Name | Type | is_array | initial_value |
AAAPG_Players | force | No | |
AcolyteArrivalLoc | location | No | |
AcolyteDanceAngleMax | real | No | 0.00 |
AcolyteDanceAngleMin | real | No | 0.00 |
AcolyteDanceDistMax | real | No | 0.00 |
AcolyteDanceDistMin | real | No | 0.00 |
AcolyteDanceTimer | timer | No | |
AcolyteFadeStep | real | No | 0.10 |
AcolyteLeaderboard | leaderboard | No | |
AcolytesNeeded | integer | No | |
AcolytesPossible | integer | No | 0 |
AcolyteXP | integer | No | 16 |
AP4_Undead | player | No | Player03 |
APG4_Undead | force | No | Force03 |
Arthas | unit | No | UnitNull |
ArthasFadeInStepTime | real | No | 0.20 |
ArthasFadeInTotalTime | real | No | 4.00 |
ArthasFadeInTransparency | real | No | 100.00 |
ArthasFadeTimer | timer | No | |
Bandit01 | unit | No | UnitNull |
Bandit02 | unit | No | UnitNull |
Bandit03 | unit | No | UnitNull |
Bandit04 | unit | No | UnitNull |
BanditCaptain | unit | No | UnitNull |
BanditCaptive | unit | No | UnitNull |
BanditCaptiveNet | effect | No | |
BanditCaptiveNetExists | boolean | No | false |
BanditRaiders | group | No | |
Bandits | group | No | |
BanditsRunGuy01 | unit | No | UnitNull |
BanditsRunGuy02 | unit | No | UnitNull |
Barracks | unit | No | UnitNull |
BrawlerA | unit | No | UnitNull |
BrawlerB | unit | No | UnitNull |
Brawlers | group | No | |
BridgeAborted | boolean | No | false |
BridgeAcolyte | unit | No | UnitNull |
BridgeAcolyteBubble | effect | No | |
BridgeAcolyteBubbleExists | boolean | No | false |
CorneredAcolyte | unit | No | UnitNull |
DeathCoilHintTimer | timer | No | |
EffectInvis01 | effect | No | |
EffectInvis01Exists | boolean | No | false |
EffectInvis02 | effect | No | |
EffectInvis02Exists | boolean | No | false |
EffectTeleport01 | effect | No | |
EffectTeleport01Exists | boolean | No | false |
EffectTeleport02 | effect | No | |
EffectTeleport02Exists | boolean | No | false |
EffectZombie | effect | No | |
EffectZombieExists | boolean | No | false |
EndingCancelled | boolean | No | false |
FootmanToKnightAttacker | unit | No | |
Frostmourne | unit | No | UnitNull |
GameOver | boolean | No | false |
Gate01 | destructable | No | DestructableNull |
Gate02 | destructable | No | DestructableNull |
GateAcolyte | unit | No | UnitNull |
GateChaser01 | unit | No | UnitNull |
GateChaser02 | unit | No | UnitNull |
Ghoul01 | unit | No | UnitNull |
Ghoul02 | unit | No | UnitNull |
Ghoul03 | unit | No | UnitNull |
Ghoul04 | unit | No | UnitNull |
Ghoul05 | unit | No | UnitNull |
Ghoul06 | unit | No | UnitNull |
GraveGuys | group | No | |
GraveTipAborted | boolean | No | false |
GraveTipAcolyte | unit | No | UnitNull |
GraveTipAcolyteBubble | effect | No | |
GraveTipAcolyteBubbleExists | boolean | No | false |
GraveTipGiven | boolean | No | false |
GuardAckSpeakerT1 | unit | No | UnitNull |
GuardAckSpeakerT2 | unit | No | UnitNull |
GuardAckSpeakerT3 | unit | No | UnitNull |
GuardAckSpeakerT4 | unit | No | UnitNull |
GuardAckSpeakerT5 | unit | No | UnitNull |
GuardAckSpeakerT6 | unit | No | UnitNull |
GuardLineMaxDist | real | No | 512.00 |
GuardTower01 | unit | No | UnitNull |
GuardTower02 | unit | No | UnitNull |
Harvester1 | unit | No | UnitNull |
Harvester2 | unit | No | UnitNull |
HarvesterFake | unit | No | UnitNull |
IntroCancelled | boolean | No | false |
LumberMill | unit | No | UnitNull |
mp_activeplayers | integer | No | |
mp_ai_townhall | unit | Yes | |
mp_ai_TownHallDeathPosition | location | No | |
mp_boughtunit | unit | Yes | |
mp_boughtunit_queue | integer | No | |
mp_boughtunits_group | group | Yes | |
mp_count_blackcitadels | integer | No | |
mp_count_graveyards | integer | No | |
mp_count_hallsofthedead | integer | No | |
mp_count_sacrificialpits | integer | No | |
mp_difficulty_dialog | dialog | No | |
mp_difficulty_dialog_hard | button | No | |
mp_difficulty_dialog_normal | button | No | |
mp_difficulty_hard | boolean | No | |
mp_difficulty_vote_decided | boolean | No | |
mp_difficulty_votes_hard | integer | No | |
mp_difficulty_votes_normal | integer | No | |
mp_FirstAltar | unit | No | |
mp_FirstMine | unit | No | |
mp_FirstNecropolis | unit | No | |
mp_foodLimit | integer | No | 0 |
mp_hasHero | boolean | Yes | |
mp_hero | unit | Yes | |
mp_HeroOnePlayer | player | No | |
mp_HeroTwoPlayer | player | No | |
mp_LeaverPlayer | player | No | |
mp_playerCount | integer | No | |
mp_playergroup_temp | force | No | |
mp_rescuegroup | force | No | |
mp_SelectionGroup | group | No | |
mp_temp_int | integer | No | |
mp_temp_real | real | No | |
mp_temp_string | string | No | |
mp_temp_unitgroup | group | No | |
mp_TownHallUpgradeLimit | integer | No | |
mp_twoCriticalHeroes | boolean | No | |
mp_ut_CryptLord | unitcode | No | |
mp_ut_DarkRanger | unitcode | No | |
mp_ut_Dreadlord | unitcode | No | |
mp_ut_DummyAbomination | unitcode | No | |
mp_ut_DummyBlackCitadel | unitcode | No | |
mp_ut_DummyBlackCitadelUpgrade | unitcode | No | |
mp_ut_DummyBuyer | unitcode | No | |
mp_ut_DummyCryptFiend | unitcode | No | |
mp_ut_DummyGargoyle | unitcode | No | |
mp_ut_DummyGraveyard | unitcode | No | |
mp_ut_DummyHallDeadUpgrade | unitcode | No | |
mp_ut_DummyHallOfTheDead | unitcode | No | |
mp_ut_DummyNecropolis | unitcode | No | |
mp_ut_DummySacrificialPit | unitcode | No | |
mp_ut_DummySpiritTowerUpgrade | unitcode | No | |
mp_ut_Necromancer | unitcode | No | |
mp_ut_PeasantLumber | unitcode | No | |
mp_ut_PitLord | unitcode | No | |
mp_ut_WorkerPlayer | unitcode | No | |
mp_votedToSkip | boolean | Yes | |
mp_votekick_active | boolean | No | |
mp_votekick_button | button | Yes | |
mp_votekick_choice | button | Yes | |
mp_votekick_dialog | dialog | No | |
mp_votekick_playertokick | player | No | |
mp_votekick_starter | player | No | |
mp_votekick_timelimit | integer | No | |
mp_votekick_timer | integer | Yes | |
mp_votekick_yesno | dialog | No | |
mp_votekickplayserselected | boolean | No | |
mp_votesneededforkick | integer | No | |
mp_votesNeededToSkip | integer | No | |
mp_votestokick | integer | No | |
mp_votestokick_no | integer | No | |
mp_votestokick_yes | integer | No | |
mp_votesToSkip | integer | No | |
NewGhoulEffect | effect | Yes | |
P1_RedVillagers | player | No | Player00 |
P2_LocalDefense | player | No | Player01 |
P3_LocalPopulace | player | No | Player02 |
P5_LocalPopulace | player | No | Player04 |
P7_Tichondrius | player | No | Player06 |
PatrolACaptain | unit | No | UnitNull |
PatrolAGuard01 | unit | No | UnitNull |
PatrolAGuard02 | unit | No | UnitNull |
PatrolAGuard03 | unit | No | UnitNull |
PatrolAGuard04 | unit | No | UnitNull |
PatrolATargetCap | location | No | |
PatrolATargetG01 | location | No | |
PatrolATargetG02 | location | No | |
PatrolATargetG03 | location | No | |
PatrolATargetG04 | location | No | |
PatrolATargetGuardCenter | location | No | |
PatrolATimer | timer | No | |
PatrolAUnits | group | No | |
PatrolBCaptain | unit | No | UnitNull |
PatrolBTimer01 | timer | No | |
PatrolBTimer02 | timer | No | |
PatrolCCaptain | unit | No | UnitNull |
PatrolCG01 | unit | No | UnitNull |
PatrolCG02 | unit | No | UnitNull |
PatrolCG03 | unit | No | UnitNull |
PatrolCG04 | unit | No | UnitNull |
PatrolCTimer01 | timer | No | |
PatrolCTimer02 | timer | No | |
PatrolDCaptain | unit | No | UnitNull |
PatrolDTimer01 | timer | No | |
PatrolDTimer02 | timer | No | |
PatrolECaptain | unit | No | UnitNull |
PatrolETimer01 | timer | No | |
PatrolETimer02 | timer | No | |
PatrolFCaptain | unit | No | UnitNull |
PatrolFTimer01 | timer | No | |
PatrolFTimer02 | timer | No | |
PatrolOrderReset | boolean | No | false |
QuestGraveyard | quest | No | |
QuestGraveyardExists | boolean | No | false |
QuestGraveyardReq1 | questitem | No | |
QuestGraveyardReq2 | questitem | No | |
QuestRescue | quest | No | |
QuestRescueExists | boolean | No | false |
QuestRescueReq1 | questitem | No | |
QuestRescueReq2 | questitem | No | |
RandomAcolyteAcks | sound | Yes | |
RandomAcolyteAcksTotal | integer | No | 0 |
RandomVillagerMAcks | sound | Yes | |
RandomVillagerMAcksTotal | integer | No | 0 |
RelaxedVillagers | group | No | |
RescuableAcolytes | group | No | |
RescuedAcolytes | group | No | |
RescuedAcolytesCount | integer | No | 0 |
ScaredUnit | unit | No | UnitNull |
Shade01 | unit | No | UnitNull |
SheepAcolyte | unit | No | UnitNull |
SheepDropped | boolean | No | false |
SheepShield01 | unit | No | UnitNull |
SheepShield02 | unit | No | UnitNull |
Skeleton01 | unit | No | UnitNull |
Skeleton02 | unit | No | UnitNull |
Skeleton03 | unit | No | UnitNull |
T1Guards | group | No | |
T1GuardsFocus | location | No | |
T1GuardsReturnTimer | timer | No | |
T1Villagers | group | No | |
T2Guards | group | No | |
T2GuardsFocus | location | No | |
T2GuardsReturnTimer | timer | No | |
T2Villagers | group | No | |
T3Guards | group | No | |
T3GuardsFocus | location | No | |
T3GuardsReturnTimer | timer | No | |
T3Villagers | group | No | |
T4Guards | group | No | |
T4GuardsFocus | location | No | |
T4GuardsReturnTimer | timer | No | |
T4Villagers | group | No | |
T5Guards | group | No | |
T5GuardsFocus | location | No | |
T5GuardsReturnTimer | timer | No | |
T5Villagers | group | No | |
T6Guards | group | No | |
T6GuardsFocus | location | No | |
T6GuardsReturnTimer | timer | No | |
T6Villagers | group | No | |
T7Beloved | group | No | |
T7Hopeless | group | No | |
T7Windmill | group | No | |
TeleportEffects | effect | Yes | |
TeleportEffectsHead | integer | No | 0 |
TeleportEffectsTail | integer | No | 0 |
TempNearbyUnits | group | No | |
Tichondrius | unit | No | UnitNull |
TownHall | unit | No | UnitNull |
TownHallVM | fogmodifier | No | |
TriggeredGraveyard | boolean | No | |
VillagersC | group | No | |
VillagersF | group | No | |
VillagersM | group | No | |
WorkingVillager01 | unit | No | UnitNull |