Name | Type | is_array | initial_value |
ED | integer | No | |
GD | integer | No | |
HeroReviveTime | real | No | 60.00 |
HeroToRevive | unit | Yes | |
Hexa | string | Yes | |
i | integer | No | |
MsgTimer | timer | No | |
MsgTimerWindow | timerdialog | Yes | |
PlayerColor | string | Yes | |
PlayerLeft | boolean | Yes | |
ReviveHero1 | timer | No | |
ReviveHero10 | timer | No | |
ReviveHero11 | timer | No | |
ReviveHero2 | timer | No | |
ReviveHero3 | timer | No | |
ReviveHero4 | timer | No | |
ReviveHero5 | timer | No | |
ReviveHero7 | timer | No | |
ReviveHero8 | timer | No | |
ReviveHero9 | timer | No | |
Text | string | No | |
TextColored | string | No | |
TextLengh | integer | No | 78 |
x | integer | No | |
y | integer | No |