fool¡ You thinked about destroy me? Even with all those Elementals, and Ancients, you can´t win against me¡ As a Demon, I have most powerful magics. You are a SIMPLY Human¡ . Modify duration: Add 0 seconds and Wait
Wait 3.00 game-time seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit Group - Order (Units in Unidades_finales <gen>) to Follow . Hero 0028 <gen>
Wait 5.00 game-time seconds
Destructible - Close Demonic Gate 0447 <gen>
Trigger - Turn off (This trigger)
Unidades de Apoyo
Events
Unit - A unit enters Zona_de_Agua <gen>
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Wait 3.00 game-time seconds
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display I will create an Altar in this water. With this I will create more Aqua Spirits . Modify duration: Add 0 seconds and Wait
Wait 5.00 game-time seconds
Unit - Unhide Altar of the Water 0261 <gen>
Trigger - Turn off (This trigger)
Unidades de Apoyo Madera
Events
Unit - A unit enters Zona_de_Arboles <gen>
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Wait 3.00 game-time seconds
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display I create an Ancient of the Wood here. With this I can have more Ancient of Nature. . Modify duration: Add 0 seconds and Wait
Wait 3.00 game-time seconds
Unit - Unhide Ancient of the Wood 0266 <gen>
Trigger - Turn off (This trigger)
Guerra Eterna
Events
Time - Every 30.00 seconds of game time
Conditions
(Dark Sheep 0093 <gen> is alive) Equal to True
Actions
Unit - Hide Way Gate 0096 <gen>
Neutral Building - Disable Way Gate 0096 <gen>
Unit - Create 3 . Water Elemental for Player 4 (Purple) at (Center of Guerra_Eterna_Aqua_Spirits <gen>) facing Default building facing degrees
Unit - Create 3 . Fire Elemental for Player 3 (Teal) at (Center of Guerra_Eterna_Infernos <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Guerra_Eterna_Infernos <gen>) and do (Order (Units in Guerra_Eterna_Infernos <gen>) to Attack-Move To.(Center of Guerra_Eterna_Aqua_Spirits <gen>))
Unit Group - Pick every unit in (Units in Guerra_Eterna_Aqua_Spirits <gen>) and do (Order (Units in Guerra_Eterna_Aqua_Spirits <gen>) to Attack-Move To.(Center of Guerra_Eterna_Infernos <gen>))
Inicio
Events
Map initialization
Conditions
(Hero 0028 <gen> is alive) Equal to (Hero 0028 <gen> is alive)
Actions
-------- All the regions are in Spanish, that are the only thing, I thought. --------
Neutral Building - Disable Demon Gate 0251 <gen>
Player - Set Player 1 (Red) . Food cap to 12
Unit - Set Hero 0028 <gen> movement speed to 7000.00
Environment - Set fog to style 0 (Unexpected type: 'fogstyle') , z-start 1400.00 , z-end 5000.00 , density 0 and color ( 10.00 %, 30.00 %, 50.00 %)
Visibility - Enable black mask
Unit - Hide Warlock 0287 <gen>
Unit - Hide Pit Lord 0288 <gen>
Neutral Building - Disable Way Gate 0289 <gen>
Unit - Hide Altar of the Water 0261 <gen>
Unit - Hide Way Gate 0289 <gen>
Unit - Hide Ancient of the Wood 0266 <gen>
Camera - . Apply . gg_cam_Inicio for Player 1 (Red) over 2.00 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 5.00
Unit - Order Hero 0028 <gen> to Move To . (Center of Inicio <gen>)
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display This world.... It´s dark, and the life is gone..... I, Nex, Knight of Light and Live, will transform this world in MY home. The first thing that I will do is destroy the unknowns creatures that habites this planet. . Modify duration: Add 4.00 seconds and Wait
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Center of Rocas <gen>) facing (Random angle) with scale 1 and variation 0
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display Now, I can´t leave this place. Or I conquer this world, or I will die. . Modify duration: Add 2.00 seconds and Wait
Camera - Stop the camera for Player 1 (Red) .
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Quest Discovered message: New Obligatory Mission: -Conquer the World
Quest - Display to (All players) the Quest Requirement message: Nex must survive.
Quest - Create a Required quest titled Conquer the World with the description You must destroy all the unknows creatures as you see. I you destroy his leader, all will die, and you will starts to revive the planet. , using icon path ReplaceableTextures\CommandButtons\BTNEarthquake.blp
Quest - Enable (Last created quest)
Quest - Create a quest requirement for (Last created quest) with the description Nex must Survive
Trigger - Turn off (This trigger)
Zona de Agua
Events
Unit - A unit enters Zona_de_Agua <gen>
Conditions
Hero 0028 <gen> Equal to Hero 0028 <gen>
Actions
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display Humm..... Water. I can call some Spirits of the Water for helping me. . Modify duration: Add 0 seconds and Wait
Unit - Create 4 Aqua Spirit for Player 1 (Red) at (Center of Agua <gen>) facing (Position of Hero 0028 <gen>)
Quest - Display to (All players) the New Unit Acquired message: Aqua Spirit- This unit is the most powerful Elemental of the Water. They serve only to Nex. Thay have an inmolation and a ice shield.
Wait 4.00 game-time seconds
Trigger - Turn off (This trigger)
Inicialización predeterminada de partida de refriega para todos los jugadores
Inicialización de refriega
Events
Map initialization
Conditions
Actions
Unit - Hide Way Gate 0091 <gen>
Destructible - Make Iron Gate 0487 <gen> Invulnerable
Destructible - Make Ice Rock Gate 0405 <gen> Invulnerable
Destructible - Make Demonic Gate 0447 <gen> Invulnerable
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Run melee AI scripts (for computer players)
Mision Blood Key
Events
Unit - A unit enters Regreso <gen>
Conditions
(Regreso <gen> contains Hero 0028 <gen>) Equal to True
Actions
Unit - Unhide Way Gate 0091 <gen>
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display Hummm....... I must find a Blood Key. Maybe in that Portal..... . Modify duration: Add 0 seconds and Wait
Quest - Display to (All players) the Quest Discovered message: New Obligatory Mission: Blood Key
Quest - Create a Required quest titled Blood Key with the description You must find the Blood key for open the door, and can continue your journey. , using icon path ReplaceableTextures\CommandButtons\BTNBloodKey.blp
Quest - Enable (Last created quest)
Trigger - Turn off (This trigger)
Mision Sun Key
Events
Unit - A unit enters Puerta_llave_de_sol <gen>
Conditions
(Puerta_llave_de_sol <gen> contains Hero 0028 <gen>) Equal to True
Actions
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display ¿Again another Door? I´m a bit tired. Well, probably in the other side of the pass..... . Modify duration: Add 0 seconds and Wait
Quest - Display to (All players) the Quest Discovered message: New Obligatory Mission: Sun Key
Quest - Create a Required quest titled Sun Key with the description Again, eh? You must find the Sun Key, for open the Door to the Final Enemies...... , using icon path ReplaceableTextures\CommandButtons\BTNSunKey.blp
Quest - Enable (Last created quest)
Trigger - Turn off (This trigger)
Mision Puerta Magica
Events
Unit - A unit enters Puerta_Magica_activa <gen>
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display I feel a Magic Portal..... It´s Enemy¡ If I don´t destroy it, I can´t pass, and obtain the Sun Key . Modify duration: Add 0 seconds and Wait
Quest - Enable (Last created quest)
Quest - Display to (All players) the Quest Discovered message: Magic Portal
Quest - Create a Optional quest titled Magic Portal with the description A magic Portal is arriving more enemies from all the world. If you destroy the Portal, you must have more posibilities of survive. , using icon path ReplaceableTextures\CommandButtons\BTNPortal.blp
Trigger - Turn off (This trigger)
Unidades vienen
Events
Unit - A unit enters Transformacion_de_Poderes <gen>
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Unit Group - Order (Units in Zona_de_Agua <gen>) to Follow . Hero 0028 <gen>
Unit Group - Order (Units in Zona_de_Arboles <gen>) to Follow . Hero 0028 <gen>
Mision fallida
Events
Unit - Hero 0028 <gen> Dies
Conditions
(Hero 0028 <gen> is dead) Equal to True
Actions
Quest - Display to (All players) the Mission Failed message: Nex is Dead.
Game - Defeat Player 1 (Red) with the message: You are failed in conquer the Planet.
Puerta magica destruida
Events
Unit - Portal 0238 <gen> Dies
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Quest - Flash the quest dialog button
Quest - Display to (All players) the Quest Completed message: The Portal has been destroyed.
Quest - Mark (Last created quest) as Completed
Oveja muerta
Events
Unit - Dark Sheep 0093 <gen> Dies
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display The Eternal War is ended. Now I can continue. . Modify duration: Add 0 seconds and Wait
Unit - Unhide Way Gate 0096 <gen>
Neutral Building - Enable Way Gate 0096 <gen>
Quest - Display to (All players) the Hint message: A Portal is open. You can return to the pass.
Avisos
Events
Unit - A unit enters Avisos <gen>
Conditions
(Avisos <gen> contains Hero 0028 <gen>) Equal to True
Actions
Quest - Display to (All players) the Warning message: When you see runes in the pass, only Nex must pass first, because the runes are in special sites. When text (or something pass) other units can pass.
Guerra Eterna a Nex
Events
Unit - A unit enters Guerra_Eterna <gen>
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display A Sheep? Wait. I never see a Dark Sheep. It´s so strange..... I should destroy it. . Modify duration: Add 0 seconds and Wait
Quest - Display to (All players) the Quest Update message: Kill the Dark Sheep.
Trigger - Turn off (This trigger)
Enemigos finales
Events
Unit - A unit enters Transformacion_de_Poderes <gen>
Conditions
(Hero 0028 <gen> is alive) Equal to True
Actions
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display I fell too dark power. My elemental powers can´t win that. It´s.... The Time for my Dark Powers. . Modify duration: Add 4.00 seconds and Wait
Unit - Remove Beam of Light from Hero 0028 <gen>
Unit - Add Death Atmosphere to Hero 0028 <gen>
Unit - Remove Nature´s Rain from Hero 0028 <gen>
Unit - Add Dark Beam to Hero 0028 <gen>
Unit - Remove Hammer of Thor from Hero 0028 <gen>
Unit - Add Call Chaos Elemental to Hero 0028 <gen>
Unit - Remove Invoke Allies of Water from Hero 0028 <gen>
Unit - Add Axe of Hades to Hero 0028 <gen>
Quest - Display to (All players) the Warning message: The magic of Nex is more Powerful, but its use more mana. Use well.
Unit - Replace Altar of the Water 0261 <gen> with a Altar of the Chaos using The old unit's relative life and mana
Unit - Replace Ancient of the Wood 0266 <gen> with a Dark Ancient of Wood using The old unit's relative life and mana
Wait 5.00 game-time seconds
Quest - Display to (All players) the Warning message: The Altar of the Water and the Ancient of the Wood now are the Altar of the Chaos and the Dark Ancient of Wood.
Trigger - Turn off (This trigger)
Zona de Arboles
Events
Unit - A unit enters Zona_de_Arboles <gen>
Conditions
Hero 0028 <gen> Equal to Hero 0028 <gen>
Actions
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display Trees¡ I can invoke some Ancient of the Nature for helping me¡ . Modify duration: Add 0 seconds and Wait
Unit - Create 5 Ancient of Nature for Player 1 (Red) at (Center of Zona_puerta_de_zona_de_agua <gen>) facing (Position of Hero 0028 <gen>)
Quest - Display to (All players) the New Unit Acquired message: Ancient of Nature- This is the faster Warrior Ancient. They can devour his enemies, throw rocks, and other.
Wait 3.00 game-time seconds
Cinematic - Send transmission to (All players) from Hero 0028 <gen> named Nex : Play No sound and display And...... I create a Portal for my troops from the Altar. . Modify duration: Add 0 seconds and Wait
Sound - Play HeroDemonHunterPissed5 <gen>
Wait 3.00 game-time seconds
Unit - Unhide Way Gate 0289 <gen>
Neutral Building - Enable Way Gate 0289 <gen>
Quest - Display to (All players) the Hint message: A Portal is open. Now the units from the Altar of Water can come more fast.
Trigger - Turn off (This trigger)
Activator
Events
Map initialization
Conditions
(Activator of Detonator 0011 <gen> is alive) Equal to True
Actions
Wait 9.00 game-time seconds
Quest - Display to (All players) the Secret message: If you destroy the Activator of Detonator, the camera will lock to the Hero
Trigger - Turn off (This trigger)
Detonator
Events
Unit - Activator of Detonator 0011 <gen> Dies
Conditions
(Activator of Detonator 0011 <gen> is dead) Equal to True
Actions
Quest - Display to (All players) the Secret message: The camera lock the Hero
Camera - Lock camera target for Player 1 (Red) to Hero 0028 <gen> , offset by ( 0.00 , 0.00 ) using Default rotation
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