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Model validation: A Lion among wolvesV2

A Lion among wolvesV2.mdx

0 errors 0 severe 19 warnings 18 unused
  • 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Sequence 0 - "Base"
    • "base" is not a standard name
  • 1 Geoset 2
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 3
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 4
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 5
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 6
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 7
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 8
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 9
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 10
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 11
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 12
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 13
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 14
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 15
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 16
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 Geoset 17
    • Number of sequence extents (1) does not match the number of sequences (14)
  • 1 RibbonEmitter 0 - "BlizRibbon01"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Bone 0 - "hero"
    • 1 Scaling
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
  • 1 Bone 2 - "hero3"
    • 1 Scaling
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
  • 1 Bone 3 - "hero04"
    • 1 Scaling
      • Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
  • 1 Bone 5 - "HandR"
    • 1 Translation
      • Track 1 at frame 37267 has exactly the same value as tracks 0 and 2
  • 2 Bone 12 - "LowArmR"
    • 2 Rotation
      • Track 25 at frame 30533 has roughly the same value as tracks 24 and 26
      • Track 198 at frame 74133 has exactly the same value as tracks 197 and 199
  • 4 Bone 17 - "LowArmL"
    • 4 Rotation
      • Track 36 at frame 34000 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 34233 has roughly the same value as tracks 36 and 38
      • Track 131 at frame 54433 has exactly the same value as tracks 130 and 132
      • Track 132 at frame 54533 has exactly the same value as tracks 131 and 133
  • 2 Bone 21 - "LowerLegR"
    • 2 Rotation
      • Track 270 at frame 73767 has exactly the same value as tracks 269 and 271
      • Track 271 at frame 74767 has exactly the same value as tracks 270 and 272
  • 2 Bone 24 - "LowerLegL"
    • 2 Rotation
      • Track 251 at frame 74000 has exactly the same value as tracks 250 and 252
      • Track 252 at frame 74733 has exactly the same value as tracks 251 and 253
  • 1 Helper 0
    • 1 Rotation
      • Track 120 at frame 47300 has exactly the same value as tracks 119 and 121
  • unused Material 0
  • unused Material 1
  • unused Material 2
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