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Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Dreadlord 0011 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Sound - Set position of DarkSummoningTarget1 <gen> to (Center of TichondriousSpawn <gen>) with Z offset 0
Sound - Play DarkSummoningTarget1 <gen>
Wait 2.25 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Unit - Order Pig 0015 <gen> to Move To . (Center of Pig_Target_3 <gen>)
Unit - Order Pig 0016 <gen> to Move To . (Center of Pig_Target <gen>)
Animation - Change Pit Lord 0018 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 0 % transparency
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Pit Lord 0018 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Sound - Set position of DarkSummoningTarget1 <gen> to (Center of MannorthSpawn <gen>) with Z offset 0
Sound - Play DarkSummoningTarget1 <gen>
Unit - Order Pig 0017 <gen> to Move To . (Center of Pig_Target_2 <gen>)
Unit - Order Pig 0010 <gen> to Move To . (Center of Pig_Target_4 <gen>)
Wait 1.25 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
-------- Mannoroth Approach Shot --------
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_Mannoroth_Approach for (Picked player) over 0 seconds
Unit - Make Furbolg Champion 0014 <gen> face Dreadlord 0011 <gen> over 0.25 seconds
Animation - Lock Furbolg Champion 0014 <gen> 's Head to face Pit Lord 0018 <gen> , offset by ( 0 , 0 , 180.00 )
Sound - Play Step1 <gen>
Sound - Attach FurbolgPissed1 <gen> to Furbolg Champion 0014 <gen>
Sound - Play FurbolgPissed1 <gen>
Sound - Play Step1 <gen>
Unit - Order Pig 0016 <gen> to Move To . (Center of Pig_Target_3 <gen>)
Unit - Order Pig 0017 <gen> to Move To . (Center of Pig_Target_4 <gen>)
Sound - Play Step1 <gen>
Unit - Order Pit Lord 0018 <gen> to Move To . (Center of Mano_walk_to <gen>)
Sound - Play Step1 <gen>
Wait 1.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Sound - Play Step1 <gen>
Wait 1.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Wait 1.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Sound - Play Step1 <gen>
Wait 1.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Sound - Play Step1 <gen>
Unit - Order Dreadlord 0011 <gen> to Move To . (Center of Tich_Walk <gen>)
-------- Mannoroth Kill Shot --------
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_04_Mannoroth_Kill for (Picked player) over 0 seconds
Camera - Change camera smoothing factor to 10.00
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_04b_Mannoroth_Kill for (Picked player) over 1.90 seconds
Camera - Change camera smoothing factor to 0.00
Wait 0.50 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Cinematic - Play Dialogue to (All players) from Pit Lord 0018 <gen> with type Pit Lord . Play O04Mannoroth30 <gen> . Modify duration: Add 0 seconds and Don't wait
Wait 8.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_05_Wolf_Cam for (Picked player) over 0 seconds
Wait for O04Mannoroth30 <gen> to be 0 seconds from finished playing
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_07_Tich_Talk_A for (Picked player) over 0 seconds
Wait 0.25 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Cinematic - Play Dialogue to (All players) from Dreadlord 0011 <gen> with type Dreadlord . Play O04Tichondrius31 <gen> . Modify duration: Add 0 seconds and Don't wait
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam__Camera_07b_In_the_open for (Picked player) over 7.00 seconds
Wait 7.50 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Wait for O04Tichondrius31 <gen> to be 0 seconds from finished playing
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camer_09a_Relish for (Picked player) over 0.00 seconds
Cinematic - Play Dialogue to (All players) from Pit Lord 0018 <gen> with type Pit Lord . Play O04Mannoroth32 <gen> . Modify duration: Add 0 seconds and Don't wait
Wait for O04Mannoroth32 <gen> to be 0 seconds from finished playing
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Wait 0.25 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_09c_Cenarius_for_us for (Picked player) over 9.50 seconds
Cinematic - Play Dialogue to (All players) from Dreadlord 0011 <gen> with type Dreadlord . Play O04Tichondrius33 <gen> . Modify duration: Add 0 seconds and Don't wait
Wait 3.75 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Wait for O04Tichondrius33 <gen> to be 0 seconds from finished playing
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Wait 0.25 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_10_Mo_Manno for (Picked player) over 0.00 seconds
Cinematic - Play Dialogue to (All players) from Pit Lord 0018 <gen> with type Pit Lord . Play O04Mannoroth34 <gen> . Modify duration: Add 0 seconds and Don't wait
Wait 1.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_10b_Formidable for (Picked player) over 11.00 seconds
Wait for O04Mannoroth34 <gen> to be 0 seconds from finished playing
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_11_So_are_yours for (Picked player) over 0.00 seconds
Cinematic - Play Dialogue to (All players) from Dreadlord 0011 <gen> with type Dreadlord . Play O04Tichondrius35 <gen> . Modify duration: Add 0 seconds and Don't wait
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_11b_Recharge for (Picked player) over 12.00 seconds
Wait 12.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Wait for O04Tichondrius35 <gen> to be 0 seconds from finished playing
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Unit - Order Pit Lord 0018 <gen> to Move To . (Center of Manno_Face_Tich <gen>)
Unit - Make Pit Lord 0018 <gen> face Dreadlord 0011 <gen> over 0.25 seconds
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_12_What_Do_You_Suggest for (Picked player) over 0.00 seconds
Cinematic - Play Dialogue to (All players) from Pit Lord 0018 <gen> with type Pit Lord . Play O04Mannoroth36 <gen> . Modify duration: Add 0 seconds and Don't wait
Wait 0.25 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_12b_Dreadlord for (Picked player) over 8.00 seconds
Wait 8.25 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Wait for O04Mannoroth36 <gen> to be 0 seconds from finished playing
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Cinematic - Play Dialogue to (All players) from Dreadlord 0011 <gen> with type Dreadlord . Play O04Tichondrius37 <gen> . Modify duration: Add 0 seconds and Don't wait
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_13_Spill_Your_Blood for (Picked player) over 11.00 seconds
Wait 11.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Wait for O04Tichondrius37 <gen> to be 0 seconds from finished playing
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_14_Manno_Foul_Pool_Start for (Picked player) over 0.00 seconds
Unit - Order Dreadlord 0011 <gen> to Move To . (Center of Tich_End_Move <gen>)
Unit - Make Dreadlord 0011 <gen> face Fountain of Blood 0000 <gen> over 0.25 seconds
Unit - Order Pit Lord 0018 <gen> to Move To . (Center of Manno_End_Cast <gen>)
Wait 2.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Unit - Make Pit Lord 0018 <gen> face Fountain of Blood 0000 <gen> over 0.25 seconds
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_14b_Foul_Effect for (Picked player) over 6.00 seconds
Wait 4.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Animation - Play Pit Lord 0018 <gen> 's Spell animation
Sound - Attach FrostArmorTarget1 <gen> to Pit Lord 0018 <gen>
Sound - Play FrostArmorTarget1 <gen>
Sound - Attach CrippleTarget1 <gen> to Pit Lord 0018 <gen>
Sound - Play CrippleTarget1 <gen>
Wait 1.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_14c_Morph for (Picked player) over 4.00 seconds
Wait 4.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Animation - Play Fountain of Blood 0000 <gen> 's morph third animation
Sound - Play AltarOfDarknessWhat <gen>
Animation - Play Fountain of Blood 0000 <gen> 's morph third animation
Wait 4.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Cinematic - Play Dialogue to (All players) from Pit Lord 0018 <gen> with type Pit Lord . Play O04Mannoroth38 <gen> . Modify duration: Add 0 seconds and Don't wait
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - . Apply . gg_cam_Camera_14d_End for (Picked player) over 7.00 seconds
Wait 4.00 seconds
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Cinematic - Fade out over 3.25 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop CityscapeFountainLoop1 <gen> After fading
Wait 3.15 seconds
Sound - Stop O04Mannoroth38 <gen> After fading
If (Escape Equal to True) then do (Skip remaining actions) else do (Do nothing)
Trigger - Run VICTORY <gen> (checking conditions)
Escape
Events
Conditions
Actions
VICTORY
Events
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Game - Victory (Picked player) ( Skip dialogs, Skip scores)
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