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Triggers
chapter01.w3m
Variables
Initialization
Melee Initialization
Victory
Region
Defeat
Jaina dies
Priests
discover
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
AI - Start campaign AI script for Player 2 (Blue) : Scripts/elf.ai (Unexpected type: 'aiscript')
Melee Game - Enforce victory/defeat conditions (for all players)
Quest - Create a Required quest titled Escape from the Corrupted Woods with the description Travel to the Circle of Power on the other side and kill all resistance on your way through the Corrupted Woods , using icon path ReplaceableTextures\CommandButtons\BTNCorruptedTreeOfLife.blp
Quest - Create a quest requirement for (Last created quest) with the description Jaina must survive
Quest - Display to (All players) the Quest Discovered message: |cffffcc00MAIN QUEST|rEscape from the Corrupted Woods
Quest - Flash the quest dialog button
Wait 5.00 seconds
Quest - Display to (All players) the Hint message: |cff32cd32HINT|rYou can acquire new items by destroying enemy buildings
Region
Events
Unit - A unit enters Region_000 <gen>
Conditions
(Archmage 0001 <gen> is alive) Equal to True
Actions
Quest - Mark (Last created quest) as Completed
Quest - Display to (All players) the Quest Completed message: |cffffcc00MAIN QUEST COMPLETED|rEscape from the Corrupted Woods
Wait 2 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Jaina dies
Events
Unit - Archmage 0001 <gen> Dies
Conditions
Actions
Quest - Mark (Last created quest) as Failed
Quest - Display to (All players) the Quest Failed message: |cffffcc00MAIN QUEST FAILED|r|cFF7777CDJaina|r the Archmage has been slain
Wait 2 seconds
Game - Defeat Player 1 (Red) with the message: Defeat!
discover
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Set volume of H03Priest21 <gen> to 100 %
Sound - Attach H03Priest21 <gen> to Priest 0090 <gen>
Sound - Play H03Priest21 <gen>
Wait 7.00 seconds
Sound - Set volume of H03Jaina22 <gen> to 100 %
Sound - Attach H03Jaina22 <gen> to Archmage 0001 <gen>
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