Name | Type | is_array | initial_value |
Ability | integer | Yes | |
Bandit_Lord | group | No | |
Bandit_Lord_Copy | group | No | |
blight | unit | No | |
Blizzard | unit | Yes | |
bluecount | integer | No | |
Casters | group | No | |
castervars | real | Yes | |
cscache | gamecache | No | |
currentabi | integer | No | |
currentcaster | unit | No | |
currenthunter | unit | No | |
delayhack | real | No | |
Dryad | group | No | |
Dryad_Copy | group | No | |
Effect | effect | No | |
Facelessone | group | No | |
Facelessone_Copy | group | No | |
Fillager | unit | Yes | |
Flame_Strike | unit | Yes | |
graycount | integer | No | |
greencount | integer | No | |
HydraUpgrade | group | No | |
HydraUpgrade_Copy | group | No | |
Ice_Troll | group | No | |
Ice_Troll_Copy | group | No | |
kills | group | Yes | |
Leaderboard | leaderboard | No | |
lightbluecount | integer | No | |
Magic | unit | Yes | |
Nice_Stuff | unit | Yes | |
orangecount | integer | No | |
pinkcount | integer | No | |
purplecount | integer | No | |
redcount | integer | No | |
Revenant | group | No | |
Revenant_Copy | group | No | |
Sasquatch | group | No | |
Sasquatch_Copy | group | No | |
sourcehack | location | No | |
spellevents | gamecache | No | |
spelltemplates | gamecache | No | |
tealcount | integer | No | |
Tree | destructable | Yes | |
Wizard | group | No | |
Wizard_Copy | group | No | |
yellowcount | integer | No |
function Trig_Bounty_Func001002 takes nothing returns nothing
call SetPlayerState( GetEnumPlayer(), PLAYER_STATE_GIVES_BOUNTY, 1 )
endfunction
function Trig_Bounty_Actions takes nothing returns nothing
call ForForce( GetPlayersByMapControl(MAP_CONTROL_USER), function Trig_Bounty_Func001002 )
endfunction
//===========================================================================
function InitTrig_Bounty takes nothing returns nothing
set gg_trg_Bounty = CreateTrigger( )
call TriggerAddAction( gg_trg_Bounty, function Trig_Bounty_Actions )
endfunction