Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
1337War.w3x
Variables
Initialization
Melee Initialization
unit
start
win/lose
win team1
win team2
spam
random spamage
random spam close
random spam close hint
treedes
etc
help
tree
tree control
effect
Spirit
Spirit Control
Root
Root Control
Meteor
Meteor Control
ice
ice control
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
unit
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 2 . (Random level 1 creep unit-type) for Neutral Hostile at (Random point in Region_000 <gen>) facing Default building facing degrees
start
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) the text: -help for list of commands.
Game - Display to (All players) the text: LET THE 1337 WAR BEGIN!!
Trigger - Turn off (This trigger)
win team1
Events
Unit - Defend this fucking thing! 0134 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Defeat Player 6 (Orange) with the message: OWNED
Game - Defeat Player 7 (Green) with the message: OWNED
Game - Defeat Player 8 (Pink) with the message: OWNED
Game - Defeat Player 9 (Gray) with the message: OWNED
Game - Defeat Player 10 (Light Blue) with the message: OWNED
Game - Defeat Player 12 (Brown) with the message: OWNED
win team2
Events
Unit - Defend this fucking thing! 0133 <gen> Dies
Conditions
Actions
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: OWNED
Game - Defeat Player 2 (Blue) with the message: OWNED
Game - Defeat Player 3 (Teal) with the message: OWNED
Game - Defeat Player 4 (Purple) with the message: OWNED
Game - Defeat Player 5 (Yellow) with the message: OWNED
Game - Defeat Player 11 (Dark Green) with the message: OWNED
random spamage
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Game - Display to (All players) the text: Spamming Guy: Clan 1337 is the clan of GOD!!!! YAY!
random spam close
Events
Player - Player 1 (Red) types a chat message containing -1337 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -1337 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -1337 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -1337 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -1337 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -1337 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -1337 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -1337 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -1337 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -1337 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off random_spamage <gen>
Cinematic - Turn cinematic mode On for (All players) over 5.00 seconds
Camera - Lock camera target for Player 1 (Red) to Villager 0263 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 2 (Blue) to Villager 0263 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 3 (Teal) to Villager 0263 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 4 (Purple) to Villager 0263 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 5 (Yellow) to Villager 0263 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 6 (Orange) to Villager 0263 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 7 (Green) to Villager 0263 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 8 (Pink) to Villager 0263 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 9 (Gray) to Villager 0263 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 10 (Light Blue) to Villager 0263 <gen> , offset by ( 0 , 0 ) using Default rotation
Game - Display to (All players) the text: Spamming Guy:OH NO NONONONONO!!! DONT KILL ME ARGH!!!!
Wait 5.00 seconds
Special Effect - Create a special effect at (Center of Region_011 <gen>) using Abilities\Spells\NightElf\TrueshotAura\TrueshotAura.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_011 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 1.00 seconds
Unit - Kill Villager 0263 <gen>
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 0 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0 seconds
Camera - Reset camera for Player 4 (Purple) to standard game-view over 0 seconds
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0 seconds
Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
Camera - Reset camera for Player 7 (Green) to standard game-view over 0 seconds
Camera - Reset camera for Player 8 (Pink) to standard game-view over 0 seconds
Camera - Reset camera for Player 9 (Gray) to standard game-view over 0 seconds
Camera - Reset camera for Player 10 (Light Blue) to standard game-view over 0 seconds
Trigger - Turn off (This trigger)
random spam close hint
Events
Time - Elapsed game time is 242.00 seconds
Conditions
Actions
Game - Display to (All players) the text: Bored That Spamming Messages??Just Type -1337
treedes
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Destructible - Kill (Random destructible in Region_012 <gen>)
help
Events
Player - Player 1 (Red) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) the text: >>Commands<<-tree = Create 100 Tree in center zone.(a bit laggy)-ice = Create Frost nova in random area in map(1 nova per 0.05 sec.)-meteor = Create Meteor in random area in map(1 meteor per 0.05 sec.)-root = Create Root in random area in map(1 root per 0.05 sec.)-spirit = Create Spirit in random area in map(1 spirit per 0.05 sec.)>>End of Command list<<
tree
Events
Time - Every 0.05 seconds of game time
Conditions
Actions
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Region_000 <gen>) facing (Random angle) with scale 1 and variation 0
tree control
Events
Player - Player 1 (Red) types a chat message containing -tree (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn on tree <gen>
Game - Display to (All players) the text: Creating 200 Trees in Center of map.
Game - Display to Player Group - Player 1 (Red) the text: Warning this command are dangerous please use it only 1-3 times.
Wait 10.00 seconds
Game - Display to (All players) the text: Creating Trees Complete.
Trigger - Turn off tree <gen>
Spirit
Events
Time - Every 0.05 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in (Playable map area)) using Abilities\Spells\Orc\EtherealForm\SpiritWalkerChange.mdl
Spirit Control
Events
Player - Player 1 (Red) types a chat message containing -spirit (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: Enable Spirit Mode.
Trigger - Turn on Spirit <gen>
Wait 30.00 seconds
Game - Display to (All players) the text: Disable Spirit Mode.
Trigger - Turn off Spirit <gen>
Root
Events
Time - Every 0.05 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in (Playable map area)) using Abilities\Spells\NightElf\EntanglingRoots\EntanglingRootsTarget.mdl
Root Control
Events
Player - Player 1 (Red) types a chat message containing -root (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: Enable Root Mode.
Trigger - Turn on Root <gen>
Wait 30.00 seconds
Game - Display to (All players) the text: Disable Root Mode.
Trigger - Turn off Root <gen>
Meteor
Events
Time - Every 0.05 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in (Playable map area)) using Units\Demon\Infernal\InfernalBirth.mdl
Meteor Control
Events
Player - Player 1 (Red) types a chat message containing -meteor (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: Enable Meteor Mode.
Trigger - Turn on Meteor <gen>
Wait 30.00 seconds
Game - Display to (All players) the text: Disable Meteor Mode.
Trigger - Turn off Meteor <gen>
ice
Events
Time - Every 0.05 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in (Playable map area)) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
ice control
Events
Player - Player 1 (Red) types a chat message containing -ice (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: Enable Ice Mode.
Trigger - Turn on ice <gen>
Wait 30.00 seconds
Game - Display to (All players) the text: Disable Ice Mode.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.