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Triggers
A Land Dying.w3x
Variables
Initialization
Lose
Win
Melee Initialization
Gates
Open Gate 1
Open Gate 4
Open Gate 2
Open Gate 3
Close All Gates
Cinematics
Untitled Trigger 017
Untitled Trigger 016
Untitled Trigger 015
Untitled Trigger 014
Untitled Trigger 004
Untitled Trigger 013
Untitled Trigger 012
Untitled Trigger 011
Untitled Trigger 010
Untitled Trigger 009
Untitled Trigger 008
Untitled Trigger 007
Untitled Trigger 006
Untitled Trigger 005
Untitled Trigger 002
Untitled Trigger 001
Untitled Trigger 003
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Lose
Events
Unit - Naisha 0216 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Naisha was killed, world is now LOST !!
Win
Events
Unit - Pit Lord 0401 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Open Gate 1
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Destructible - Open Elven Gate 1656 <gen>
Open Gate 4
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Destructible - Open Gate 5352 <gen>
Open Gate 2
Events
Unit - A unit enters Region_002 <gen>
Conditions
Actions
Destructible - Open Elven Gate 1657 <gen>
Open Gate 3
Events
Unit - A unit enters Region_003 <gen>
Conditions
Actions
Destructible - Open Demonic Gate 6003 <gen>
Close All Gates
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Destructible - Close Elven Gate 1657 <gen>
Destructible - Close Elven Gate 1656 <gen>
Destructible - Close Demonic Gate 6003 <gen>
Untitled Trigger 017
Events
Unit - Priestess of the Moon 0217 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 016
Events
Unit - Abomination 0405 <gen> Dies
Conditions
Actions
Unit - Order Pit Lord 0401 <gen> to Move To . (Center of Region_025 <gen>)
Unit - Order Dark Ranger 0406 <gen> to Move To . (Center of Region_026 <gen>)
Untitled Trigger 015
Events
Unit - Abomination 0405 <gen> Dies
Conditions
Actions
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 4.00 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 6.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from Naisha 0216 <gen> named Naisha : Play No sound and display Bring me into this region to win or kill Azgalor ! . Modify duration: Add 0 seconds and Wait
Unit - Kill Priestess of the Moon 0217 <gen>
Untitled Trigger 014
Events
Unit - A unit enters Win <gen>
Conditions
Actions
Unit - Change ownership of Naisha 0216 <gen> to Player 9 (Gray) and Retain color
Untitled Trigger 004
Events
Unit - Naisha 0216 <gen> Changes owner
Conditions
Actions
Unit - Explode Pit Lord 0401 <gen> .
Untitled Trigger 013
Events
Unit - Abomination 0405 <gen> Dies
Conditions
Actions
Unit Group - Pick every unit in (Units in Ghoul <gen>) and do (Order (Picked unit) to Harvest.Summer Tree Wall 5442 <gen>)
Unit - Order Acolyte 0439 <gen> to build a Altar of Darkness at (Center of Grayward <gen>)
Unit - Order Acolyte 0438 <gen> to build a Crypt at (Center of Barracks <gen>)
Unit Group - Pick every unit in (Units in Region_017 <gen>) and do (Order (Picked unit) to build a Necropolis at (Center of Region_018 <gen>))
Unit - Order Acolyte 0437 <gen> to build a Haunted Gold Mine at (Center of Region_015 <gen>)
Untitled Trigger 012
Events
Unit - Abomination 0405 <gen> Is attacked
Conditions
Actions
Environment - Create at Region_019 <gen> the weather effect Ashenvale Rain (Light)
Player - Set Player 12 (Brown) . Current lumber to 50000
Player - Set Player 12 (Brown) . Current gold to 50000
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0.50 seconds
Untitled Trigger 011
Events
Unit - Abomination 0402 <gen> Dies
Conditions
Actions
Unit Group - Pick every unit in (Units in Units <gen>) and do (Order (Picked unit) to Attack.Abomination 0405 <gen>)
Untitled Trigger 010
Events
Unit - Sheep 0099 <gen> Dies
Conditions
Actions
Unit - Kill Abomination 0402 <gen>
Unit - Kill Abomination 0403 <gen>
Unit - Kill Abomination 0404 <gen>
Unit - Create 5 Acolyte for Player 12 (Brown) at (Center of Ancolyte <gen>) facing (Position of Gold Mine 0436 <gen>)
Unit - Order Captain 0420 <gen> to Move To . (Center of look_1 <gen>)
Untitled Trigger 009
Events
Unit - Raccoon 0097 <gen> Dies
Conditions
Actions
Unit - Order Captain 0420 <gen> to Attack . Sheep 0099 <gen>
Untitled Trigger 008
Events
Unit - Rabbit 0096 <gen> Dies
Conditions
Actions
Unit - Order Captain 0420 <gen> to Attack . Raccoon 0097 <gen>
Untitled Trigger 007
Events
Time - Elapsed game time is 54.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Captain 0420 <gen> named Greg : Play No sound and display Damn animals! . Modify duration: Add 3.00 seconds and Wait
Unit - Order Captain 0420 <gen> to Attack . Rabbit 0096 <gen>
Untitled Trigger 006
Events
Time - Elapsed game time is 51.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0 seconds
Unit - Order Captain 0420 <gen> to Move To . (Center of goto_1 <gen>)
Untitled Trigger 005
Events
Time - Elapsed game time is 40.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 6.00 seconds
Unit - Order Pit Lord 0401 <gen> to Move To . (Center of goto_5 <gen>)
Unit - Order Dark Ranger 0406 <gen> to Move To . (Center of goto_6 <gen>)
Untitled Trigger 002
Events
Destructible - Gate 5353 <gen> dies
Conditions
Actions
Unit - Order Pit Lord 0401 <gen> to Move To . (Center of goto_4 <gen>)
Cinematic - Send transmission to (All players) from Pit Lord 0401 <gen> named Azgalor : Play No sound and display We need to slaughter these people, they're on our way, some more so that this world of ours, HA, HA, HA ... . Modify duration: Add 5.00 seconds and Wait
Untitled Trigger 001
Events
Unit - Priestess of the Moon 0217 <gen> Gains a level
Conditions
Actions
Unit - Order Abomination 0402 <gen> to Attack . Gate 5353 <gen>
Unit - Order Abomination 0405 <gen> to Attack . Gate 5353 <gen>
Unit - Order Abomination 0404 <gen> to Attack . Gate 5353 <gen>
Unit - Order Abomination 0403 <gen> to Attack . Gate 5353 <gen>
Cinematic - Turn cinematic mode On for (All players) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 12.00 seconds
Untitled Trigger 003
Events
Unit - A unit enters goto_4 <gen>
Conditions
Actions
Unit - Make Pit Lord 0401 <gen> face (Center of look_2 <gen>) over 1.00 seconds
Unit - Make Dark Ranger 0406 <gen> face (Center of goto_4 <gen>) over 2.00 seconds
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