Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
erste Angriffswelle
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Unit - Create 7 . Footman for Player 8 (Pink) at (Center of Gebiet_001 <gen>) facing Default building facing degrees
verlieren
Events
Unit - |cffff0002Texican Massaker 0003 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Game - Defeat Player 6 (Orange) with the message: Defeat!
Game - Defeat Player 7 (Green) with the message: Defeat!
player dropen geld
Events
Map initialization
Conditions
Actions
Player - Turn Gives bounty On for Player 8 (Pink)
erste Angriffswelle Kopieren
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Unit - Create 5 . Rifleman for Player 8 (Pink) at (Center of Gebiet_000 <gen>) facing Default building facing degrees
erste Angriffswelle Kopieren Kopieren
Events
Time - Elapsed game time is 25.00 seconds
Conditions
Actions
Unit - Create 5 . Rifleman for Player 8 (Pink) at (Center of Gebiet_001 <gen>) facing Default building facing degrees
video
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 4 (Purple) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 5 (Yellow) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 6 (Orange) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 7 (Green) over 10.00 seconds
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff7788Wahrlich erstaunlich das diese Menschen am Leben sind, wir werden mit ihnen kurzen Prozess machen, Brüder zum Angriff . Modify duration: Set to 10.00 seconds and Don't wait
Wait 10.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 3 (Teal) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 4 (Purple) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 5 (Yellow) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 6 (Orange) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 7 (Green) over 0.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
start geld
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 500
Player - Set Player 2 (Blue) . Current gold to 500
Player - Set Player 3 (Teal) . Current gold to 500
Player - Set Player 4 (Purple) . Current gold to 500
Player - Set Player 5 (Yellow) . Current gold to 500
Player - Set Player 6 (Orange) . Current gold to 500
Player - Set Player 7 (Green) . Current gold to 500
eine einheit betrit richtig portal
Events
Unit - A unit enters Gebiet_016 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Gebiet_017 <gen>)
Einheit verreckt
Events
Unit - Rifleman 0017 <gen> Dies
Conditions
Actions
Unit - Create 5 . Footman for Player 8 (Pink) at (Position of (Triggering unit)) facing Default building facing degrees
Einheit verreckt Kopieren
Events
Unit - Rifleman 0022 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff7788Ah der Friedhof das waren noch Zeiten...... Dort habe ich immer meine Leichen ab und zu auch lebendige vergraben, ich denke mit einer Beschwörung würden sie sich an mich rächen. . Modify duration: Set to 15.00 seconds and Don't wait
Wait 15.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
schwebender text
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Untoten Beschwörung at (Center of Gebiet_002 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Menschen Beschwörung at (Center of Gebiet_004 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Ebene 1 at (Center of Gebiet_009 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Beschwörung at (Center of Gebiet_011 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads HIER REIN^^ at (Center of Gebiet_014 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads HIER REIN^^ at (Center of Gebiet_015 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads HIER REIN^^ at (Center of Gebiet_016 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Beschwörung 2 at (Center of Gebiet_018 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Ebene 2 at (Center of Gebiet_019 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Einheit lauft dort hin
Events
Unit - A unit enters Gebiet_002 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 10 . Skeletal Orc Grunt for Player 8 (Pink) at (Center of Gebiet_003 <gen>) facing Default building facing degrees
Game - Display to (All players) the text: |cffffdd77Die Untoten kommen um sich zu Rächen!
Wait 0.25 seconds
Trigger - Turn off (This trigger)
Einheit lauft dort hin Kopieren
Events
Unit - A unit enters Gebiet_004 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 5 . Footman for Player 8 (Pink) at (Center of Gebiet_005 <gen>) facing Default building facing degrees
Unit - Create 5 . Rifleman for Player 8 (Pink) at (Center of Gebiet_005 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Gebiet_005 <gen>) to Attack-Move To . (Center of Gebiet_006 <gen>)
Wait 15.00 seconds
Trigger - Turn off (This trigger)
Einheit verreckt Kopieren Kopieren
Events
Unit - Rifleman 0034 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff7788Ich liebe diese Ungoro Ebenen, massig Menschen zum Metzeln, aber immer auf neues gefasst sein, die Ungoro Ebenen sind kein Spaziergang!. . Modify duration: Set to 15.00 seconds and Don't wait
Wait 15.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Pferd verreckt
Events
Unit - PLS KILL MICH, ERLÖSE MICH 0036 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cffff7788Ihr habt soeben ein Unschuldiges Pferd dessen Kopf abgeschlagen es rollte in die Richtung des rechten Portales!.
Unit - Create 25 . Footman for Player 8 (Pink) at (Position of (Triggering unit)) facing Default building facing degrees
Einheit lauft dort hin Kopieren 2
Events
Unit - A unit enters Gebiet_011 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 10 . Draenei Watcher for Player 8 (Pink) at (Center of Gebiet_012 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Gebiet_012 <gen>) to Attack-Move To . (Center of Gebiet_013 <gen>)
Game - Display to (All players) the text: |cffffdd77Die Draenei von Ungoro greifen an!
Wait 0.25 seconds
Trigger - Turn off (This trigger)
falscher portal
Events
Unit - A unit enters Gebiet_014 <gen>
Conditions
Actions
Unit - Explode (Triggering unit) .
falscher portal Kopieren
Events
Unit - A unit enters Gebiet_015 <gen>
Conditions
Actions
Unit - Explode (Triggering unit) .
Einheit lauft dort hin Kopieren 2 Kopieren
Events
Unit - A unit enters Gebiet_018 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 10 . Ogre Lord for Player 8 (Pink) at (Center of Gebiet_019 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Gebiet_019 <gen>) to Attack-Move To . (Center of Gebiet_017 <gen>)
Game - Display to (All players) the text: |cffffdd77Die Oger von Ungoro greien an!
Wait 0.25 seconds
Trigger - Turn off (This trigger)
einheit b verreckt
Events
Unit - Footman 0049 <gen> Dies
Conditions
Actions
Unit - Create 25 . Footman for Player 8 (Pink) at (Position of (Triggering unit)) facing Default building facing degrees
schwebender text Kopieren
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Untoten Beschwörung at (Center of Gebiet_002 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Menschen Beschwörung at (Center of Gebiet_004 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Ebene 1 at (Center of Gebiet_009 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Beschwörung at (Center of Gebiet_011 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads HIER REIN^^ at (Center of Gebiet_014 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads HIER REIN^^ at (Center of Gebiet_015 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads HIER REIN^^ at (Center of Gebiet_016 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Beschwörung 2 at (Center of Gebiet_018 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Ebene 2 at (Center of Gebiet_019 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads ??? at (Center of Gebiet_021 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads ??? at (Center of Gebiet_023 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Fighter Beschwörung at (Center of Gebiet_024 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Ebene 3 at (Center of Gebiet_025 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Geld Juhu^^ at (Center of Gebiet_028 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Beschwörung 3 at (Center of Gebiet_034 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Massaker Room at (Center of Gebiet_037 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ungoro Ring at (Center of Gebiet_036 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Ziel! at (Center of Gebiet_039 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Sindorei Wald at (Center of Gebiet_040 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Einnehmen! at (Center of Gebiet_044 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
eins tor
Events
Unit - A unit enters Gebiet_021 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 15 . Rifleman for Player 8 (Pink) at (Center of Gebiet_019 <gen>) facing Default building facing degrees
Game - Display to (All players) the text: |cffffdd77Die Menschen greifen an!
Wait 2 seconds
Trigger - Turn off (This trigger)
eins tor Kopieren
Events
Unit - A unit enters Gebiet_023 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: |cffffdd77Satan hat euch belohnt! |cffffcc22Jeder 500Gold!
Player - Add 500 to Player 1 (Red) . Current gold
Player - Add 500 to Player 2 (Blue) . Current gold
Player - Add 500 to Player 3 (Teal) . Current gold
Player - Add 500 to Player 4 (Purple) . Current gold
Player - Add 500 to Player 5 (Yellow) . Current gold
Player - Add 500 to Player 6 (Orange) . Current gold
Player - Add 500 to Player 7 (Green) . Current gold
Wait 0.10 seconds
Trigger - Turn off (This trigger)
music
Events
Map initialization
Conditions
Actions
Sound - Play 09_The_Engine_City <gen>
ep
Events
Map initialization
Conditions
Actions
Hero - Make Player 1 (Red) Heroes gain 175.00 % experience from future kills
Hero - Make Player 2 (Blue) Heroes gain 175.00 % experience from future kills
Hero - Make Player 3 (Teal) Heroes gain 175.00 % experience from future kills
Hero - Make Player 4 (Purple) Heroes gain 175.00 % experience from future kills
Hero - Make Player 5 (Yellow) Heroes gain 175.00 % experience from future kills
Hero - Make Player 6 (Orange) Heroes gain 175.00 % experience from future kills
Hero - Make Player 7 (Green) Heroes gain 175.00 % experience from future kills
tor
Events
Map initialization
Conditions
Actions
Destructible - Make Demonic Gate 0526 <gen> Invulnerable
Destructible - Make Massive Ruined Gate 0575 <gen> Invulnerable
Destructible - Make Iron Gate 1247 <gen> Invulnerable
Destructible - Make Iron Gate 1350 <gen> Invulnerable
Destructible - Make Massive Ruined Gate 1352 <gen> Invulnerable
Einheit lauft dort hin Kopieren 2 Kopieren Kopieren
Events
Unit - A unit enters Gebiet_024 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Destructible - Open Demonic Gate 0526 <gen>
Unit - Create 20 . Costum Ungoro Fighter for Player 8 (Pink) at (Center of Gebiet_026 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Gebiet_026 <gen>) to Attack-Move To . (Center of Gebiet_027 <gen>)
Game - Display to (All players) the text: |cffffdd77Die Costum Ungoro Fighter
Wait 0.05 seconds
Trigger - Turn off (This trigger)
Einheit lauft dort hin Kopieren 2 Kopieren Kopieren Kopieren
Events
Unit - A unit enters Gebiet_028 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 35 . Costum Ungoro Fighter for Player 8 (Pink) at (Center of Gebiet_031 <gen>) facing Default building facing degrees
Game - Display to (All players) the text: |cffff0070Da war wohl jemand zu gierig und hat sich das Geld geschnappt! Als Strafe für das Verbrechen wurden 35 Ungoro Fighter freigelassen!.
Trigger - Turn off (This trigger)
Wait 0.05 seconds
Einheit lauft dort hin Kopieren 2 Kopieren Kopieren Kopieren Kopieren
Events
Unit - A unit enters Gebiet_034 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 30 . Costum Ungoro Fighter for Player 8 (Pink) at (Center of Gebiet_035 <gen>) facing Default building facing degrees
Unit - Create 15 . Draenei Seer for Player 8 (Pink) at (Center of Gebiet_035 <gen>) facing Default building facing degrees
Game - Display to (All players) the text: |cffff0070Die Draenei greifen an, sie kommen mit Verstärkung!.
Trigger - Turn off (This trigger)
Wait 0.05 seconds
Einheit lauft dort hin Kopieren 2 Kopieren Kopieren Kopieren Kopieren Kopieren
Events
Unit - A unit enters Gebiet_037 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 85 . Costum Ungoro Fighter for Player 8 (Pink) at (Center of Gebiet_038 <gen>) facing Default building facing degrees
Unit - Create 1 . Killermaschine for Player 1 (Red) at (Center of Gebiet_038 <gen>) facing Default building facing degrees
Unit - Create 1 . Killermaschine for Player 2 (Blue) at (Center of Gebiet_038 <gen>) facing Default building facing degrees
Unit - Create 1 . Killermaschine for Player 3 (Teal) at (Center of Gebiet_038 <gen>) facing Default building facing degrees
Unit - Create 1 . Killermaschine for Player 4 (Purple) at (Center of Gebiet_038 <gen>) facing Default building facing degrees
Unit - Create 1 . Killermaschine for Player 5 (Yellow) at (Center of Gebiet_038 <gen>) facing Default building facing degrees
Unit - Create 1 . Killermaschine for Player 6 (Orange) at (Center of Gebiet_038 <gen>) facing Default building facing degrees
Unit - Create 1 . Killermaschine for Player 7 (Green) at (Center of Gebiet_038 <gen>) facing Default building facing degrees
Game - Display to (All players) the text: |cffff0070Die Killermaschinen sind bereit!
Trigger - Turn off (This trigger)
Wait 0.05 seconds
Einheit lauft dort hin Kopieren 2 Kopieren Kopieren Kopieren Kopieren Kopieren 2
Events
Unit - A unit enters Gebiet_039 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffff0070Das Tor zum Ungoro Ring hat sich geöffnet!
Wait 0.05 seconds
Trigger - Turn off (This trigger)
Einheit lauft dort hin Kopieren 2 Kopieren Kopieren Kopieren Kopieren Kopieren 2 Kopieren
Events
Unit - A unit enters Gebiet_039 <gen>
Conditions
Actions
Unit - Explode (Triggering unit) .
tor geht auf
Events
Unit - A unit enters Gebiet_039 <gen>
Conditions
Actions
Destructible - Open Massive Ruined Gate 0575 <gen>
Wait 0.02 seconds
Trigger - Turn off (This trigger)
Einheit verreckt Kopieren Kopieren 2
Events
Unit - Rifleman 0190 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff7788Endlich können wir den Kampfmeister massakieren!. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Ungoro Kampfmeister 0088 <gen> named |cffff0000Ungoro Kampfmeister : Play No sound and display |cffff0202Versucht es doch, hahaha ihr habt keine chance gegen mich!. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Einheit verreckt Kopieren Kopieren 2 Kopieren
Events
Unit - Footman 0274 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff7788Ah das sind die Wälder von Sindorei, es erinnert mich damals wo ich die Kinder entführt habe und dann jeden einzelnen den Kopf abgeschlagen haben,man das waren noch Zeiten!. . Modify duration: Set to 15.00 seconds and Don't wait
Wait 15.00 seconds
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff7780So viel ich noch weiß gibt es ein armes unschuldiges Dorf in Südosten!. . Modify duration: Set to 7.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff7788Das arme arme Dorf, lass uns alle töten, einschließlich ihrem Beschützer der ein Zwergpaladin ist, hahah!. . Modify duration: Set to 10.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Game - Display to (All players) the text: |cffffbb70Sie haben eine Quest erhalten!.
Quest - Create a Required quest titled |cffff7070Zwergpaladin with the description |cffffaa88Vernichtet diese Menschen einschließlich ihrem Beschützer der ein Zwergpaladin ist, nehmt das Dorf anschließlich ein!. , using icon path ReplaceableTextures\CommandButtons\BTNGolemThunderclap.blp
gewonnen
Events
Unit - |cffff7702Massaker 0463 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff7788Endlich gibt es keinen höheren und stärkeren Massaker als wir! Lass uns nach Kalimdor reisen und dort alle Nachtelfen töten!. . Modify duration: Set to 10.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Wait 1.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
einheit verreckt
Events
Unit - Villager 0198 <gen> Dies
Conditions
Actions
Unit - Create 50 . Costum Ungoro Fighter for Player 8 (Pink) at (Position of (Triggering unit)) facing Default building facing degrees
einheit verreckt Kopieren
Events
Unit - Zwergenpaladin 0271 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cffffdd88Gut gemacht ihr habt folgende Quest erhalten! (f9)
Quest - Create a Required quest titled |cffffbb77Spinnenjagd with the description |cffffaa77In den Wäldern von Sindorei wurden mehrere Spinnen gesehen!. , using icon path ReplaceableTextures\CommandButtons\BTNCleavingAttack.blp
Destructible - Open Iron Gate 1247 <gen>
Dorf einnehmen
Events
Unit - A unit enters Gebiet_044 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Change ownership of Circle of Power 0348 <gen> to (Triggering player) and Change color
Game - Display to (All players) the text: |cffff7070Gut Gemacht ihr habt das Dorf eingenommen verteidigt es von den Eindringlingen!.
Unit - Create 15 . |cffff0808Oh SHEED, Killer Monster!!!! for Player 8 (Pink) at (Center of Gebiet_045 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Gebiet_045 <gen>) to Attack-Move To . (Center of Gebiet_044 <gen>)
Wait 0.01 seconds
Trigger - Turn off (This trigger)
Spinne tot
Events
Unit - Spider King 0389 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff7788Diese jemmerliche Spinnen werden kein Problem mehr machen, damals habe ich Erwachsene aber auch Kinder den Spinnen zum Fraß geworfen!. . Modify duration: Set to 12.00 seconds and Don't wait
Wait 12.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Quest - Mark (Last created quest) as Completed
Game - Display to (All players) the text: |cffffbb77Quest abgeschlossen!.
Game - Display to (All players) the text: |cffffbb77Ihr habt folgende Quest erhalten!.
Quest - Create a Required quest titled |cffffcc88Monsterjagd! with the description |cffffcc77Auser den Spinnen hier in den Sindorei Wälder gibt es noch eine Monster Bedrohung, ihren Boss findet man auf dem Vulkan Berg!. , using icon path war3mapImported\Illidan.blp
Destructible - Open Iron Gate 1350 <gen>
Spinne tot Kopieren
Events
Unit - |cffff0808Oh SHEED, Killer Monster!!!! 0392 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff0080Diese Schattenbrut werden wir auch noch vernichten, es erinnert mich damals als ich die Leichen ab und zu auch Lebendige diesen Monster zum Fressen gab!, Die Monster zerfetzten die Eingeweihten der Menschen, man das waren noch Zeiten!. . Modify duration: Set to 15.00 seconds and Don't wait
Wait 15.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Spinne tot Kopieren Kopieren
Events
Unit - |cffff0808Monster King 0455 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from |cffff0002Texican Massaker 0003 <gen> named |cffff0000Texican Massaker : Play No sound and display |cffff0080Diese Monster werden uns keine Probleme mehr darstellen!, wir sollten meinen Massaker Lehrer aufsuchen und ihn massakieren!. . Modify duration: Set to 12.00 seconds and Don't wait
Wait 12.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Quest - Mark (Last created quest) as Completed
Game - Display to (All players) the text: |cffff0707Quest Abgeschlossen!
Game - Display to (All players) the text: |cffffcc77Ihr habt eine End-Quest erhalten!.
Quest - Create a Required quest titled |cffffcc88Massakerjagd! with the description |cffffcc77Ihr habt bis her Menschen,Monster bis hin zu Zivilisten umgebracht, aber jetzt solltet ihr euren alten Meister aufsuchen und ihn vernichten!. , using icon path ReplaceableTextures\CommandButtons\BTNSasquatchShaman.blp
Destructible - Open Massive Ruined Gate 1352 <gen>
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