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Triggers
5 Roman Heros.w3m
Variables
KICK2
K Blue
K Blue Copiar
K Blue Copiar 2
K Blue Copiar 3
Towers
Towers
Towers Copiar
Towers2
Towers2 Copiar
Towers3
Towers3 Copiar
Derrota
Defeat
Defeat Copiar
Defeat Copiar 2
Defeat Copiar 3
Defeat Copiar 4
The end
Win
Druid
Embos
Embosh
Castle
Burns
Castle boss defeat
Castle boss defeat Copiar
Cstel win
Cstel win Copiar
Starting wave
Wave1
Wave1 Copiar
Gold
Gold
Gold Copiar
Gold Copiar 2
Gold Copiar 3
Gold Copiar 4
NO GOLD
NO GOLD Copiar
NO GOLD Copiar 2
NO GOLD Copiar 3
NO GOLD Copiar 4
Inicialización
Inicialización de refriega
Name
Type
is_array
initial_value
K Blue
Events
Player - Player 1 (Red) types a chat message containing kick blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Secret message: |cffff0000RED KICKED BLUE WITH SPECIAL COMMAND|r
Wait 1.00 seconds
Game - Defeat Player 2 (Blue) with the message: You have been KICKED good bye!
Unit - Change ownership of |c009B0000Medic|r 0001 <gen> to (Random player from Player Group - Player 1 (Red)) and Retain color
K Blue Copiar
Events
Player - Player 1 (Red) types a chat message containing kick pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Secret message: |cffff0000RED KICKED PINK WITH SPECIAL COMMAND|r
Wait 1.00 seconds
Game - Defeat Player 8 (Pink) with the message: You have been KICKED good bye!
Unit - Change ownership of |c009B0000The Croswobman|r 0002 <gen> to (Random player from Player Group - Player 4 (Purple)) and Retain color
K Blue Copiar 2
Events
Player - Player 1 (Red) types a chat message containing kick purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Secret message: |cffff0000RED KICKED PURPLE WITH SPECIAL COMMAND|r
Wait 1.00 seconds
Game - Defeat Player 4 (Purple) with the message: You have been KICKED good bye!
Unit - Change ownership of |c009B0000Gladiator|r 0003 <gen> to (Random player from Player Group - Player 2 (Blue)) and Retain color
K Blue Copiar 3
Events
Player - Player 1 (Red) types a chat message containing kick yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Secret message: |cffff0000RED KICKED YELLOW WITH SPECIAL COMMAND|r
Wait 1.00 seconds
Game - Defeat Player 5 (Yellow) with the message: You have been KICKED good bye!
Unit - Change ownership of |c009B0000Capitan of Guard |r 0004 <gen> to (Random player from Player Group - Player 8 (Pink)) and Retain color
Towers
Events
Unit - Tower 0070 <gen> Dies
Conditions
Actions
Unit - Kill Archer 0077 <gen>
Towers Copiar
Events
Unit - Archer 0077 <gen> Dies
Conditions
Actions
Unit - Kill Tower 0070 <gen>
Towers2
Events
Unit - Tower 0072 <gen> Dies
Conditions
Actions
Unit - Kill Archer 0078 <gen>
Towers2 Copiar
Events
Unit - Archer 0078 <gen> Dies
Conditions
Actions
Unit - Kill Tower 0072 <gen>
Towers3
Events
Unit - Archer 0104 <gen> Dies
Conditions
Actions
Unit - Kill Tower 0089 <gen>
Towers3 Copiar
Events
Unit - Tower 0089 <gen> Dies
Conditions
Actions
Unit - Kill Archer 0104 <gen>
Defeat
Events
Unit - |c009B0000Centurion|r 0000 <gen> Dies
Conditions
Actions
Player - Add 700 to Player 1 (Red) . Current gold
Player - Add 700 to Player 2 (Blue) . Current gold
Player - Add 700 to Player 4 (Purple) . Current gold
Player - Add 700 to Player 5 (Yellow) . Current gold
Player - Add 700 to Player 8 (Pink) . Current gold
Defeat Copiar
Events
Unit - |c009B0000Medic|r 0001 <gen> Dies
Conditions
Actions
Player - Add 700 to Player 1 (Red) . Current gold
Player - Add 700 to Player 2 (Blue) . Current gold
Player - Add 700 to Player 4 (Purple) . Current gold
Player - Add 700 to Player 5 (Yellow) . Current gold
Player - Add 700 to Player 8 (Pink) . Current gold
Defeat Copiar 2
Events
Unit - |c009B0000The Croswobman|r 0002 <gen> Dies
Conditions
Actions
Player - Add 700 to Player 1 (Red) . Current gold
Player - Add 700 to Player 2 (Blue) . Current gold
Player - Add 700 to Player 4 (Purple) . Current gold
Player - Add 700 to Player 5 (Yellow) . Current gold
Player - Add 700 to Player 8 (Pink) . Current gold
Defeat Copiar 3
Events
Unit - |c009B0000Gladiator|r 0003 <gen> Dies
Conditions
Actions
Player - Add 700 to Player 1 (Red) . Current gold
Player - Add 700 to Player 2 (Blue) . Current gold
Player - Add 700 to Player 4 (Purple) . Current gold
Player - Add 700 to Player 5 (Yellow) . Current gold
Player - Add 700 to Player 8 (Pink) . Current gold
Defeat Copiar 4
Events
Unit - |c009B0000Capitan of Guard |r 0004 <gen> Dies
Conditions
Actions
Player - Add 700 to Player 1 (Red) . Current gold
Player - Add 700 to Player 2 (Blue) . Current gold
Player - Add 700 to Player 4 (Purple) . Current gold
Player - Add 700 to Player 5 (Yellow) . Current gold
Player - Add 700 to Player 8 (Pink) . Current gold
Win
Events
Unit - The Druid 0005 <gen> 's life becomes Less than 2100.00
Conditions
Actions
Unit - Make The Druid 0005 <gen> Invulnerable
Unit - Make |c009B0000Centurion|r 0000 <gen> Invulnerable
Unit - Make |c009B0000Medic|r 0001 <gen> Invulnerable
Unit - Make |c009B0000Gladiator|r 0003 <gen> Invulnerable
Unit - Make |c009B0000The Croswobman|r 0002 <gen> Invulnerable
Unit - Make |c009B0000Capitan of Guard |r 0004 <gen> Invulnerable
Wait 0.10 seconds
Unit - Pause The Druid 0005 <gen>
Wait 0.10 seconds
Unit - Move The Druid 0005 <gen> instantly to (Center of Druid <gen>)
Wait 0.10 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Deuida for Player 1 (Red) over 7.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 2 (Blue) over 7.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 3 (Teal) over 7.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 4 (Purple) over 7.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 5 (Yellow) over 7.00 seconds
Cinematic - Send transmission to (All players) from The Druid 0005 <gen> named Druida : Play No sound and display |cff00FFFFJAJAJA it isn't the end my friends if you want to cach me you have to come at Frozen mountains...hahaha!!!|r . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Center of Druid <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Wait 0.01 seconds
Special Effect - Create a special effect at (Center of Druid <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Wait 0.01 seconds
Special Effect - Create a special effect at (Center of Druid <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Wait 0.01 seconds
Special Effect - Create a special effect at (Center of Druid <gen>) using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Wait 0.01 seconds
Special Effect - Create a special effect at (Center of Druid <gen>) using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Wait 0.01 seconds
Special Effect - Create a special effect at (Center of Druid <gen>) using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Wait 3.00 seconds
Unit - Move The Druid 0005 <gen> instantly to (Center of Druid_Copiar <gen>)
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Druid
Events
Unit - The Druid 0005 <gen> Is attacked
Conditions
Actions
Hero - Learn skill for The Druid 0005 <gen> : Feral Spirit
Embosh
Events
Unit - Barbarian Horseman 0085 <gen> Dies
Conditions
Actions
Wait 4.00 seconds
Quest - Display to (All players) the Quest Update message: |cffff0000Embosh!|r
Unit Group - Order (Units in Horsesman2 <gen>) to Attack-Move To . (Center of Embosh_meet <gen>)
Unit Group - Order (Units in Horsesman1 <gen>) to Attack-Move To . (Center of Embosh_meet <gen>)
Unit Group - Order (Units in Horsesman3 <gen>) to Attack-Move To . (Center of Embosh_meet <gen>)
Burns
Events
Unit - Explorer 0110 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect at (Center of Burns <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Burns_Copiar_2 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Burns_Copiar_3 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Burns_Copiar_4 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Burns_Copiar_5 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Burns_Copiar_6 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Burns_Copiar_7 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Castle boss defeat
Events
Unit - Barbarian Boss 0006 <gen> Dies
Conditions
Actions
Unit - Kill Barbarian Balist 0023 <gen>
Unit - Kill Barbarian Balist 0022 <gen>
Unit - Kill Barbarian Balist 0016 <gen>
Unit - Kill Barbarian Balist 0015 <gen>
Unit - Kill Barbarian Balist 0014 <gen>
Unit - Kill Barbarian Balist 0013 <gen>
Unit - Kill Barbarian Balist 0012 <gen>
Unit - Kill Barbarian Balist 0011 <gen>
Unit - Kill Barbarian Balist 0010 <gen>
Unit - Kill Barbarian Balist 0017 <gen>
Unit - Kill Barbarian Balist 0018 <gen>
Unit - Kill Barbarian Balist 0019 <gen>
Unit - Kill Barbarian Balist 0020 <gen>
Unit - Kill Barbarian Balist 0021 <gen>
Unit - Kill Barbarian Balist 0025 <gen>
Unit - Kill Barbarian Balist 0024 <gen>
Unit - Change ownership of Castle Capitan 0137 <gen> to Player 6 (Orange) and Change color
Wait 0.10 seconds
Unit - Move Castle Capitan 0137 <gen> instantly to (Center of Eplorer2_Copiar <gen>)
Destructible - Kill Snowy Tree Wall 2287 <gen>
Destructible - Kill Snowy Tree Wall 2288 <gen>
Destructible - Kill Snowy Tree Wall 2289 <gen>
Destructible - Kill Snowy Tree Wall 2290 <gen>
Destructible - Kill Snowy Tree Wall 2291 <gen>
Destructible - Kill Snowy Tree Wall 2292 <gen>
Destructible - Kill Snowy Tree Wall 2293 <gen>
Unit - Move Explorer 0110 <gen> instantly to (Center of Barbarians_start1_Copiar_Copiar <gen>)
Wait 0.10 seconds
Unit - Order Explorer 0110 <gen> to Move To . (Center of Eplorer2 <gen>)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Won for Player 1 (Red) over 10.00 seconds
Camera - . Apply . gg_cam_Won for Player 2 (Blue) over 10.00 seconds
Camera - . Apply . gg_cam_Won for Player 3 (Teal) over 10.00 seconds
Camera - . Apply . gg_cam_Won for Player 4 (Purple) over 10.00 seconds
Camera - . Apply . gg_cam_Won for Player 5 (Yellow) over 10.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0101 <gen> named Capitan : Play No sound and display |cff93ff93Mision acomplished!!!|r . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Explorer 0110 <gen> named Horseman : Play No sound and display |cffff0000My lord they atacked our campament are near... very near.... |r . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Unit - Kill Explorer 0110 <gen>
Cinematic - Send transmission to (All players) from Paladin 0101 <gen> named Capitan : Play No sound and display |cff93ff93All in his places ready for the battle the next mision: Protect castle capitan!!!|r . Modify duration: Add 0 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Won1 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Won1 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Won1 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Won1 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Won1 for Player 8 (Pink) over 0 seconds
Wait 2 seconds
Unit - Make Castle Capitan 0137 <gen> Vulnerable
Wait 3.00 seconds
Unit - Create 10 . Barbarian Elite Warior for Player 12 (Brown) at (Center of assedio4 <gen>) facing Default building facing degrees
Unit - Create 12 . Barbarian Elite Warior for Player 12 (Brown) at (Center of Assedio5 <gen>) facing Default building facing degrees
Unit - Create 10 . Barbarian Elite Warior for Player 12 (Brown) at (Center of assedio3 <gen>) facing Default building facing degrees
Unit - Create 1 . Barbarian Protector for Player 12 (Brown) at (Center of assedio3 <gen>) facing Default building facing degrees
Unit - Move Barbarian Boss 0026 <gen> instantly to (Center of assedio4 <gen>)
Unit - Move Barbarian Boss 0125 <gen> instantly to (Center of assedio4 <gen>)
Unit - Create 10 . Barbarian Elite Warior for Player 12 (Brown) at (Center of assedio2 <gen>) facing Default building facing degrees
Unit - Create 1 . Barbarian Protector for Player 12 (Brown) at (Center of assedio2 <gen>) facing Default building facing degrees
Unit - Create 12 . Barbarian Elite Spearthrowing for Player 12 (Brown) at (Center of Assedio1 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit Group - Order (Units in Assedio5 <gen>) to Attack-Move To . (Center of Eplorer2 <gen>)
Wait 1.00 seconds
Unit Group - Order (Units in assedio3 <gen>) to Attack-Move To . (Center of Eplorer2 <gen>)
Wait 1.00 seconds
Unit Group - Order (Units in assedio2 <gen>) to Attack-Move To . (Center of Eplorer2 <gen>)
Wait 1.00 seconds
Unit Group - Order (Units in assedio4 <gen>) to Attack-Move To . (Center of Eplorer2 <gen>)
Wait 1.00 seconds
Unit Group - Order (Units in Assedio1 <gen>) to Attack-Move To . (Center of Eplorer2 <gen>)
Castle boss defeat Copiar
Events
Unit - Castle Capitan 0137 <gen> Dies
Conditions
Actions
Trigger - Turn off Cstel_win <gen>
Quest - Display to (All players) the Quest Failed message: |cffff0000The Castle capitan has been killed!!!|r
Wait 2 seconds
Quest - Display to (All players) the Quest Failed message: |cffff0000All is lose, our deads will be for nothing...|r
Wait 5.00 seconds
Game - Defeat Player 1 (Red) with the message: ¡Derrota!
Game - Defeat Player 2 (Blue) with the message: ¡Derrota!
Game - Defeat Player 3 (Teal) with the message: ¡Derrota!
Game - Defeat Player 4 (Purple) with the message: ¡Derrota!
Game - Defeat Player 5 (Yellow) with the message: ¡Derrota!
Cstel win
Events
Unit - Barbarian Boss 0026 <gen> Dies
Conditions
Actions
Trigger - Turn off Cstel_win_Copiar <gen>
Wait 2 seconds
Unit - Make |c009B0000Centurion|r 0000 <gen> Invulnerable
Unit - Make |c009B0000Medic|r 0001 <gen> Invulnerable
Unit - Make |c009B0000The Croswobman|r 0002 <gen> Invulnerable
Unit - Make |c009B0000Gladiator|r 0003 <gen> Invulnerable
Unit - Make |c009B0000Capitan of Guard |r 0004 <gen> Invulnerable
Unit - Make Castle Capitan 0137 <gen> Invulnerable
Wait 3.00 seconds
Quest - Display to (All players) the Quest Completed message: |cff93ff93The castle capitan is save!|r
Wait 4.00 seconds
Unit - Remove Barbarian Boss 0125 <gen> from the game
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Deuida for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 2 (Blue) over 0.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 4 (Purple) over 0.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 5 (Yellow) over 0.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 8 (Pink) over 0.00 seconds
Wait 1.00 seconds
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility from (Center of Druid <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility from (Center of Druid <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility from (Center of Druid <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility from (Center of Druid <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility from (Center of Druid <gen>) to a radius of 512 .
Cinematic - Send transmission to (All players) from Paladin 0101 <gen> named Capitan : Play No sound and display |cff00FFFFI've heard that this Barbars are liderated by a Druid named Barbaramix, we must kill him!!!|r . Modify duration: Add 0 seconds and Wait
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Wait 2 seconds
Quest - Display to (All players) the Quest Update message: |cff93ff93Kill Barbaramix!!!|r
Unit - Make |c009B0000Centurion|r 0000 <gen> Vulnerable
Unit - Make |c009B0000Medic|r 0001 <gen> Vulnerable
Unit - Make |c009B0000The Croswobman|r 0002 <gen> Vulnerable
Unit - Make |c009B0000Gladiator|r 0003 <gen> Vulnerable
Unit - Make |c009B0000Capitan of Guard |r 0004 <gen> Vulnerable
Unit - Make Castle Capitan 0137 <gen> Vulnerable
Cstel win Copiar
Events
Unit - Barbarian Boss 0125 <gen> Dies
Conditions
Actions
Trigger - Turn off Cstel_win <gen>
Wait 2 seconds
Unit - Make |c009B0000Centurion|r 0000 <gen> Invulnerable
Unit - Make |c009B0000Medic|r 0001 <gen> Invulnerable
Unit - Make |c009B0000The Croswobman|r 0002 <gen> Invulnerable
Unit - Make |c009B0000Gladiator|r 0003 <gen> Invulnerable
Unit - Make |c009B0000Capitan of Guard |r 0004 <gen> Invulnerable
Unit - Make Castle Capitan 0137 <gen> Invulnerable
Wait 3.00 seconds
Quest - Display to (All players) the Quest Completed message: |cff93ff93The castle capitan is save!|r
Wait 4.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Unit - Remove Barbarian Boss 0026 <gen> from the game
Camera - . Apply . gg_cam_Deuida for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 2 (Blue) over 0.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 4 (Purple) over 0.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 5 (Yellow) over 0.00 seconds
Camera - . Apply . gg_cam_Deuida for Player 8 (Pink) over 0.00 seconds
Wait 1.00 seconds
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility from (Center of Druid <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility from (Center of Druid <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility from (Center of Druid <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility from (Center of Druid <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility from (Center of Druid <gen>) to a radius of 512 .
Cinematic - Send transmission to (All players) from Paladin 0101 <gen> named Capitan : Play No sound and display |cff00FFFFI've heard that this Barbars are liderated by a Druid named Barbaramix, we must kill him!!!|r . Modify duration: Add 0 seconds and Wait
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Won1 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Won1 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Won1 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Won1 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Won1 for Player 8 (Pink) over 0 seconds
Wait 2 seconds
Quest - Display to (All players) the Quest Update message: |cff93ff93Kill Barbaramix!!!|r
Unit - Make |c009B0000Centurion|r 0000 <gen> Vulnerable
Unit - Make |c009B0000Medic|r 0001 <gen> Vulnerable
Unit - Make |c009B0000The Croswobman|r 0002 <gen> Vulnerable
Unit - Make |c009B0000Gladiator|r 0003 <gen> Vulnerable
Unit - Make |c009B0000Capitan of Guard |r 0004 <gen> Vulnerable
Unit - Make Castle Capitan 0137 <gen> Vulnerable
Wave1
Events
Unit - Explorer 0086 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Unit - Create 10 . Barbarian Slave for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 10 . Barbarian Slave for Player 12 (Brown) at (Center of Barbarians_start1_Copiar <gen>) facing Default building facing degrees
Wait 2 seconds
Unit Group - Order (Units in Barbarians_start1 <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Wait 75.00 seconds
Quest - Display to (All players) the Quest Discovered message: |cff93ff93The next wave heal and prepare yourself!!!|r
Wait 0.50 seconds
Unit - Create 12 . Barbarian Slave for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 6 . Barbarian Slave for Player 12 (Brown) at (Center of Barbarians_start1_Copiar <gen>) facing Default building facing degrees
Unit - Create 6 . Barbarian for Player 12 (Brown) at (Center of Barbarians_start1_Copiar <gen>) facing Default building facing degrees
Unit - Create 2 . Barbarian Slave for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Wait 2 seconds
Unit Group - Order (Units in Barbarians_start1 <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Wait 82.00 seconds
Quest - Display to (All players) the Quest Discovered message: |cff93ff93The next wave heal and prepare yourself!!!|r
Wait 0.50 seconds
Unit - Create 12 . Barbarian for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 12 . Barbarian Slave for Player 12 (Brown) at (Center of Barbarians_start1_Copiar <gen>) facing Default building facing degrees
Unit - Create 1 . Barbarian Protector for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 2 . Barbarian Slave for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Wait 2 seconds
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1 <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Wait 90.00 seconds
Quest - Display to (All players) the Quest Discovered message: |cff93ff93The next wave heal and prepare yourself!!!|r
Wait 0.50 seconds
Unit - Create 12 . Barbarian for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 2 . Barbarian Protector for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 2 . Barbarian for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 4 . Barbarian for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 12 . Barbarian Slave for Player 12 (Brown) at (Center of Barbarians_start1_Copiar <gen>) facing Default building facing degrees
Wait 2 seconds
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1 <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Wait 90.00 seconds
Quest - Display to (All players) the Quest Discovered message: |cff93ff93The next wave heal and prepare yourself!!!|r
Unit - Create 6 . Barbarian warior for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 6 . Barbarian for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 12 . Barbarian Spearthrowing for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 3 . Barbarian Protector for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 12 . Barbarian warior for Player 12 (Brown) at (Center of Barbarians_start1_Copiar <gen>) facing Default building facing degrees
Wait 2 seconds
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1 <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Wait 95.00 seconds
Quest - Display to (All players) the Quest Discovered message: |cff93ff93The next wave heal and prepare yourself!!!|r
Wait 0.50 seconds
Unit - Create 12 . Barbarian warior for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 9 . Barbarian Spearthrowing for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 3 . Barbarian Elite Warior for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 4 . Barbarian Protector for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 2 . Barbarian Elite Warior for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 12 . Barbarian warior for Player 12 (Brown) at (Center of Barbarians_start1_Copiar <gen>) facing Default building facing degrees
Wait 2 seconds
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1 <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Wait 95.00 seconds
Quest - Display to (All players) the Quest Discovered message: |cff93ff93The next wave heal and prepare yourself!!!|r
Unit - Create 6 . Barbarian Elite Warior for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 6 . Barbarian Elite Warior for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 9 . Barbarian Spearthrowing for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 3 . Barbarian Elite Warior for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 4 . Barbarian Protector for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 2 . Barbarian for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 12 . Barbarian warior for Player 12 (Brown) at (Center of Barbarians_start1_Copiar <gen>) facing Default building facing degrees
Wait 2 seconds
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1 <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Wait 100.00 seconds
Quest - Display to (All players) the Quest Discovered message: |cff93ff93The|r |cffff0000LAST|r |cff93ff93wave heal and prepare yourself!!!|r
Wait 0.50 seconds
Unit - Create 6 . Barbarian Elite Warior for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 6 . Barbarian Elite Warior for Player 12 (Brown) at (Center of Barbarians_start1 <gen>) facing Default building facing degrees
Unit - Create 6 . Barbarian Elite Spearthrowing for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 6 . Barbarian Elite Spearthrowing for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 4 . Barbarian Protector for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 4 . Barbarian Elite Warior for Player 12 (Brown) at (Center of Barbarians_start1_Copiar_Copiar_Copiar <gen>) facing Default building facing degrees
Unit - Create 12 . Barbarian Elite Warior for Player 12 (Brown) at (Center of Barbarians_start1_Copiar <gen>) facing Default building facing degrees
Wait 2 seconds
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1 <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Unit Group - Order (Units in Barbarians_start1_Copiar <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Wait 10.00 seconds
Unit Group - Order (Units in Boss <gen>) to Attack-Move To . (Center of Barbarians_go1 <gen>)
Wave1 Copiar
Events
Unit - Barbarian Boss 0100 <gen> Dies
Conditions
Actions
Wait 15.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility from (Center of See <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility from (Center of See <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility from (Center of See <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility from (Center of See <gen>) to a radius of 512 .
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility from (Center of See <gen>) to a radius of 512 .
Camera - . Apply . gg_cam_Castillo for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Castillo for Player 2 (Blue) over 5.00 seconds
Camera - . Apply . gg_cam_Castillo for Player 3 (Teal) over 5.00 seconds
Camera - . Apply . gg_cam_Castillo for Player 4 (Purple) over 5.00 seconds
Camera - . Apply . gg_cam_Castillo for Player 5 (Yellow) over 5.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0101 <gen> named Capitán : Play No sound and display |cff00FFFFThey waves end but i supose they are in Frozen castle, we must go there and take it!|r . Modify duration: Add 0 seconds and Wait
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Inicio1 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Inicio1 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Inicio1 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Inicio1 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Inicio1 for Player 8 (Pink) over 0 seconds
Wait 1.00 seconds
Quest - Display to (All players) the Quest Update message: |cff93ff93Take Frozen kastle and kill his capitan!|r
Visibility - Destroy (Last created visibility modifier)
Wait 0.10 seconds
Visibility - Destroy (Last created visibility modifier)
Wait 0.10 seconds
Visibility - Destroy (Last created visibility modifier)
Wait 0.10 seconds
Visibility - Destroy (Last created visibility modifier)
Wait 0.10 seconds
Visibility - Destroy (Last created visibility modifier)
Gold
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
Actions
Player - Add 5 to Player 1 (Red) . Current gold
Player - Add 1 to Player 1 (Red) . Current lumber
Gold Copiar
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
Actions
Player - Add 5 to Player 2 (Blue) . Current gold
Player - Add 1 to Player 2 (Blue) . Current lumber
Gold Copiar 2
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
Actions
Player - Add 5 to Player 4 (Purple) . Current gold
Player - Add 1 to Player 4 (Purple) . Current lumber
Gold Copiar 3
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
Actions
Player - Add 5 to Player 5 (Yellow) . Current gold
Player - Add 1 to Player 5 (Yellow) . Current lumber
Gold Copiar 4
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
Actions
Player - Add 5 to Player 8 (Pink) . Current gold
Player - Add 1 to Player 8 (Pink) . Current lumber
NO GOLD
Events
Unit - |c009B0000Centurion|r 0000 <gen> Dies
Conditions
Actions
Trigger - Turn off Gold <gen>
NO GOLD Copiar
Events
Unit - |c009B0000Medic|r 0001 <gen> Dies
Conditions
Actions
Trigger - Turn off Gold_Copiar <gen>
NO GOLD Copiar 2
Events
Unit - |c009B0000Gladiator|r 0003 <gen> Dies
Conditions
Actions
Trigger - Turn off Gold_Copiar_2 <gen>
NO GOLD Copiar 3
Events
Unit - |c009B0000Capitan of Guard |r 0004 <gen> Dies
Conditions
Actions
Trigger - Turn off Gold_Copiar_3 <gen>
NO GOLD Copiar 4
Events
Unit - |c009B0000The Croswobman|r 0002 <gen> Dies
Conditions
Actions
Trigger - Turn off Gold_Copiar_4 <gen>
Inicialización predeterminada de partida de refriega para todos los jugadores
Inicialización de refriega
Events
Map initialization
Conditions
Actions
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 13.00 seconds
Camera - . Apply . gg_cam_Inicio for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Inicio for Player 8 (Pink) over 0.00 seconds
Camera - . Apply . gg_cam_Inicio for Player 2 (Blue) over 0.00 seconds
Camera - . Apply . gg_cam_Inicio for Player 4 (Purple) over 0.00 seconds
Camera - . Apply . gg_cam_Inicio for Player 5 (Yellow) over 0.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Player - Turn Gives bounty On for Player 12 (Brown)
Unit - Make Castle Capitan 0137 <gen> Invulnerable
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Use melee time of day (for all players)
Wait 3.00 seconds
Unit - Order Explorer 0086 <gen> to Move To . (Center of eXPLORADOR <gen>)
Wait 12.50 seconds
Cinematic - Send transmission to (All players) from Explorer 0086 <gen> named Explorer : Play No sound and display |cffff0000I'ts my end my lord, they are in the Frozen castle...kill them...aghh|r . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Unit - Kill Explorer 0086 <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from |c009B0000Centurion|r 0000 <gen> named Pompeyo : Play No sound and display Prepare for the wave they will come... . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Inicio1 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Inicio1 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Inicio1 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Inicio1 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Inicio1 for Player 2 (Blue) over 0 seconds
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