Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Unit - Order 索倫之影 0787 <gen> to Follow . 魔戒持有者 0328 <gen>
Gollum
Events
Unit - A unit enters Gollum <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Create 1 . 咕嚕 for Player 12 (Brown) at (Center of Gollum <gen>) facing Default building facing degrees
Floating Text - Create floating text that reads 還我寶貝! at (Center of Gollum <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Trigger - Turn off Gollum <gen>
TheOneRing
Events
Unit - 魔戒持有者 0328 <gen> Uses an item
Conditions
(Item-type of (Item being manipulated)) Equal to 至尊之戒
Actions
Game - Display to Player Group - Player 7 (Green) for 5.00 seconds the text: |cffffcc00索倫:|r我看到你了.........
Game - Display to Player Group - Player 8 (Pink) for 5.00 seconds the text: |cffffcc00索倫:|r我看到你了............
Unit - Order 墮落獸 0421 <gen> to Attack . 魔戒持有者 0328 <gen>
Wait 60.00 seconds
Unit - Order 墮落獸 0421 <gen> to Move To . (Center of Baradur <gen>)
Quest
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled 至尊魔戒 with the description 遠征隊的任務只有一個:保護魔戒的持有者安全到達魔多的末日火山,並在那裡把魔戒熔化掉。只有這樣才能徹底消除索倫對中土世界的危害。 , using icon path ReplaceableTextures\CommandButtons\BTNGoldRing.blp
Quest - Create a Required quest titled 米那斯提力斯 with the description 如果米那斯提力斯最上層的白色要塞被摧毀,就代表了剛鐸的陷落。防衛者必須全力保護它不被敵人攻陷。控制大門:點選左邊的開關開啟,點選右邊的開關關閉。只有灰色和青綠色的玩者才能控制。 , using icon path ReplaceableTextures\CommandButtons\BTNArcaneObservatory.blp
Quest - Create a Required quest titled 佛羅多&山姆 with the description 試著從米那斯魔窟以外的途徑進入魔多!貿然衝進去是非常危險的事情,因為九名戒靈和準備進攻剛鐸的大批部隊就在裡面。進入魔多之後,避免和索倫的僕從們正面衝突,那樣會引來更多敵人的注意。 , using icon path ReplaceableTextures\CommandButtons\BTNMilitia.blp
Quest - Create a Required quest titled 甘道夫&皮聘 with the description 你們必須全力防守剛鐸的主城,米那斯提力斯。儘可能拖延索倫的大軍,別讓他們攻下白塔。 , using icon path ReplaceableTextures\CommandButtons\BTNHeroArchMage.blp
Quest - Create a Required quest titled 梅里&艾歐玟 with the description 跟隨洛汗的軍隊前往剛鐸參戰。 , using icon path ReplaceableTextures\CommandButtons\BTNVillagerMan.blp
Quest - Create a Required quest titled 亞拉岡&勒茍拉斯&金靂 with the description 前往亡者之道尋求古代亡靈們的協助。然後前往救援剛鐸。試著前往黑門以吸引邪眼的注意力,讓佛羅多不被索倫注意到。 , using icon path ReplaceableTextures\CommandButtons\BTNArthas.blp
Quest - Create a Optional quest titled 作者 with the description Created byLeGeNdArYTuRtLeSpecial thanksAdomBOSS.LV100 , using icon path ReplaceableTextures\CommandButtons\BTNSeaTurtleGreen.blp
Quest - Create a Optional quest titled 其他訊息 with the description Lord of the Rings:The Return of the King V1.4Last update 2005/5/14Based onThe Lord of The Rings:The Return of The King by J.R.R Tolkien , using icon path ReplaceableTextures\CommandButtons\BTNBansheeMaster.blp
Shelob
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Order 屍羅 0388 <gen> to Patrol To . (Center of ShelobPatrolArea <gen>)
OpenGate
Events
Unit - A unit enters TheGateOfMinasTirith <gen>
Conditions
(Unit-type of (Entering unit)) Equal to 剛鐸步兵
Actions
Destructible - Open 米那斯提力斯主城門 0000 <gen>
Wait 15.00 seconds
Destructible - Close 米那斯提力斯主城門 0000 <gen>
Trigger - Turn off (This trigger)
Animation
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Trigger - Turn off GandalfPepinCannot <gen>
Cinematic - Turn cinematic mode On for (All players) over 2.00 seconds
Sound - Play war3mapImported\MinasTirith.mp3 (Unexpected type: 'musictheme') .
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Beginning <gen>) over 2.00 seconds)
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to 白袍巫師 0316 <gen>, offset by (0, 0) using Default rotation)
Unit - Order 白袍巫師 0316 <gen> to Move To . (Center of MinasTirith <gen>)
Unit - Order 哈比人-白塔衛隊 0043 <gen> to Follow . 白袍巫師 0316 <gen>
Cinematic - Send transmission to (All players) from 哈比人-白塔衛隊 0043 <gen> named 皮聘 : Play No sound and display 甘道夫?我們現在在那裡? . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from 白袍巫師 0316 <gen> named 甘道夫 : Play No sound and display 我們已經進入了剛鐸的國境!這是米那斯提力斯,眾王之城! . Modify duration: Add 1.00 seconds and Wait
Destructible - Open 米那斯提力斯主城門 0000 <gen>
Wait 6.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire1 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from 白袍巫師 0316 <gen> named 甘道夫 : Play No sound and display 人類和索倫之間的大戰即將開始! . Modify duration: Add 1.00 seconds and Wait
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire2 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire3 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire4 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire5 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire6 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . 洛汗斥侯 named 洛汗的斥候 at (Center of Fire6 <gen>) : Play No sound and display Look ahead!The warning sign of Gondor has been given! . Modify duration: Add 2.00 seconds and Wait
Destructible - Close 米那斯提力斯主城門 0000 <gen>
Unit - Move 白袍巫師 0316 <gen> instantly to (Center of Gandalf <gen>) , facing 270.00 degrees
Unit - Move 哈比人-白塔衛隊 0043 <gen> instantly to (Center of Pepin <gen>) , facing 240.00 degrees
Trigger - Turn on GandalfPepinCannot <gen>
Cinematic - Turn cinematic mode Off for (All players) over 1.00 seconds
Player Group - Pick every player in (All players) and do (Reset camera for (Picked player) to standard game-view over 0 seconds)
Camera - Pan camera for Player 2 (Blue) to (Center of BluePurOraYel <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of BluePurOraYel <gen>) over 0 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of BluePurOraYel <gen>) over 0 seconds
Camera - Pan camera for Player 6 (Orange) to (Center of BluePurOraYel <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Gandalf <gen>) over 0 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of Pepin <gen>) over 0 seconds
Camera - Pan camera for Player 7 (Green) to (Center of Frodo <gen>) over 0 seconds
Camera - Pan camera for Player 8 (Pink) to (Center of Frodo <gen>) over 0 seconds
Camera - Pan camera for Player 10 (Light Blue) to (Center of Merry <gen>) over 0 seconds
Sound - Play Comradeship .
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00提示:|r你可以在營帳取得需要的物品。它們的地點在米那斯提力斯,洛汗營地和奧斯吉力亞斯。
Wait 10.00 seconds
Unit - Order 咕嚕 0355 <gen> to Move To . (Center of SecretEntrance <gen>)
Floating Text - Create floating text that reads 快點~跟我來~ above 咕嚕 0355 <gen> with Z offset 1.00 , using font size 10.00 , color ( 100 %, 100 %, 100 %), and 0.00 % transparency
RemoveGollum
Events
Unit - A unit enters SecretEntrance <gen>
Conditions
(Entering unit) Equal to 咕嚕 0355 <gen>
Actions
Unit - Remove 咕嚕 0355 <gen> from the game
Resource
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 500
Player - Set Player 2 (Blue) . Current gold to 500
Player - Set Player 3 (Teal) . Current gold to 500
Player - Set Player 4 (Purple) . Current gold to 500
Player - Set Player 5 (Yellow) . Current gold to 500
Player - Set Player 6 (Orange) . Current gold to 500
Player - Set Player 7 (Green) . Current gold to 0
Player - Set Player 8 (Pink) . Current gold to 0
Player - Set Player 9 (Gray) . Current gold to 500
Player - Set Player 10 (Light Blue) . Current gold to 500
WinHUM
Events
Unit - 瘋狂咕嚕 0500 <gen> 's life becomes Less than 10.00
Conditions
Actions
Sound - Play PursuitTheme <gen>
Unit - Make 白袍巫師 0316 <gen> Invulnerable
Unit - Make 伊蘭迪爾的後裔 0315 <gen> Invulnerable
Unit - Make 幽暗密林的精靈 0318 <gen> Invulnerable
Unit - Make 矮人 0317 <gen> Invulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Invulnerable
Unit - Make 哈比人 0326 <gen> Invulnerable
Trigger - Turn off CantGetOut <gen>
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to 魔戒持有者 0328 <gen>, offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from a Player 7 (Green) . 魔戒持有者 named 佛羅多 at (Center of End <gen>) : Play No sound and display 永別啦~史麥戈! . Modify duration: Add 2.00 seconds and Wait
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Ending <gen>) over 2.00 seconds)
Unit - Create 1 . 瘋狂咕嚕 for Player 12 (Brown) at (Center of Ending <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units of type 瘋狂咕嚕) and do (Play (Picked unit)'s Stand Victory animation)
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . 瘋狂咕嚕 named 咕嚕 at (Center of Ending <gen>) : Play No sound and display 阿阿阿阿阿阿阿阿阿阿阿!我的寶貝!!!寶~貝~ . Modify duration: Add 2.00 seconds and Wait
Unit Group - Pick every unit in (Units of type 瘋狂咕嚕) and do (Kill (Picked unit))
Wait 2 seconds
Game - Display to (All players) for 10.00 seconds the text: 咕嚕最後和他的寶貝一起掉入末日火山的熔岩之中!
Wait 2.50 seconds
Player Group - Pick every player in (All players) and do (Shake the camera for (Picked player) with magnitude 12.00)
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to 魔戒持有者 0328 <gen>, offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from 魔戒持有者 0328 <gen> named 佛羅多 : Play No sound and display 山姆...........我想一切都結束了.........在這裡..... . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from 哈比人 0327 <gen> named 山姆 : Play No sound and display 這裡這在崩塌!我們得趕快逃出去! . Modify duration: Add 1.00 seconds and Wait
Unit - Order 魔戒持有者 0328 <gen> to Move To . (Center of CantGetOut2 <gen>)
Unit - Order 哈比人 0327 <gen> to Move To . (Center of CantGetOut2 <gen>)
Wait 2 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Army <gen>) over 2.00 seconds)
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to 白袍巫師 0316 <gen>, offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from 伊蘭迪爾的後裔 0315 <gen> named 亞拉岡 : Play No sound and display 那是.................!! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from 白袍巫師 0316 <gen> named 甘道夫 : Play No sound and display 哈比人們完成了他們此行的目的!至尊之戒已經被毀滅了,所有建構在它力量上的事物都將消逝! . Modify duration: Add 1.00 seconds and Wait
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to 索倫之眼 0038 <gen>, offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . 索倫之眼 named 索倫 at (Center of Sauron <gen>) : Play No sound and display 我 恨 哈 比 人~~~~~~ . Modify duration: Add 2.00 seconds and Wait
Unit - Kill 巴拉多 0001 <gen>
Unit - Kill 索倫之眼 0038 <gen>
Unit - Kill 墮落獸 0421 <gen>
Game - Display to (All players) for 10.00 seconds the text: 魔戒已經在末日火山中的烈焰被摧毀了!佛羅多和山姆成功的完成了他們的任務!
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Defeat Player 11 (Dark Green) with the message: 打倒!
Game - Defeat Player 12 (Brown) with the message: 打倒!
WinUD
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Triggering unit) Equal to 白色要塞 0000 <gen>
Actions
Sound - Play DarkVictory <gen>
Wait 4.00 seconds
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: 索倫的軍隊攻陷了米那斯提力斯。
Game - Defeat Player 2 (Blue) with the message: 索倫的軍隊攻陷了米那斯提力斯。
Game - Defeat Player 3 (Teal) with the message: 索倫的軍隊攻陷了米那斯提力斯。
Game - Defeat Player 4 (Purple) with the message: 索倫的軍隊攻陷了米那斯提力斯。
Game - Defeat Player 5 (Yellow) with the message: 索倫的軍隊攻陷了米那斯提力斯。
Game - Defeat Player 6 (Orange) with the message: 索倫的軍隊攻陷了米那斯提力斯。
Game - Defeat Player 7 (Green) with the message: 索倫的軍隊攻陷了米那斯提力斯。
Game - Defeat Player 8 (Pink) with the message: 索倫的軍隊攻陷了米那斯提力斯。
Game - Defeat Player 9 (Gray) with the message: 索倫的軍隊攻陷了米那斯提力斯。
Game - Defeat Player 10 (Light Blue) with the message: 索倫的軍隊攻陷了米那斯提力斯。
WinUD2
Events
Unit - A unit owned by Player 7 (Green) . Dies
Conditions
(Triggering unit) Equal to 魔戒持有者 0328 <gen>
Actions
Wait 4.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Sauron <gen>) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Sound - Play DarkVictory <gen>
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . 黑暗之王 named 索倫 at (Center of Sauron <gen>) : Play No sound and display 哇哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈 . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . 黑暗之王 named 索倫 at (Center of Sauron <gen>) : Play No sound and display 魔戒終於又回到我手上!中土世界是我的了! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . Gargantuan Sea Turtle named LeGeNdArYTuRtLe at (Center of Sauron <gen>) : Play No sound and display 哇哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈!你們這些嫩b過關的或然率低於零啊!重新挑戰吧! . Modify duration: Add 2.00 seconds and Wait
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: 索倫取回了魔戒!現在沒人能阻止他了!
Game - Defeat Player 2 (Blue) with the message: 索倫取回了魔戒!現在沒人能阻止他了!
Game - Defeat Player 3 (Teal) with the message: 索倫取回了魔戒!現在沒人能阻止他了!
Game - Defeat Player 4 (Purple) with the message: 索倫取回了魔戒!現在沒人能阻止他了!
Game - Defeat Player 5 (Yellow) with the message: 索倫取回了魔戒!現在沒人能阻止他了!
Game - Defeat Player 6 (Orange) with the message: 索倫取回了魔戒!現在沒人能阻止他了!
Game - Defeat Player 7 (Green) with the message: 索倫取回了魔戒!現在沒人能阻止他了!
Game - Defeat Player 8 (Pink) with the message: 索倫取回了魔戒!現在沒人能阻止他了!
Game - Defeat Player 9 (Gray) with the message: 索倫取回了魔戒!現在沒人能阻止他了!
Game - Defeat Player 10 (Light Blue) with the message: 索倫取回了魔戒!現在沒人能阻止他了!
Name
Events
Map initialization
Conditions
Actions
Player - Set name of Player 2 (Blue) to ((Name of Player 2 (Blue)) + (洛汗國))
Player - Set name of Player 3 (Teal) to ((Name of Player 3 (Teal)) + (甘道夫))
Player - Set name of Player 4 (Purple) to ((Name of Player 4 (Purple)) + (亞拉岡))
Player - Set name of Player 5 (Yellow) to ((Name of Player 5 (Yellow)) + (勒茍拉斯))
Player - Set name of Player 6 (Orange) to ((Name of Player 6 (Orange)) + (金靂))
Player - Set name of Player 7 (Green) to ((Name of Player 7 (Green)) + (佛羅多))
Player - Set name of Player 8 (Pink) to ((Name of Player 8 (Pink)) + (山姆))
Player - Set name of Player 9 (Gray) to ((Name of Player 9 (Gray)) + (皮聘))
Player - Set name of Player 10 (Light Blue) to ((Name of Player 10 (Light Blue)) + (梅里))
FrodoBeCapture
Events
Unit - A unit enters Shelob <gen>
Conditions
(Triggering unit) Equal to 魔戒持有者 0328 <gen>
Actions
Unit - Make 白袍巫師 0316 <gen> Invulnerable
Unit - Make 伊蘭迪爾的後裔 0315 <gen> Invulnerable
Unit - Make 幽暗密林的精靈 0318 <gen> Invulnerable
Unit - Make 矮人 0317 <gen> Invulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Invulnerable
Unit - Make 哈比人 0326 <gen> Invulnerable
Unit - Pause 哈比人 0327 <gen>
Unit - Make 哈比人 0327 <gen> Invulnerable
Trigger - Turn off Shelob <gen>
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Shelob <gen>) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players)
Sound - Play Undead X1 .
Wait 2.00 seconds
Unit - Move 屍羅 0388 <gen> instantly to (Center of Shelob <gen>)
Unit - Order 屍羅 0388 <gen> to Attack . 魔戒持有者 0328 <gen>
Wait 2.00 seconds
Animation - Play 魔戒持有者 0328 <gen> 's death animation
Unit - Make 魔戒持有者 0328 <gen> Invulnerable
Unit - Pause 魔戒持有者 0328 <gen>
Unit - Pause 屍羅 0388 <gen>
Wait 2.00 seconds
Unit - Move 哈比人 0327 <gen> instantly to (Center of Sam <gen>)
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Sam <gen>) over 2.00 seconds)
Cinematic - Send transmission to (All players) from a Player 8 (Pink) . 哈比人 named 山姆 at (Center of Sam <gen>) : Play No sound and display 離他遠一點!你這隻怪物! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Unit - Unpause 屍羅 0388 <gen>
Unit - Make 屍羅 0388 <gen> Vulnerable
Unit - Unpause 哈比人 0327 <gen>
Unit - Make 哈比人 0327 <gen> Vulnerable
Unit - Order 屍羅 0388 <gen> to Attack . 哈比人 0327 <gen>
Unit - Make 白袍巫師 0316 <gen> Vulnerable
Unit - Make 伊蘭迪爾的後裔 0315 <gen> Vulnerable
Unit - Make 幽暗密林的精靈 0318 <gen> Vulnerable
Unit - Make 矮人 0317 <gen> Vulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Vulnerable
Unit - Make 哈比人 0326 <gen> Vulnerable
FrodoBeCapture2
Events
Unit - 屍羅 0388 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Make 屍羅 0388 <gen> Invulnerable
Unit - Order 屍羅 0388 <gen> to Move To . (Center of ShelobLeft <gen>)
RemoveShelob
Events
Unit - A unit enters ShelobLeft <gen>
Conditions
(Triggering unit) Equal to 屍羅 0388 <gen>
Actions
Unit - Make 白袍巫師 0316 <gen> Invulnerable
Unit - Make 伊蘭迪爾的後裔 0315 <gen> Invulnerable
Unit - Make 幽暗密林的精靈 0318 <gen> Invulnerable
Unit - Make 矮人 0317 <gen> Invulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Invulnerable
Unit - Make 哈比人 0326 <gen> Invulnerable
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Shelob <gen>) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players)
Unit - Remove 屍羅 0388 <gen> from the game
Cinematic - Send transmission to (All players) from 哈比人 0327 <gen> named 山姆 : Play No sound and display 噢!佛羅多先生好像掛了!我該怎麼辦? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from 哈比人 0327 <gen> named 山姆 : Play No sound and display 好像有人朝這裡來了。 . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from 哈比人 0327 <gen> named 山姆 : Play No sound and display 先躲起來好了。 . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Unit - Create 2 . 強獸人狂戰士 for Neutral Passive at (Center of Shelob <gen>) facing Default building facing degrees
Unit - Create 1 . 西力斯昂哥隊長 for Neutral Passive at (Center of Shelob <gen>) facing Default building facing degrees
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . 西力斯昂哥隊長 named 夏格拉 at (Center of Shelob <gen>) : Play No sound and display 有個笨蛋躺在這裡!我們把他帶回塔裡吧。 . Modify duration: Add 0 seconds and Wait
Unit - Move 魔戒持有者 0328 <gen> instantly to (Center of Jail <gen>)
Unit Group - Pick every unit in (Units in Shelob <gen> owned by Neutral Passive) and do (Order (Picked unit) to Move To.(Center of RemoveShagra <gen>))
Cinematic - Send transmission to (All players) from 哈比人 0327 <gen> named 山姆 : Play No sound and display 佛羅多還活著!我得去救他! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Unit - Make 白袍巫師 0316 <gen> Vulnerable
Unit - Make 伊蘭迪爾的後裔 0315 <gen> Vulnerable
Unit - Make 幽暗密林的精靈 0318 <gen> Vulnerable
Unit - Make 矮人 0317 <gen> Vulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Vulnerable
Unit - Make 哈比人 0326 <gen> Vulnerable
RemoveShagra
Events
Unit - A unit enters RemoveShagra <gen>
Conditions
((Unit-type of (Triggering unit)) Equal to 西力斯昂哥隊長) or ((Unit-type of (Triggering unit)) Equal to 強獸人狂戰士)
Actions
Unit - Remove (Triggering unit) from the game
RescueFrodo
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 西力斯昂哥隊長 0771 <gen>
Actions
Destructible - Make Dungeon Gate 1107 <gen> Vulnerable
Unit - Make 魔戒持有者 0328 <gen> Vulnerable
Unit - Unpause 魔戒持有者 0328 <gen>
Animation - Play 魔戒持有者 0328 <gen> 's Stand animation
ROTK
Events
Unit - A unit enters PlaceOfFountain <gen>
Conditions
(Triggering unit) Equal to 伊蘭迪爾的後裔 0315 <gen>
Actions
Unit Group - Pick every unit in (Units in Gondor <gen> owned by Player 1 (Red)) and do (Change ownership of (Picked unit) to Player 4 (Purple) and Change color)
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00甘道夫:|r人皇的繼承者回到了剛鐸。
Unit - Unpause 攝政王之子 0323 <gen>
Unit - Make 攝政王之子 0323 <gen> Vulnerable
Unit - Change ownership of 攝政王之子 0323 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of 剛鐸攝政王 0080 <gen> to Player 1 (Red) and Change color
Hero - Create 剛鐸的有翼皇冠 and give it to 伊蘭迪爾的後裔 0315 <gen>
Sound - Play Heroic Victory .
Wait 3.00 seconds
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00亞拉岡:|r現在我們必須主動攻擊魔多以轉移索倫的注意力,這樣佛羅多才有機會安全地潛入他的領土。
Trigger - Turn off ROTK <gen>
Ending
Events
Unit - A unit enters CantGetOut <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Trigger - Turn on CantGetOut <gen>
Unit - Make 白袍巫師 0316 <gen> Invulnerable
Unit - Make 伊蘭迪爾的後裔 0315 <gen> Invulnerable
Unit - Make 幽暗密林的精靈 0318 <gen> Invulnerable
Unit - Make 矮人 0317 <gen> Invulnerable
Unit - Make 哈比人 0327 <gen> Invulnerable
Unit - Make 魔戒持有者 0328 <gen> Invulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Invulnerable
Unit - Make 哈比人 0326 <gen> Invulnerable
Unit - Pause 哈比人 0327 <gen>
Unit - Pause 魔戒持有者 0328 <gen>
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of End <gen>) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Sound - Play Doom <gen>
Unit - Move 魔戒持有者 0328 <gen> instantly to (Center of End <gen>)
Unit - Move 哈比人 0327 <gen> instantly to (Center of Sam2 <gen>)
Cinematic - Send transmission to (All players) from 哈比人 0327 <gen> named 山姆 : Play No sound and display 快把它丟下去!佛羅多! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from 魔戒持有者 0328 <gen> named 佛羅多 : Play No sound and display ................................................... . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from 魔戒持有者 0328 <gen> named 佛羅多 : Play No sound and display 不.............山姆............ . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from 魔戒持有者 0328 <gen> named 佛羅多 : Play No sound and display 我改變主意了......魔戒是我的了!誰都別想毀掉它! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from 哈比人 0327 <gen> named 山姆 : Play No sound and display 喔!不! . Modify duration: Add 1.00 seconds and Wait
Unit - Move 魔戒持有者 0328 <gen> instantly to (Center of Ending <gen>)
Wait 3.00 seconds
Unit - Move 瘋狂咕嚕 0500 <gen> instantly to (Center of End <gen>)
Cinematic - Send transmission to (All players) from 瘋狂咕嚕 0500 <gen> named 咕嚕 : Play No sound and display 該死的小哈比人!把寶貝還給我! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from 魔戒持有者 0328 <gen> named 佛羅多 : Play No sound and display 啊呀!我被咬了! . Modify duration: Add 1.00 seconds and Wait
Unit - Move 魔戒持有者 0328 <gen> instantly to (Center of End <gen>)
Cinematic - Turn cinematic mode Off for (All players) over 2.00 seconds
Unit - Make 魔戒持有者 0328 <gen> Vulnerable
Unit - Unpause 魔戒持有者 0328 <gen>
Unit - Make 哈比人 0327 <gen> Vulnerable
Unit - Unpause 哈比人 0327 <gen>
Unit - Make 白袍巫師 0316 <gen> Vulnerable
Unit - Make 伊蘭迪爾的後裔 0315 <gen> Vulnerable
Unit - Make 幽暗密林的精靈 0318 <gen> Vulnerable
Unit - Make 矮人 0317 <gen> Vulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Vulnerable
Unit - Make 哈比人 0326 <gen> Vulnerable
Trigger - Turn off Ending <gen>
CantGetOut
Events
Unit - A unit enters CantGetOut2 <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of CantGetOut <gen>)
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00咕嚕:|r死死死死死死死死死吧
PlayMusic
Events
Player - Player 3 (Teal) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play MinasTirith <gen>
PlayMusic 2
Events
Player - Player 3 (Teal) types a chat message containing 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play Hornburg <gen>
PlayMusic 3
Events
Player - Player 3 (Teal) types a chat message containing 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play HelmsDeep <gen>
PlayMusic 4
Events
Player - Player 3 (Teal) types a chat message containing 4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play BlackGateOpens <gen>
Cheat2
Events
Player - Player 2 (Blue) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 2 (Blue) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|r神來拯救你們了!
Trigger - Turn off (This trigger)
Cheat3
Events
Player - Player 3 (Teal) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 3 (Teal) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|r神來拯救你們了!
Trigger - Turn off (This trigger)
Cheat4
Events
Player - Player 4 (Purple) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 4 (Purple) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|r神來拯救你們了!
Trigger - Turn off (This trigger)
Cheat5
Events
Player - Player 5 (Yellow) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 5 (Yellow) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|r神來拯救你們了!
Trigger - Turn off (This trigger)
Cheat6
Events
Player - Player 6 (Orange) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 6 (Orange) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|r神來拯救你們了!
Trigger - Turn off (This trigger)
Cheat7
Events
Player - Player 7 (Green) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 7 (Green) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|r神來拯救你們了!
Trigger - Turn off (This trigger)
Cheat8
Events
Player - Player 8 (Pink) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 8 (Pink) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|r神來拯救你們了!
Trigger - Turn off (This trigger)
Cheat9
Events
Player - Player 9 (Gray) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 9 (Gray) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|r神來拯救你們了!
Trigger - Turn off (This trigger)
Cheat10
Events
Player - Player 10 (Light Blue) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 10 (Light Blue) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|r神來拯救你們了!
Trigger - Turn off (This trigger)
Boromir
Events
Player - Player 3 (Teal) types a chat message containing Boromir (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 攝政王之子 for Player 3 (Teal) at (Position of 白袍巫師 0316 <gen>) facing (Position of 白袍巫師 0316 <gen>)
Trigger - Turn off (This trigger)
Smealgol
Events
Player - Player 7 (Green) types a chat message containing Gollum (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 瘋狂咕嚕 for Player 7 (Green) at (Position of 魔戒持有者 0328 <gen>) facing (Position of 魔戒持有者 0328 <gen>)
Trigger - Turn off (This trigger)
Treebeard
Events
Player - Player 10 (Light Blue) types a chat message containing Treebeard (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 法貢森林的樹人 for Player 10 (Light Blue) at (Position of 哈比人 0326 <gen>) facing (Position of 哈比人 0326 <gen>)
Trigger - Turn off (This trigger)
Arwen
Events
Player - Player 4 (Purple) types a chat message containing Arwen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 瑞文戴爾的精靈 for Player 4 (Purple) at (Position of 伊蘭迪爾的後裔 0315 <gen>) facing (Position of 伊蘭迪爾的後裔 0315 <gen>)
Trigger - Turn off (This trigger)
Bombadil
Events
Player - Player 9 (Gray) types a chat message containing Bombadil (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 神秘人物 for Player 9 (Gray) at (Position of 哈比人 0327 <gen>) facing (Position of 哈比人 0327 <gen>)
Trigger - Turn off (This trigger)
Cheat2 d
Events
Player - Player 2 (Blue) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make 伊歐蒙德之子 0313 <gen> Invulnerable
Cheat3 c
Events
Player - Player 3 (Teal) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make 白袍巫師 0316 <gen> Invulnerable
Cheat4 d
Events
Player - Player 4 (Purple) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make 伊蘭迪爾的後裔 0315 <gen> Invulnerable
Cheat5 c
Events
Player - Player 5 (Yellow) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make 幽暗密林的精靈 0318 <gen> Invulnerable
Cheat6 d
Events
Player - Player 6 (Orange) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make 矮人 0317 <gen> Invulnerable
Cheat7 c
Events
Player - Player 7 (Green) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make 魔戒持有者 0328 <gen> Invulnerable
Cheat8 d
Events
Player - Player 8 (Pink) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make 哈比人 0327 <gen> Invulnerable
Cheat9 c
Events
Player - Player 9 (Gray) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make 哈比人-白塔衛隊 0043 <gen> Invulnerable
Cheat10 c
Events
Player - Player 10 (Light Blue) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make 哈比人 0326 <gen> Invulnerable
GateOfMinasTirith
Events
Unit - A unit enters TheGateOfMinasTirith <gen>
Conditions
(Triggering unit) Equal to 葛龍德 0419 <gen>
Actions
Unit - Pause 葛龍德 0419 <gen>
Wait 3.50 seconds
Animation - Play 葛龍德 0419 <gen> 's Attack animation
Wait 3.50 seconds
Animation - Play 葛龍德 0419 <gen> 's Attack animation
Wait 3.50 seconds
Animation - Play 葛龍德 0419 <gen> 's Attack animation
Wait 3.50 seconds
Animation - Play 葛龍德 0419 <gen> 's Attack animation
Destructible - Destroy 米那斯提力斯主城門 0000 <gen>
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00皮聘|r:城門被攻破了!
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00甘道夫:|r不要害怕!你們是剛鐸的勇士!堅持下去!
Unit - Create 2 . 裝甲食人妖 for Player 12 (Brown) at (Center of TheGateOfMinasTirith <gen>) facing Default building facing degrees
Unit - Create 9 . 強獸人 for Player 12 (Brown) at (Center of TheGateOfMinasTirith <gen>) facing Default building facing degrees
Unit - Create 9 . 半獸人 for Player 12 (Brown) at (Center of TheGateOfMinasTirith <gen>) facing Default building facing degrees
Trigger - Turn off Open_Main_Gate <gen>
Trigger - Turn off Close_Main_Gate <gen>
Trigger - Turn off GandalfPepinCannot <gen>
Open Main Gate
Events
Player - Player 3 (Teal) Selects a unit
Player - Player 9 (Gray) Selects a unit
Conditions
(Triggering unit) Equal to 大門開關 0758 <gen>
Actions
Wait 1.50 game-time seconds
Game - Display to Player Group - Player 3 (Teal) for 5.00 seconds the text: |cffffcc00提示:|r米那斯提力斯的大門開啟了。
Game - Display to Player Group - Player 9 (Gray) for 5.00 seconds the text: |cffffcc00提示:|r米那斯提力斯的大門開啟了。
Destructible - Open 米那斯提力斯主城門 0000 <gen>
Close Main Gate
Events
Player - Player 3 (Teal) Selects a unit
Player - Player 9 (Gray) Selects a unit
Conditions
(Triggering unit) Equal to 大門開關 0757 <gen>
Actions
Wait 1.50 game-time seconds
Game - Display to Player Group - Player 3 (Teal) for 5.00 seconds the text: |cffffcc00提示:|r米那斯提力斯的大門關閉了。
Game - Display to Player Group - Player 9 (Gray) for 5.00 seconds the text: |cffffcc00提示:|r米那斯提力斯的大門關閉了。
Destructible - Close 米那斯提力斯主城門 0000 <gen>
BlackGate
Events
Unit - A unit enters BlackGate <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Triggering unit) Equal to 伊蘭迪爾的後裔 0315 <gen>
(Triggering unit) Equal to 白袍巫師 0316 <gen>
(Triggering unit) Equal to 矮人 0317 <gen>
(Triggering unit) Equal to 哈比人-白塔衛隊 0043 <gen>
(Triggering unit) Equal to 哈比人 0326 <gen>
(Triggering unit) Equal to 幽暗密林的精靈 0318 <gen>
(Triggering unit) Equal to 洛汗王 0314 <gen>
(Triggering unit) Equal to 伊歐蒙德之子 0313 <gen>
(Triggering unit) Equal to 洛汗王女 0319 <gen>
(Triggering unit) Equal to 驃騎王護衛 0418 <gen>
Actions
Unit - Move 伊蘭迪爾的後裔 0315 <gen> instantly to (Center of Challenge <gen>)
Unit - Move 幽暗密林的精靈 0318 <gen> instantly to (Center of Challenge <gen>)
Unit - Move 矮人 0317 <gen> instantly to (Center of Challenge <gen>)
Unit - Move 哈比人-白塔衛隊 0043 <gen> instantly to (Center of Challenge <gen>)
Unit - Move 哈比人 0326 <gen> instantly to (Center of Challenge <gen>)
Unit - Move 白袍巫師 0316 <gen> instantly to (Center of Challenge <gen>)
Unit - Move 洛汗王 0314 <gen> instantly to (Center of Challenge <gen>)
Unit - Move 洛汗王女 0319 <gen> instantly to (Center of Challenge <gen>)
Unit - Move 伊歐蒙德之子 0313 <gen> instantly to (Center of Challenge <gen>)
Unit - Move 驃騎王護衛 0418 <gen> instantly to (Center of Challenge <gen>)
Unit Group - Pick every unit in (Units of type 洛汗騎兵) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type 洛汗驃騎) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type 剛鐸步兵) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type 精銳剛鐸步兵) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type 剛鐸弓箭手) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type 剛鐸遊騎兵) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type 白塔衛隊) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type 剛鐸騎兵) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type 剛鐸步兵隊長) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit - Pause all units
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00甘道夫:|r索倫必須為無故侵犯中土的自由人民付出代價!滾出來,我們將徹底摧毀他的邪惡勢力!
Wait 5.00 seconds
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00索倫的代言人:|r我的主人,黑暗之王索倫要我讓你們看看從那位小朋友身上得到的禮物!哇哈哈哈哈哈哈哈哈哈哈
Wait 5.00 seconds
Game - Display to (All players) for 5.00 seconds the text: |cffffcc0亞拉岡:|r讓我的劍代替我說話吧!為了佛羅多!
Wait 5.00 seconds
Unit - Unpause all units
Sound - Play BlackGateOpens <gen>
Game - Display to (All players) for 20.00 seconds the text: |cffffcc00甘道夫:|r這是我們替佛羅多拖延時間的最後機會......
Destructible - Open 黑門 0515 <gen>
Unit - Create 24 . 精銳強獸人 for Player 12 (Brown) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Create 24 . 強獸人狂戰士 for Player 12 (Brown) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Create 12 . 索倫之聲 for Player 12 (Brown) at (Center of Mordor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Mordor <gen> owned by Player 11 (Dark Green)) and do (Order (Picked unit) to Attack-Move To.(Center of BlackGate <gen>))
Unit Group - Pick every unit in (Units in Mordor <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of BlackGate <gen>))
Destructible - Close Demonic Gate 0528 <gen>
Wait 10.00 seconds
Trigger - Turn on OrcSpawn <gen>
Trigger - Turn on OrcSpawn2 <gen>
Trigger - Turn off CirithUngolCantExit <gen>
Trigger - Turn on CirithUngolExit <gen>
Trigger - Turn off BlackGate <gen>
Attack Osgilath
Events
Time - Elapsed game time is 70.00 seconds
Conditions
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00法拉墨:|r魔多的軍隊正朝這裡來!準備戰鬥!
Unit - Create 12 . 半獸人弓箭手 for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit - Create 12 . 強獸人弓箭手 for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of Osgiliath_Target_Area <gen>))
Wait 60.00 game-time seconds
Unit - Create 12 . 半獸人 for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit - Create 12 . 索倫之聲 for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of Osgiliath_Target_Area <gen>))
Wait 60.00 game-time seconds
Unit - Create 12 . 強獸人 for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit - Create 12 . 強獸人狂戰士 for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of Osgiliath_Target_Area <gen>))
Wait 60.00 game-time seconds
Unit - Create 12 . 伊斯特林人 for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit - Create 12 . 伊斯特林巫醫 for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of Osgiliath_Target_Area <gen>))
Osgiliath Fall
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 軍旗 0037 <gen>
Actions
Unit Group - Pick every unit in (Units in OsgiliathCity <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Right-Click.(Center of MinasTirith <gen>))
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00奧斯吉力亞斯的防衛者:|r我們撐不住了!快退回城裡!
Wait 30.00 seconds
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00魔多的半獸人:|r葛龍德!葛龍德!葛龍德!
Unit - Order 葛龍德 0419 <gen> to Attack . 米那斯提力斯主城門 0000 <gen>
Unit Group - Pick every unit in (Units in OsgiliathCity <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of WhiteCitadel <gen>))
Wait 20.00 seconds
Unit - Create 24 . 半獸人 for Player 11 (Dark Green) at (Center of Orc01 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Orc01 <gen> owned by Player 11 (Dark Green)) and do (Order (Picked unit) to Patrol To.(Center of WhiteCitadel <gen>))
Unit - Create 24 . 強獸人 for Player 11 (Dark Green) at (Center of Orc02 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Orc02 <gen> owned by Player 11 (Dark Green)) and do (Order (Picked unit) to Patrol To.(Center of WhiteCitadel <gen>))
Unit Group - Pick every unit in (Units in Rohan <gen> owned by Player 2 (Blue)) and do (Order (Picked unit) to Patrol To.(Center of PelennorField <gen>))
Wait 180.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of MumakilArea <gen>) over 2.00 seconds)
Unit - Create 8 . 猛瑪 for Player 12 (Brown) at (Center of MumakilArea <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in MumakilArea <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of WitchKing <gen>))
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to (Last created unit), offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . Grunt named 半獸人 at (Center of (Playable map area)) : Play No sound and display 人類的世紀結束了!半獸人的時代來臨了! . Modify duration: Add 2.00 seconds and Wait
Player Group - Pick every player in (All players) and do (Reset camera for (Picked player) to standard game-view over 0 seconds)
Cinematic - Turn cinematic mode Off for (All players)
Wait 30.00 seconds
Unit Group - Pick every unit in (Units in RingWraith <gen> owned by Player 11 (Dark Green)) and do (Order (Picked unit) to Patrol To.(Center of NazgulPatrol <gen>))
Unit - Move 九戒靈之首 0081 <gen> instantly to (Center of WitchKing <gen>) , facing 90.00 degrees
Unit Group - Pick every unit in (Units of type Tent) and do (Kill (Picked unit))
Unit Group - Pick every unit in (Units of type Tent 2) and do (Kill (Picked unit))
Destructible - Open Demonic Gate 0528 <gen>
OrcAttack
Events
Time - Every 15.00 seconds of game time
Conditions
(Life of 攻城梯 0423 <gen>) Greater than 10
(Life of 軍旗 0037 <gen>) Less than 10
Actions
Unit - Create 1 . 伊斯特林人 for Player 12 (Brown) at (Center of Orc01 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of MinasTirithLeft <gen>)
Unit - Create 1 . 哈拉德林矛兵 for Player 12 (Brown) at (Center of Orc02 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of MinasTirithLeft <gen>)
Wait 1000.00 seconds
Trigger - Turn off OrcAttack <gen>
OrcAttack2
Events
Time - Every 5.00 seconds of game time
Conditions
(Life of 攻城梯 0422 <gen>) Greater than 10
(Life of 軍旗 0037 <gen>) Less than 10
Actions
Unit - Create 1 . 強獸人 for Player 11 (Dark Green) at (Center of Orc02 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of WhiteCitadel <gen>)
Unit - Create 1 . 強獸人弓箭手 for Player 11 (Dark Green) at (Center of Orc02 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of WhiteCitadel <gen>)
Wait 1000.00 seconds
Trigger - Turn off OrcAttack2 <gen>
SiegeWeapon
Events
Time - Every 60.00 seconds of game time
Conditions
(Life of 攻城梯 0423 <gen>) Greater than 10
(Life of 軍旗 0037 <gen>) Less than 10
Actions
Unit - Create 1 . 弩砲 for Player 11 (Dark Green) at (Center of Orc01 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of PlaceOfFountain <gen>)
SiegeWeapon2
Events
Time - Every 60.00 seconds of game time
Conditions
(Life of 攻城梯 0423 <gen>) Greater than 10
(Life of 軍旗 0037 <gen>) Less than 10
Actions
Unit - Create 1 . Demolisher for Player 12 (Brown) at (Center of Orc02 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of PlaceOfFountain <gen>)
OrcSpawn
Events
Time - Every 8.00 seconds of game time
Conditions
Or - Any (Conditions) are true
Conditions
(Life of 伊蘭迪爾的後裔 0315 <gen>) Greater than 10
(Life of 幽暗密林的精靈 0318 <gen>) Greater than 10
(Life of 矮人 0317 <gen>) Greater than 10
(Life of 白袍巫師 0316 <gen>) Greater than 10
(Life of 哈比人-白塔衛隊 0043 <gen>) Greater than 10
(Life of 哈比人 0326 <gen>) Greater than 10
(Life of 洛汗王女 0319 <gen>) Greater than 10
Actions
Unit - Create 1 . 裝甲食人妖 for Player 11 (Dark Green) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of BlackGate <gen>)
Unit - Create 1 . 強獸人狂戰士 for Player 11 (Dark Green) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of BlackGate <gen>)
OrcSpawn2
Events
Time - Every 5.00 seconds of game time
Conditions
Or - Any (Conditions) are true
Conditions
(Life of 伊蘭迪爾的後裔 0315 <gen>) Greater than 10
(Life of 幽暗密林的精靈 0318 <gen>) Greater than 10
(Life of 矮人 0317 <gen>) Greater than 10
(Life of 白袍巫師 0316 <gen>) Greater than 10
(Life of 哈比人-白塔衛隊 0043 <gen>) Greater than 10
(Life of 哈比人 0326 <gen>) Greater than 10
(Life of 洛汗王女 0319 <gen>) Greater than 10
Actions
Unit - Create 1 . 精銳強獸人 for Player 12 (Brown) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of BlackGate <gen>)
Unit - Create 1 . 座狼騎士 for Player 12 (Brown) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of BlackGate <gen>)
SecretMordorEntrance
Events
Unit - A unit enters SecretEntrance <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of LairEntrance <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of LairEntrance <gen>) over 0 seconds
CirithUngolEntrance
Events
Unit - A unit enters CirithUngolEntrance <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Move (Triggering unit) instantly to (Center of CirithUngolEntrance2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of CirithUngolEntrance2 <gen>) over 0 seconds
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Player 12 (Brown)) and do (Unpause (Picked unit))
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Neutral Hostile) and do (Unpause (Picked unit))
CirithUngolMessage
Events
Unit - A unit enters CirithUngolEntrance <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
Actions
Unit - Move (Triggering unit) instantly to (Center of CirithUngolEntrance2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of CirithUngolEntrance2 <gen>) over 0 seconds
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Player 12 (Brown)) and do (Unpause (Picked unit))
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Neutral Hostile) and do (Unpause (Picked unit))
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00山姆:|r我來救你了!佛羅多!
Wait 5.00 seconds
Unit - Create 1 . Sentry Ward for Player 8 (Pink) at (Center of Sentry <gen>) facing Default building facing degrees
Animation - Change (Last created unit) 's vertex coloring to ( 100 %, 100 %, 100 %) with 100.00 % transparency
CirithUngol
Events
Unit - A unit enters CirithUngol <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of CirithUngol2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of CirithUngol2 <gen>) over 0 seconds
CirithUngolExit
Events
Unit - A unit enters CirithUngolExit <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of CirithUngolExit2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of CirithUngolExit2 <gen>) over 0 seconds
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00山姆:|r我們進入了魔多......末日火山就在附近.....
CirithUngolCantExit
Events
Unit - A unit enters CirithUngolExit <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00佛羅多:|r索倫的視線範圍還沒有離開他的領土!我們不能就這樣進去!太危險了!
ThePathOfDeadEntrance
Events
Unit - A unit enters PathOfDeadEntrance <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of PathOfDeadEntrance2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of PathOfDeadEntrance2 <gen>) over 0 seconds
ThePathOfDeadEntrance2
Events
Unit - A unit enters PathOfDeadEntrance3 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of PathOfDeadEntrance4 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of PathOfDeadEntrance4 <gen>) over 0 seconds
MountainDoomEntrance
Events
Unit - A unit enters MountainDoomEntrance <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of MountainDoomEntrance2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of MountainDoomEntrance2 <gen>) over 0 seconds
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00佛羅多:|r這裏就是終點了.....末日火山的大廳......
Sound - Play Dark Victory .
AragornCannot
Events
Unit - A unit enters AragornCannot <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of Camp <gen>)
Game - Display to Player Group - Player 4 (Purple) for 5.00 seconds the text: |cffffcc00亞拉岡:|r我們現在必須前往亡靈之山以尋求協助。
Game - Display to Player Group - Player 5 (Yellow) for 5.00 seconds the text: |cffffcc00亞拉岡:|r我們現在必須前往亡靈之山以尋求協助。
Game - Display to Player Group - Player 6 (Orange) for 5.00 seconds the text: |cffffcc00亞拉岡:|r我們現在必須前往亡靈之山以尋求協助。
FrodoCannot
Events
Unit - A unit enters Osgiliath <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of FrodoCannot <gen>)
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00山姆:|r快回來!佛羅多!他們會發現我們的!
GandalfPepinCannot
Events
Unit - A unit enters TheGateOfMinasTirith <gen>
Conditions
((Triggering unit) Equal to 白袍巫師 0316 <gen>) or ((Triggering unit) Equal to 哈比人-白塔衛隊 0043 <gen>)
Actions
Unit - Move (Triggering unit) instantly to (Center of MinasTirith <gen>)
Game - Display to Player Group - Player 3 (Teal) for 5.00 seconds the text: |cffffcc00皮聘:|r我們必須防守這座大門!
Game - Display to Player Group - Player 9 (Gray) for 5.00 seconds the text: |cffffcc00皮聘:|r我們必須防守這座大門!
WhiteCitadel
Events
Unit - A unit enters WhiteCitadel <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Unit - Move (Triggering unit) instantly to (Center of EnterWhiteCitadel <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of EnterWhiteCitadel <gen>) over 0 seconds
WhiteCitadelExit
Events
Unit - A unit enters WhiteCitadelExit <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Unit - Move (Triggering unit) instantly to (Center of PlaceOfFountain <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of WhiteCitadel <gen>) over 0 seconds
CantGetInMordor
Events
Unit - A unit enters Mordor_Entrance <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
(Owner of (Triggering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Move (Triggering unit) instantly to (Center of Mordor <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Mordor <gen>) over 0 seconds
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00Sauron:|rHahahaha....You may not pass.
Message
Events
Unit - A unit enters EnterPath <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00勒茍拉斯:|r上面寫著:道路被封閉了....它由亡者建造.....由亡者看守.....由亡者阻擋.....
Trigger - Turn off Message <gen>
Mission
Events
Unit - A unit enters KingOfTheDead <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Make 白袍巫師 0316 <gen> Invulnerable
Unit - Make 魔戒持有者 0328 <gen> Invulnerable
Unit - Make 哈比人 0327 <gen> Invulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Invulnerable
Unit - Make 哈比人 0326 <gen> Invulnerable
Unit - Move 伊蘭迪爾的後裔 0315 <gen> instantly to (Center of Meet <gen>)
Unit - Move 幽暗密林的精靈 0318 <gen> instantly to (Center of Meet <gen>)
Unit - Move 矮人 0317 <gen> instantly to (Center of Meet <gen>)
Unit - Pause 伊蘭迪爾的後裔 0315 <gen>
Unit - Pause 幽暗密林的精靈 0318 <gen>
Unit - Pause 矮人 0317 <gen>
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Wait 1.00 seconds
Sound - Play Tension <gen>
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of KingOfTheDead <gen>) over 0.00 seconds)
Cinematic - Send transmission to (All players) from a Neutral Hostile . 亡靈之王 named 亡靈王 at (Center of KingOfTheDead <gen>) : Play No sound and display 誰闖入了我的領土........? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 4 (Purple) . 伊蘭迪爾的後裔 named 亞拉岡 at (Center of Meet <gen>) : Play No sound and display 一個會讓你實現諾言的人! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Neutral Hostile . 亡靈之王 named 亡靈王 at (Center of KingOfTheDead <gen>) : Play No sound and display 只有剛鐸的國王可以命令我.......! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Neutral Hostile . 亡靈之王 named 亡靈王 at (Center of KingOfTheDead <gen>) : Play No sound and display 亡者不允許活物通過!你們出不去了! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 4 (Purple) . 伊蘭迪爾的後裔 named 亞拉岡 at (Center of Meet <gen>) : Play No sound and display 你會允許我的! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players) over 1.00 seconds
Wait 1.00 seconds
Unit - Unpause 亡靈之王 0097 <gen>
Unit - Unpause Lightning Revenant 0790 <gen>
Unit - Unpause Lightning Revenant 0791 <gen>
Unit - Unpause Lightning Revenant 0792 <gen>
Unit - Unpause Lightning Revenant 0789 <gen>
Unit - Unpause 伊蘭迪爾的後裔 0315 <gen>
Unit - Unpause 幽暗密林的精靈 0318 <gen>
Unit - Unpause 矮人 0317 <gen>
Unit - Make 白袍巫師 0316 <gen> Vulnerable
Unit - Make 魔戒持有者 0328 <gen> Vulnerable
Unit - Make 哈比人 0327 <gen> Vulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Vulnerable
Unit - Make 哈比人 0326 <gen> Vulnerable
Wait 2 seconds
Trigger - Turn off Mission <gen>
MissionCompelete
Events
Unit - 亡靈之王 0097 <gen> 's life becomes Less than 400.00
Conditions
Actions
Unit - Make 白袍巫師 0316 <gen> Invulnerable
Unit - Make 魔戒持有者 0328 <gen> Invulnerable
Unit - Make 哈比人 0327 <gen> Invulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Invulnerable
Unit - Make 哈比人 0326 <gen> Invulnerable
Unit - Set life of 亡靈之王 0097 <gen> to 100 %
Unit Group - Pick every unit in (Units in KingOfTheDead <gen> owned by Neutral Hostile) and do (Unpause (Picked unit))
Unit Group - Pick every unit in (Units in KingOfTheDead <gen> owned by Neutral Hostile) and do (Change ownership of (Picked unit) to Player 4 (Purple) and Change color)
Cinematic - Turn cinematic mode On for (All players)
Sound - Play HumanVictory <gen>
Animation - Play 伊蘭迪爾的後裔 0315 <gen> 's Stand Channel animation
Cinematic - Send transmission to (All players) from a Neutral Hostile . 亡靈之王 named 亡靈王 at (Center of KingOfTheDead <gen>) : Play No sound and display 這怎麼可能.......!它早已被摧毀! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 4 (Purple) . 伊蘭迪爾的後裔 named 亞拉岡 at (Center of KingOfTheDead <gen>) : Play No sound and display 聖劍經過重鑄。 . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 4 (Purple) . 伊蘭迪爾的後裔 named 亞拉岡 at (Center of KingOfTheDead <gen>) : Play No sound and display 我是埃西鐸的後裔!兌現你的諾言,為我戰鬥並重拾你的榮耀,你怎麼說! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Destructible - Make Elven Gate 0936 <gen> Vulnerable
Unit - Make 白袍巫師 0316 <gen> Vulnerable
Unit - Make 魔戒持有者 0328 <gen> Vulnerable
Unit - Make 哈比人 0327 <gen> Vulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Vulnerable
Unit - Make 哈比人 0326 <gen> Vulnerable
Wait 2 seconds
Trigger - Turn off MissionCompelete <gen>
Corsair
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 昂巴的海盜船長 0455 <gen>
Actions
Unit - Change ownership of 昂巴海盜船 0101 <gen> to Player 4 (Purple) and Change color
CorsairLanding
Events
Unit - A unit enters LandingArea <gen>
Conditions
(Triggering unit) Equal to 昂巴海盜船 0101 <gen>
Actions
Unit - Make 白袍巫師 0316 <gen> Invulnerable
Unit - Make 魔戒持有者 0328 <gen> Invulnerable
Unit - Make 哈比人 0327 <gen> Invulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Invulnerable
Unit - Make 哈比人 0326 <gen> Invulnerable
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Landing <gen>) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Sound - Play PursuitTheme <gen>
Cinematic - Send transmission to (All players) from 半獸人隊長 0813 <gen> named Orc Captain : Play No sound and display 哈哈!海盜們抵達了!加入我們並享受殺戮的樂趣吧! . Modify duration: Add 2.00 seconds and Wait
Unit - Order 昂巴海盜船 0101 <gen> to Unload All At . (Center of LandingArea <gen>)
Cinematic - Send transmission to (All players) from 半獸人隊長 0813 <gen> named Orc Captain : Play No sound and display 那那那那那那那那那那那那那那是什麼? . Modify duration: Add 1.00 seconds and Wait
Unit - Move 伊蘭迪爾的後裔 0315 <gen> instantly to (Center of Landing <gen>)
Unit - Move 矮人 0317 <gen> instantly to (Center of Landing <gen>)
Unit - Move 幽暗密林的精靈 0318 <gen> instantly to (Center of Landing <gen>)
Cinematic - Turn cinematic mode Off for (All players) over 1.00 seconds
Unit - Move 亡靈之王 0097 <gen> instantly to (Center of LandingArea <gen>)
Unit - Create 24 亡靈 for Player 4 (Purple) at (Center of LandingArea <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type 亡靈) and do (Move (Picked unit) instantly to (Center of LandingArea <gen>))
Unit Group - Pick every unit in (Units in LandingArea <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of PlaceOfFountain <gen>))
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00金靂:|r最強的矮人來了!他會贏得競賽並打的所有半獸人滿地找牙!
Unit - Make 白袍巫師 0316 <gen> Vulnerable
Unit - Make 魔戒持有者 0328 <gen> Vulnerable
Unit - Make 哈比人 0327 <gen> Vulnerable
Unit - Make 哈比人-白塔衛隊 0043 <gen> Vulnerable
Unit - Make 哈比人 0326 <gen> Vulnerable
Unit - Order 昂巴海盜船 0101 <gen> to Stop .
Wait 3.00 seconds
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00亞拉岡:|r前進!拯救米那斯提力斯!
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00提示:|r當亞拉岡抵達米那斯提力斯的最上層時他將能取得城中所有部隊的控制權並得到剛鐸國王的地位。
Trigger - Turn off CorsairLanding <gen>
RemoveGhost
Events
Unit - A unit enters FrodoCannot <gen>
Conditions
((Unit-type of (Triggering unit)) Equal to 亡靈之王) or ((Unit-type of (Triggering unit)) Equal to 亡靈)
Actions
Unit - Remove (Triggering unit) from the game
Unit - Remove 亡靈之王 0097 <gen> from the game
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type 亡靈) and do (Remove (Picked unit) from the game)
RemoveGhost Message
Events
Unit - A unit enters FrodoCannot <gen>
Conditions
((Unit-type of (Triggering unit)) Equal to 亡靈之王) or ((Unit-type of (Triggering unit)) Equal to 亡靈)
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00亞拉岡:|r你們實現了對埃西鐸的諾言。得到永恆的安息吧。
Trigger - Turn off RemoveGhost_Message <gen>
ReturnOfTheKing
Events
Unit - A unit enters OsgiliathCity <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Sound - Play ArrangedTeamInvitation <gen>
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00亞拉岡:|r現在我們必須主動攻擊魔多以轉移索倫的注意力,這樣佛羅多才有機會安全地潛入他的領土。
Trigger - Turn off ReturnOfTheKing <gen>
Theoden
Events
Unit - A unit enters Theoden <gen>
Conditions
(Triggering unit) Equal to 洛汗王 0314 <gen>
Actions
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . 洛汗王 named 希優頓 at (Center of RidersOfRohanCome <gen>) : Play No sound and display 全軍集結!前往剛鐸! . Modify duration: Add 0.00 seconds and Wait
Unit Group - Pick every unit in (Units in Rohan <gen> owned by Player 2 (Blue)) and do (Order (Picked unit) to Attack-Move To.(Center of PelennorField <gen>))
Cinematic - Turn cinematic mode Off for (All players) over 1.00 seconds
Trigger - Turn off Theoden <gen>
RidersOfRohan
Events
Unit - A unit enters RidersOfRohanCome <gen>
Conditions
(Triggering unit) Equal to 洛汗王 0314 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00甘道夫:|r洛汗的援軍抵達了!
Wait 2.00 seconds
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Sound - Play ClanInvitation <gen>
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to 洛汗王 0314 <gen>, offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . 洛汗王 named 希優頓 at (Center of RidersOfRohanCome <gen>) : Play No sound and display 奮勇作戰吧!洛汗國的勇士們!後世的人們將會傳頌我們今天的所作所為! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players) over 1.00 seconds
Player Group - Pick every player in (All players) and do (Reset camera for (Picked player) to standard game-view over 0 seconds)
Unit - Create 24 . 洛汗騎兵 for Player 2 (Blue) at (Center of RidersOfRohanCome <gen>) facing Default building facing degrees
Unit - Create 24 . 洛汗驃騎 for Player 2 (Blue) at (Center of RidersOfRohanCome <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in RidersOfRohanCome <gen> owned by Player 2 (Blue)) and do (Order (Picked unit) to Attack-Move To.(Center of PelennorField <gen>))
Trigger - Turn on RidersSpawn <gen>
Wait 2 seconds
Trigger - Turn off RidersOfRohan <gen>
RidersSpawn
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
Unit - Create 1 . 洛汗騎兵 for Player 2 (Blue) at (Center of RidersOfRohanCome <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of PelennorField <gen>)
Wait 300.00 seconds
Trigger - Turn off RidersSpawn <gen>
Share2
Events
Player - Player 2 (Blue) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 2 (Blue) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: ((|cffffcc00 + (Name of (Triggering player))) + |cffffcc00離開了我們的世界,索倫的力量變得更強了。)
Share3
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 3 (Teal) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: ((|cffffcc00 + (Name of (Triggering player))) + |cffffcc00離開了我們的世界,索倫的力量變得更強了。)
Share4
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 4 (Purple) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: ((|cffffcc00 + (Name of (Triggering player))) + |cffffcc00離開了我們的世界,索倫的力量變得更強了。)
Share5
Events
Player - Player 5 (Yellow) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 5 (Yellow) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: ((|cffffcc00 + (Name of (Triggering player))) + |cffffcc00離開了我們的世界,索倫的力量變得更強了。)
Share6
Events
Player - Player 6 (Orange) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 6 (Orange) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: ((|cffffcc00 + (Name of (Triggering player))) + |cffffcc00離開了我們的世界,索倫的力量變得更強了。)
Share7
Events
Player - Player 7 (Green) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 7 (Green) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: ((|cffffcc00 + (Name of (Triggering player))) + |cffffcc00離開了我們的世界,索倫的力量變得更強了。)
Share8
Events
Player - Player 8 (Pink) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 8 (Pink) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: ((|cffffcc00 + (Name of (Triggering player))) + |cffffcc00離開了我們的世界,索倫的力量變得更強了。)
Share9
Events
Player - Player 9 (Gray) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 9 (Gray) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: ((|cffffcc00 + (Name of (Triggering player))) + |cffffcc00離開了我們的世界,索倫的力量變得更強了。)
Share10
Events
Player - Player 10 (Light Blue) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 10 (Light Blue) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: ((|cffffcc00 + (Name of (Triggering player))) + |cffffcc00離開了我們的世界,索倫的力量變得更強了。)
Aragorn
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 伊蘭迪爾的後裔 0315 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00亞拉岡:|r啊!我掛啦!
Gandalf
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 白袍巫師 0316 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00甘道夫:|r啊!我死了!
Legolas
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 幽暗密林的精靈 0318 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00勒茍拉斯:|r啊!我被幹掉了!
Gimli
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 矮人 0317 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00金靂:|r該死!我躺啦!
Frodo
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 魔戒持有者 0328 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00佛羅多:|r啊!我被殺了!
Merry
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 哈比人 0326 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00梅里:|r啊!我先走一步啦!
Pepin
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 哈比人-白塔衛隊 0043 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00皮聘:|r啊!我躺了
Sam
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 哈比人 0327 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00山姆:|r啊!我被幹掉了!
Destructible - Make Dungeon Gate 1107 <gen> Vulnerable
Unit - Make 魔戒持有者 0328 <gen> Vulnerable
Unit - Unpause 魔戒持有者 0328 <gen>
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Player 12 (Brown)) and do (Unpause (Picked unit))
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Neutral Hostile) and do (Unpause (Picked unit))
Faramir
Events
Unit - 攝政王之子 0323 <gen> 's life becomes Less than 500.00
Conditions
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00迪奈瑟:|r我的兒子死了.....!宰相家族的香火斷絕了!
Unit - Move 攝政王之子 0323 <gen> instantly to (Center of Faramir <gen>)
Animation - Play 攝政王之子 0323 <gen> 's death animation
Unit - Remove All buffs considered Magic and physical from 攝政王之子 0323 <gen> ( Exclude expiration timers, Exclude auras)
Unit - Pause 攝政王之子 0323 <gen>
Unit - Make 攝政王之子 0323 <gen> Invulnerable
Trigger - Turn off Faramir <gen>
WitchKing
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to 九戒靈之首 0081 <gen>
Actions
Sound - Play NewTournament <gen>
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00安格馬的巫王:|r不!不可能!沒人能殺死我!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.