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Безымянный триггер 012 Копировать 3 Ко Копировать 2
Безымянный триггер 012 Копировать 3 Ко Копировать 3
Безымянный триггер 012 Копировать 3 Ко Копировать 4
Безымянный триггер 012 Копировать 3 Ко Копировать 5
Безымянный триггер 012 Копировать 3 Ко Копировать 6
Безымянный триггер 012 Копировать 3 Коп Копировать
Ubistvo geroev
Безымянный триггер 012 Копировать 3 Ко Копировать 7
фонтан
рес герычЭ)
Безымянный триггер 003
ali
Безымянный триггер 003 Копировать
Шмот
Item
Item Копировать 8
Item Копировать 7
Item Копировать 5
Item Копировать 6
Item Копировать 6 Копировать
Item Копировать 4
Item Копировать 3
Item Копировать 2
Item Копировать
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Безымянный триггер 007 Копировать 2 Коп Копировать
Старт
Безымянный триггер 001
Безымянный триггер 001 Копировать
Крипцы
Безымянный триггер 002 Копировать 4 Копировать
Безымянный триггер 002 Копировать 3 Коп Копировать
Безымянный триггер 002 Копировать 2 Ко Копировать 2
Безымянный триггер 002 Копировать 2 Ко Копировать 3
mid
Безымянный триггер 002 Копировать 4
Безымянный триггер 002 Копировать 3 Копировать
Безымянный триггер 002 Копировать 2 Копировать 2
Безымянный триггер 002 Копировать 2 Коп Копировать
Безымянный триггер 002 Копировать Коп Копировать 5
Безымянный триггер 002 Копировать Коп Копировать 6
Безымянный триггер 002 Копировать Коп Копировать 8
Безымянный триггер 002 Копировать Коп Копировать 9
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Безымянный триггер 002
Безымянный триггер 002 Копировать 3
Безымянный триггер 002 Копировать 2
Безымянный триггер 002 Копировать 2 Копировать
Безымянный триггер 002 Копировать
Безымянный триггер 002 Копировать Копировать 3
Безымянный триггер 002 Копировать Копировать 2
Безымянный триггер 002 Копировать Коп Копировать 4
Безымянный триггер 002 Копировать Копировать
Безымянный триггер 002 Копировать Коп Копировать 3
Безымянный триггер 002 Копировать Копи Копировать
Безымянный триггер 002 Копировать Коп Копировать 2
deragabl
OSADA
OSADA-1
БОсс
Безымянный триггер 007
Безымянный триггер 007 Копировать 2
Безымянный триггер 007 Копировать
Тестим
Скилы
Безымянный триггер 008
НЕНАПОДЕНИЕ
act o nenapodenii
act o nenapodenii Копировать
---------------------------
Безымянный триггер 009
Безымянный триггер 009 Копировать
Безымянный триггер 009 Копировать 2
Безымянный триггер 009 Копировать 3
Безымянный триггер 009 Копировать 4
Безымянный триггер 009 Копировать 5
Безымянный триггер 009 Копировать 6
Безымянный триггер 009 Копировать 6 Копировать
Безымянный триггер 009 Копировать 6 Копировать 2
Безымянный триггер 009 Копировать 6 Копировать 3
Name
Type
is_array
initial_value
ff
playercolor
No
Color06
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across _______________052 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across _______________052 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across _______________052 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility across _______________052 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility across _______________052 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility across _______________031 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across _______________031 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across _______________031 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across _______________031 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across _______________031 <gen>
Unit - Make Осадный танк 0166 <gen> Invulnerable
Unit - Make Shredder 0026 <gen> Invulnerable
Unit - Make Meat Wagon 0165 <gen> Invulnerable
Unit - Create 1 . Zeppelin for Neutral Extra at (Center of _______________032 <gen>) facing Default building facing degrees
Camera - . Apply . gg_cam_Camera_004 for Player 4 (Purple) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 10 (Light Blue) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 9 (Gray) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 11 (Dark Green) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 3 (Teal) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 8 (Pink) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 5 (Yellow) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 6 (Orange) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 12 (Brown) over 1.00 seconds
Unit - Order Peasant 0035 <gen> to Harvest . Northrend Tree Wall 1381 <gen>
Unit - Order Peasant 0042 <gen> to Right-Click . Золотая шахта 0041 <gen>
Unit - Order Peasant 0044 <gen> to Right-Click . Золотая шахта 0041 <gen>
Unit - Order Peasant 0043 <gen> to Right-Click . Золотая шахта 0041 <gen>
Unit - Order Peasant 0036 <gen> to Harvest . Northrend Tree Wall 1379 <gen>
Unit - Order Peasant 0037 <gen> to Harvest . Northrend Tree Wall 1378 <gen>
Player - Turn Gives bounty On for Player 1 (Red)
Player - Turn Gives bounty On for Player 2 (Blue)
Player - Turn Gives bounty On for Player 3 (Teal)
Player - Turn Gives bounty On for Player 4 (Purple)
Player - Turn Gives bounty On for Player 5 (Yellow)
Player - Turn Gives bounty On for Player 6 (Orange)
Player - Turn Gives bounty On for Player 7 (Green)
Player - Turn Gives bounty On for Player 8 (Pink)
Player - Turn Gives bounty On for Player 9 (Gray)
Player - Turn Gives bounty On for Player 10 (Light Blue)
Player - Turn Gives bounty On for Player 11 (Dark Green)
Player - Turn Gives bounty On for Player 12 (Brown)
Melee Game - Use melee time of day (for all players)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility from (Center of _______________024 <gen>) to a radius of 800.00 .
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility from (Center of _______________024 <gen>) to a radius of 800.00 .
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility from (Center of _______________024 <gen>) to a radius of 800.00 .
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility from (Center of _______________024 <gen>) to a radius of 800.00 .
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility from (Center of _______________024 <gen>) to a radius of 800.00 .
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility from (Center of _______________024 <gen>) to a radius of 800.00 .
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility from (Center of _______________024 <gen>) to a radius of 800.00 .
Visibility - Create an initially Enabled visibility modifier for Player 10 (Light Blue) emitting Visibility from (Center of _______________024 <gen>) to a radius of 800.00 .
Visibility - Create an initially Enabled visibility modifier for Player 11 (Dark Green) emitting Visibility from (Center of _______________024 <gen>) to a radius of 800.00 .
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility from (Center of _______________024 <gen>) to a radius of 800.00 .
Quest - Create a Required quest titled Тактика with the description В етой карте нужно разгромить город противников , но ето зделать очень сложно т.к. его обороняют башни , для того чтобы разрушить башни нужно захватить мастерскую осадных орудий (верхний правый угол карты) , после захвата вашему клану будут поставляться осадные машины которые более эффективно разрушают башни |n Также вы можете захватить Моналит , он понижает броню всех противников (изначально всем) после его захвата он перестанет понижать броню вашему клану , но клану противника ето не грозит |n Захватив монетный двор что в середине карты вы будете получать по 1 золотой монете раз в 5сек. (игровых) , using icon path ReplaceableTextures\CommandButtons\BTNSpy.blp
Quest - Create a Optional quest titled Связь with the description Все баги , дисбаланс , предложения отправляйте на ето мыло [email protected] , using icon path ReplaceableTextures\CommandButtons\BTNMechanicalCritter.blp
Безымянный триггер 004
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Animation - Play Acolyte 0104 <gen> 's stand work gold animation
Animation - Play Shredder 0026 <gen> 's attack animation
Animation - Play Acolyte 0103 <gen> 's stand work gold animation
Animation - Play Acolyte 0106 <gen> 's stand work gold animation
Animation - Play Acolyte 0105 <gen> 's stand work gold animation
Animation - Play Acolyte 0114 <gen> 's stand work gold animation
Animation - Play Acolyte 0113 <gen> 's stand work gold animation
Animation - Play Acolyte 0112 <gen> 's stand work gold animation
Animation - Play Acolyte 0111 <gen> 's stand work gold animation
Animation - Play Acolyte 0110 <gen> 's stand work gold animation
Animation - Play Acolyte 0098 <gen> 's stand work gold animation
Animation - Play Acolyte 0109 <gen> 's stand work gold animation
Animation - Play Acolyte 0108 <gen> 's stand work gold animation
Animation - Play Acolyte 0101 <gen> 's stand work gold animation
Animation - Play Acolyte 0102 <gen> 's stand work gold animation
Animation - Play Acolyte 0100 <gen> 's stand work gold animation
Animation - Play Acolyte 0107 <gen> 's stand work gold animation
Animation - Play Rifleman 0040 <gen> 's Attack animation
Безымянный триггер 004 Копировать
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Player - Add 1 to Player 1 (Red) . Current lumber
Player - Add 1 to Player 2 (Blue) . Current lumber
Player - Add 1 to Player 8 (Pink) . Current lumber
Player - Add 1 to Player 3 (Teal) . Current lumber
Player - Add 1 to Player 4 (Purple) . Current lumber
Player - Add 1 to Player 5 (Yellow) . Current lumber
Player - Add 1 to Player 6 (Orange) . Current lumber
Player - Add 1 to Player 7 (Green) . Current lumber
Player - Add 1 to Player 9 (Gray) . Current lumber
Player - Add 1 to Player 10 (Light Blue) . Current lumber
Player - Add 1 to Player 11 (Dark Green) . Current lumber
Player - Add 1 to Player 12 (Brown) . Current lumber
Events
Unit - A unit enters _______________023 <gen>
Conditions
(Name of (Triggering unit)) Equal to Предводитель культа
Actions
Unit - Order (Triggering unit) to Move To . (Center of _______________024 <gen>)
Events
Unit - A unit enters _______________023 <gen>
Conditions
(Name of (Triggering unit)) Equal to Древнее древо
Actions
Unit - Order (Triggering unit) to Move To . (Center of _______________026 <gen>)
Events
Unit - A unit enters _______________025 <gen>
Conditions
(Name of (Triggering unit)) Equal to Древнее древо
Actions
Unit - Order (Triggering unit) to Move To . (Center of _______________026 <gen>)
Events
Unit - A unit enters _______________022 <gen>
Conditions
(Name of (Triggering unit)) Equal to Древнее древо
Actions
Unit - Order (Triggering unit) to Move To . (Center of _______________026 <gen>)
Безымянный триггер 005
Events
Unit - Castle 0137 <gen> Dies
Conditions
Actions
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Defeat Player 2 (Blue) with the message: |c00FF0000ОРДА ПОБЕДИЛА|r
Game - Defeat Player 8 (Pink) with the message: |c00FF0000ОРДА ПОБЕДИЛА|r
Game - Defeat Player 3 (Teal) with the message: |c00FF0000ОРДА ПОБЕДИЛА|r
Game - Defeat Player 5 (Yellow) with the message: |c00FF0000ОРДА ПОБЕДИЛА|r
Game - Defeat Player 6 (Orange) with the message: |c00FF0000ОРДА ПОБЕДИЛА|r
Game - Defeat Player 12 (Brown) with the message: |c00FF0000ОРДА ПОБЕДИЛА|r
Безымянный триггер 005 Копировать
Events
Unit - Некрополь 0138 <gen> Dies
Conditions
Actions
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Defeat Player 4 (Purple) with the message: |c00000CFFАЛЬЯНС ПОБЕДИЛ|r
Game - Defeat Player 1 (Red) with the message: |c00000CFFАЛЬЯНС ПОБЕДИЛ|r
Game - Defeat Player 7 (Green) with the message: |c00000CFFАЛЬЯНС ПОБЕДИЛ|r
Game - Defeat Player 9 (Gray) with the message: |c00000CFFАЛЬЯНС ПОБЕДИЛ|r
Game - Defeat Player 10 (Light Blue) with the message: |c00000CFFАЛЬЯНС ПОБЕДИЛ|r
Game - Defeat Player 11 (Dark Green) with the message: |c00000CFFАЛЬЯНС ПОБЕДИЛ|r
Gold
Events
Time - Every 5.00 seconds of game time
Conditions
(Owner of Монетный двор 0062 <gen>) Equal to Player 2 (Blue)
Actions
Player - Add 1 to Player 5 (Yellow) . Current gold
Player - Add 1 to Player 6 (Orange) . Current gold
Player - Add 1 to Player 12 (Brown) . Current gold
Player - Add 1 to Player 3 (Teal) . Current gold
Player - Add 1 to Player 8 (Pink) . Current gold
Gold Копировать
Events
Time - Every 5.00 seconds of game time
Conditions
(Owner of Монетный двор 0062 <gen>) Equal to Player 7 (Green)
Actions
Player - Add 1 to Player 4 (Purple) . Current gold
Player - Add 1 to Player 9 (Gray) . Current gold
Player - Add 1 to Player 11 (Dark Green) . Current gold
Player - Add 1 to Player 1 (Red) . Current gold
Player - Add 1 to Player 10 (Light Blue) . Current gold
resursi Копировать
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 3 (Teal)
(Owner of Монетный двор 0062 <gen>) Equal to Neutral Hostile
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
Unit - Change ownership of Монетный двор 0062 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
resursi Копировать Копировать 5
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 8 (Pink)
(Owner of Монетный двор 0062 <gen>) Equal to Neutral Hostile
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
Unit - Change ownership of Монетный двор 0062 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
resursi Копировать Копировать 4
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 4 (Purple)
(Owner of Монетный двор 0062 <gen>) Equal to Neutral Hostile
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 7 (Green) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
resursi Копировать Копировать 4 Копировать 4
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 1 (Red)
(Owner of Монетный двор 0062 <gen>) Equal to Neutral Hostile
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 7 (Green) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
resursi Копировать Копировать 4 Копировать
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 11 (Dark Green)
(Owner of Монетный двор 0062 <gen>) Equal to Neutral Hostile
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 7 (Green) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
resursi Копировать Копировать 4 Копировать 2
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 10 (Light Blue)
(Owner of Монетный двор 0062 <gen>) Equal to Neutral Hostile
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 7 (Green) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
resursi Копировать Копировать 4 Копировать 3
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 9 (Gray)
(Owner of Монетный двор 0062 <gen>) Equal to Neutral Hostile
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 7 (Green) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
resursi Копировать Копировать
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 6 (Orange)
(Owner of Монетный двор 0062 <gen>) Equal to Neutral Hostile
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
resursi Копировать Копировать 2
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 5 (Yellow)
(Owner of Монетный двор 0062 <gen>) Equal to Neutral Hostile
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
resursi Копировать Копировать 3
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 12 (Brown)
(Owner of Монетный двор 0062 <gen>) Equal to Neutral Hostile
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
Gold Копировать 2
Events
Time - Every 160.00 seconds of game time
Conditions
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 2 (Blue)
Actions
Unit - Create 1 . Осадный танк for Player 2 (Blue) at (Center of aliki_NFS <gen>) facing Default building facing degrees
Unit - Create 1 . Осадный танк for Player 2 (Blue) at (Center of Aliki_MID <gen>) facing Default building facing degrees
Unit - Create 1 . Осадный танк for Player 2 (Blue) at (Center of top_aliki <gen>) facing Default building facing degrees
Gold Копировать 2 Копировать
Events
Time - Every 160.00 seconds of game time
Conditions
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 7 (Green)
Actions
Unit - Create 1 . Meat Wagon for Player 7 (Green) at (Center of undead_NFS <gen>) facing Default building facing degrees
Unit - Create 1 . Meat Wagon for Player 7 (Green) at (Center of undead_MID <gen>) facing Default building facing degrees
Unit - Create 1 . Meat Wagon for Player 7 (Green) at (Center of top <gen>) facing Default building facing degrees
Nono
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 3 (Teal)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Nono Копировать 7
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 8 (Pink)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Nono Копировать 6
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 2 (Blue)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Nono Копировать 6 Копировать
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 2 (Blue)
(Owner of Моналит 0149 <gen>) Equal to Player 7 (Green)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Nono Копировать 6 Копировать Копировать
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 8 (Pink)
(Owner of Моналит 0149 <gen>) Equal to Player 7 (Green)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Nono Копировать 6 Копировать 2
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 7 (Green)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Nono Копировать 6 Копировать 2 Копировать 2
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 1 (Red)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Nono Копировать 6 Копировать 2 Копировать
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 7 (Green)
(Owner of Моналит 0149 <gen>) Equal to Player 2 (Blue)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
(Owner of (Attacking unit)) Equal to Player 1 (Red)
(Owner of Моналит 0149 <gen>) Equal to Player 2 (Blue)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Nono Копировать
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 5 (Yellow)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Nono Копировать 2
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 6 (Orange)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 3
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 12 (Brown)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 4
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 4 (Purple)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 4 Копировать
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 9 (Gray)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 4 Копировать 2
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 10 (Light Blue)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 4 Копировать 3
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 11 (Dark Green)
(Owner of Моналит 0149 <gen>) Equal to Neutral Hostile
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 4 Копировать 4
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 4 (Purple)
(Owner of Моналит 0149 <gen>) Equal to Player 2 (Blue)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 4 Копировать 4 Копировать
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 9 (Gray)
(Owner of Моналит 0149 <gen>) Equal to Player 2 (Blue)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 4 Копировать 4 Копировать 2
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 10 (Light Blue)
(Owner of Моналит 0149 <gen>) Equal to Player 2 (Blue)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 4 Копировать 4 Копировать 3
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 11 (Dark Green)
(Owner of Моналит 0149 <gen>) Equal to Player 2 (Blue)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 7 (Green) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 4 Копировать 4 Копировать 4
Events
Unit - Моналит 0149 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 3 (Teal)
(Owner of Моналит 0149 <gen>) Equal to Player 7 (Green)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
(Owner of (Attacking unit)) Equal to Player 5 (Yellow)
(Owner of Моналит 0149 <gen>) Equal to Player 7 (Green)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
(Owner of (Attacking unit)) Equal to Player 6 (Orange)
(Owner of Моналит 0149 <gen>) Equal to Player 7 (Green)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
(Owner of (Attacking unit)) Equal to Player 12 (Brown)
(Owner of Моналит 0149 <gen>) Equal to Player 7 (Green)
(Life of Моналит 0149 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Моналит 0149 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Моналит 0149 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Моналит + (String( его противники получают -2ед. брони) as Lower case.))))
Nono Копировать 5 Копировать 4
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 3 (Teal)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Neutral Hostile
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Nono Копировать 5 Копировать 4 Копировать 5
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 8 (Pink)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Neutral Hostile
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Nono Копировать 5 Копировать 4 Копировать
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 5 (Yellow)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Neutral Hostile
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Nono Копировать 5 Копировать 4 Копировать 2
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 6 (Orange)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Neutral Hostile
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Nono Копировать 5 Копировать 4 Копировать 3
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 12 (Brown)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Neutral Hostile
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 9 (Gray)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Neutral Hostile
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 7 (Green) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Nono Копировать 5 Копировать 4 Копировать 4
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 4 (Purple)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Neutral Hostile
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 7 (Green) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 11 (Dark Green)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Neutral Hostile
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 7 (Green) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 1 (Red)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Neutral Hostile
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 7 (Green) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 10 (Light Blue)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Neutral Hostile
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 7 (Green) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 10 (Light Blue)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 2 (Blue)
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 7 (Green) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 1 (Red)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 2 (Blue)
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 7 (Green) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 4 (Purple)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 2 (Blue)
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 7 (Green) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 11 (Dark Green)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 2 (Blue)
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 7 (Green) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 9 (Gray)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 2 (Blue)
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 7 (Green) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 12 (Brown)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 7 (Green)
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 8 (Pink)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 7 (Green)
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 6 (Orange)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 7 (Green)
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 5 (Yellow)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 7 (Green)
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Events
Unit - Мастерская осадный орудий 0167 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 3 (Teal)
(Owner of Мастерская осадный орудий 0167 <gen>) Equal to Player 7 (Green)
(Life of Мастерская осадный орудий 0167 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Мастерская осадный орудий 0167 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Мастерская осадный орудий 0167 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Мастерские + (String( теперь его клан будет получать осадные орудия) as Lower case.))))
Nono Копировать 5
Events
Unit - Башня 0164 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 3 (Teal)
(Owner of Башня 0164 <gen>) Equal to Neutral Hostile
(Life of Башня 0164 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Башня 0164 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Башня 0164 <gen> to 100 %
Nono Копировать 5 Копировать 5
Events
Unit - Башня 0164 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 8 (Pink)
(Owner of Башня 0164 <gen>) Equal to Neutral Hostile
(Life of Башня 0164 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Башня 0164 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Башня 0164 <gen> to 100 %
Nono Копировать 5 Копировать
Events
Unit - Башня 0164 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 5 (Yellow)
(Owner of Башня 0164 <gen>) Equal to Neutral Hostile
(Life of Башня 0164 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Башня 0164 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Башня 0164 <gen> to 100 %
Nono Копировать 5 Копировать 2
Events
Unit - Башня 0164 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 6 (Orange)
(Owner of Башня 0164 <gen>) Equal to Neutral Hostile
(Life of Башня 0164 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Башня 0164 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Башня 0164 <gen> to 100 %
Nono Копировать 5 Копировать 3
Events
Unit - Башня 0164 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 12 (Brown)
(Owner of Башня 0164 <gen>) Equal to Neutral Hostile
(Life of Башня 0164 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Башня 0164 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Башня 0164 <gen> to 100 %
Nono Копировать 5 Копировать 3 Копировать
Events
Unit - Башня 0164 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 11 (Dark Green)
(Owner of Башня 0164 <gen>) Equal to Neutral Hostile
(Life of Башня 0164 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Башня 0164 <gen> to Player 7 (Green) and Change color
Unit - Set life of Башня 0164 <gen> to 100 %
Events
Unit - Башня 0164 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 1 (Red)
(Owner of Башня 0164 <gen>) Equal to Neutral Hostile
(Life of Башня 0164 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Башня 0164 <gen> to Player 7 (Green) and Change color
(Owner of (Attacking unit)) Equal to Player 6 (Orange)
(Owner of Башня 0164 <gen>) Equal to Player 7 (Green)
(Life of Башня 0164 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Башня 0164 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Башня 0164 <gen> to 100 %
Events
Unit - Башня 0164 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 5 (Yellow)
(Owner of Башня 0164 <gen>) Equal to Player 7 (Green)
(Life of Башня 0164 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Башня 0164 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Башня 0164 <gen> to 100 %
Events
Unit - Башня 0164 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 3 (Teal)
(Owner of Башня 0164 <gen>) Equal to Player 7 (Green)
(Life of Башня 0164 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Башня 0164 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Башня 0164 <gen> to 100 %
as
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 3 (Teal)
(Owner of Монетный двор 0062 <gen>) Equal to Player 7 (Green)
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
as Копировать 8
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 8 (Pink)
(Owner of Монетный двор 0062 <gen>) Equal to Player 7 (Green)
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
as Копировать 4
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 4 (Purple)
(Owner of Монетный двор 0062 <gen>) Equal to Player 2 (Blue)
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 7 (Green) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
as Копировать
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 5 (Yellow)
(Owner of Монетный двор 0062 <gen>) Equal to Player 7 (Green)
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
as Копировать 7
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 11 (Dark Green)
(Owner of Монетный двор 0062 <gen>) Equal to Player 2 (Blue)
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 7 (Green) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
as Копировать 7 Копировать
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 1 (Red)
(Owner of Монетный двор 0062 <gen>) Equal to Player 2 (Blue)
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 7 (Green) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
as Копировать 5
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 9 (Gray)
(Owner of Монетный двор 0062 <gen>) Equal to Player 2 (Blue)
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 7 (Green) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
as Копировать 6
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 10 (Light Blue)
(Owner of Монетный двор 0062 <gen>) Equal to Player 2 (Blue)
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 7 (Green) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
as Копировать 2
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 6 (Orange)
(Owner of Монетный двор 0062 <gen>) Equal to Player 7 (Green)
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
as Копировать 3
Events
Unit - Монетный двор 0062 <gen> Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 12 (Brown)
(Owner of Монетный двор 0062 <gen>) Equal to Player 7 (Green)
(Life of Монетный двор 0062 <gen>) Less than or equal to 200.00
Actions
Unit - Change ownership of Монетный двор 0062 <gen> to Player 2 (Blue) and Change color
Unit - Set life of Монетный двор 0062 <gen> to 100 %
Game - Display to (All players) the text: ((Name of (Owner of (Attacking unit))) + ((String( захватил ) as Lower case.) + ( Монетный двор + (String( он и его союзники будут получать по 1 золотой каждые 5сек.) as Lower case.))))
Безымянный триггер 006
Events
Time - Every 60.00 seconds of game time
Conditions
(Number of units in (Units in _______________033 <gen>)) Equal to 0
Actions
Unit - Create 1 . Infernal for Neutral Hostile at (Center of _______________034 <gen>) facing 83.00 degrees
Безымянный триггер 006 Копировать
Events
Time - Every 60.00 seconds of game time
Conditions
(Number of units in (Units in _______________035 <gen>)) Equal to 0
Actions
Unit - Create 1 . Murloc Flesheater for Neutral Hostile at (Center of _______________043 <gen>) facing 83.00 degrees
Unit - Create 1 . Murloc Flesheater for Neutral Hostile at (Center of _______________044 <gen>) facing 340.00 degrees
Безымянный триггер 006 Копировать Копировать 2
Events
Time - Every 60.00 seconds of game time
Conditions
(Number of units in (Units in _______________050 <gen>)) Equal to 0
Actions
Unit - Create 1 . Brood Mother for Neutral Hostile at (Center of _______________051 <gen>) facing 83.00 degrees
Unit - Create 4 . Spider for Neutral Hostile at (Center of _______________050 <gen>) facing 340.00 degrees
Безымянный триггер 006 Копировать Копировать
Events
Time - Every 60.00 seconds of game time
Conditions
(Number of units in (Units in _______________036 <gen>)) Equal to 0
Actions
Unit - Create 1 . Murloc Flesheater for Neutral Hostile at (Center of _______________041 <gen>) facing 90.00 degrees
Unit - Create 1 . Murloc Flesheater for Neutral Hostile at (Center of _______________042 <gen>) facing 270.00 degrees
Безымянный триггер 006 Копировать Копи Копировать
Events
Time - Every 60.00 seconds of game time
Conditions
(Number of units in (Units in _______________037 <gen>)) Equal to 0
Actions
Unit - Create 1 . Rogue for Neutral Hostile at (Center of _______________038 <gen>) facing 90.00 degrees
Unit - Create 1 . Rogue for Neutral Hostile at (Center of _______________039 <gen>) facing 90.00 degrees
Unit - Create 1 . Assassin for Neutral Hostile at (Center of _______________040 <gen>) facing 90.00 degrees
Безымянный триггер 012
Events
Unit - Башня тьмы 0054 <gen> Dies
Conditions
Actions
Game - Display to (All allies of Player 2 (Blue).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 12 (Brown) . Current gold
Player - Add 200 to Player 8 (Pink) . Current gold
Безымянный триггер 012 Копировать
Events
Unit - Башня тьмы 0015 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 12 (Brown) . Current gold
Game - Display to (All allies of Player 2 (Blue).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 8 (Pink) . Current gold
Безымянный триггер 012 Копировать 2
Events
Unit - Башня тьмы 0093 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 12 (Brown) . Current gold
Game - Display to (All allies of Player 2 (Blue).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 8 (Pink) . Current gold
Безымянный триггер 012 Копировать 2 Копировать
Events
Unit - Башня тьмы 0017 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 12 (Brown) . Current gold
Game - Display to (All allies of Player 2 (Blue).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 8 (Pink) . Current gold
Безымянный триггер 012 Копировать 2 Копировать 2
Events
Unit - Башня тьмы 0016 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 12 (Brown) . Current gold
Game - Display to (All allies of Player 2 (Blue).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 8 (Pink) . Current gold
Безымянный триггер 012 Копировать 2 Копировать 3
Events
Unit - Башня тьмы 0055 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 12 (Brown) . Current gold
Game - Display to (All allies of Player 2 (Blue).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 8 (Pink) . Current gold
Безымянный триггер 012 Копировать 2 Копировать 5
Events
Unit - Башня тьмы 0018 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 12 (Brown) . Current gold
Game - Display to (All allies of Player 2 (Blue).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 8 (Pink) . Current gold
Безымянный триггер 012 Копировать 2 Копировать 4
Events
Unit - Башня тьмы 0056 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 12 (Brown) . Current gold
Game - Display to (All allies of Player 2 (Blue).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 8 (Pink) . Current gold
Безымянный триггер 012 Копировать 2 Копировать 6
Events
Unit - Башня тьмы 0019 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 12 (Brown) . Current gold
Game - Display to (All allies of Player 2 (Blue).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 8 (Pink) . Current gold
Безымянный триггер 012 Копировать 3
Events
Unit - Guard Tower 0053 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 4 (Purple) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Game - Display to (All allies of Player 7 (Green).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 1 (Red) . Current gold
Безымянный триггер 012 Копировать 3 Копировать 2
Events
Unit - Guard Tower 0014 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 4 (Purple) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Game - Display to (All allies of Player 7 (Green).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 1 (Red) . Current gold
Безымянный триггер 012 Копировать 3 Копировать
Events
Unit - Guard Tower 0050 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 4 (Purple) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Game - Display to (All allies of Player 7 (Green).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 1 (Red) . Current gold
Безымянный триггер 012 Копировать 3 Ко Копировать 2
Events
Unit - Guard Tower 0020 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 4 (Purple) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Game - Display to (All allies of Player 7 (Green).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 1 (Red) . Current gold
Безымянный триггер 012 Копировать 3 Ко Копировать 3
Events
Unit - Guard Tower 0057 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 4 (Purple) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Game - Display to (All allies of Player 7 (Green).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 1 (Red) . Current gold
Безымянный триггер 012 Копировать 3 Ко Копировать 4
Events
Unit - Guard Tower 0058 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 4 (Purple) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Game - Display to (All allies of Player 7 (Green).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 1 (Red) . Current gold
Безымянный триггер 012 Копировать 3 Ко Копировать 5
Events
Unit - Guard Tower 0022 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 4 (Purple) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Game - Display to (All allies of Player 7 (Green).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 1 (Red) . Current gold
Безымянный триггер 012 Копировать 3 Ко Копировать 6
Events
Unit - Guard Tower 0023 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 4 (Purple) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Game - Display to (All allies of Player 7 (Green).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 1 (Red) . Current gold
Безымянный триггер 012 Копировать 3 Коп Копировать
Events
Unit - Guard Tower 0021 <gen> Dies
Conditions
Actions
Player - Add 200 to Player 4 (Purple) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Game - Display to (All allies of Player 7 (Green).) the text: |c00C8C300Ваш клан уничтожил вышку противника разграбив её развалины вы получаете 200 золотых монет|r
Player - Add 200 to Player 1 (Red) . Current gold
Безымянный триггер 012 Копировать 3 Ко Копировать 7
Events
Unit - A unit Dies
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Peasant 0173 <gen> is alive) Equal to True
((Dying unit) is A Hero) Equal to True
Then - Actions
Sound - Play First <gen> at 100 % volume, attached to (Killing unit)
Unit - Kill Peasant 0173 <gen>
Hero - Add 250 experience to (Killing unit) , Show level-up graphics
Player - Add 250 to (Owner of (Killing unit)) . Current gold
Player - Add 1 to (Owner of (Dying unit)) . Food used
Player - Add 1 to (Owner of (Killing unit)) . Food cap
Player - Add -50 to (Owner of (Dying unit)) . Current gold
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ((String( убил ) as Lower case.) + ((Name of (Owner of (Dying unit))) + (String( ето первая кровь он получает за ето |c00FFF900250|r золота а противник теряет |c00FFF90050|r золота) as Lower case.))))
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Dying unit) is A Hero) Equal to True
Then - Actions
Player - Add 100 to (Owner of (Killing unit)) . Current gold
Player - Add 1 to (Owner of (Dying unit)) . Food used
Player - Add 1 to (Owner of (Killing unit)) . Food cap
Player - Add -50 to (Owner of (Dying unit)) . Current gold
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ((String( убил ) as Lower case.) + ((Name of (Owner of (Dying unit))) + (String( он получает за ето |c00FFF900100|r золота а противник теряет |c00FFF90050|r золота) as Lower case.))))
Else - Actions
Events
Unit - A unit enters _______________058 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________059 <gen>)
Events
Unit - A unit enters _______________058 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________059 <gen>)
Events
Unit - A unit enters _______________056 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________057 <gen>)
Events
Unit - A unit enters _______________056 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________057 <gen>)
Events
Unit - A unit enters _______________056 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________057 <gen>)
Events
Unit - A unit enters _______________056 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________057 <gen>)
Events
Unit - A unit enters _______________056 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________057 <gen>)
Events
Unit - A unit enters _______________058 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________059 <gen>)
Events
Unit - A unit enters _______________058 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________059 <gen>)
Events
Unit - A unit enters _______________058 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________059 <gen>)
Безымянный триггер 003
Events
Unit - A unit Dies
Conditions
((Owner of (Dying unit)) is an ally of Player 2 (Blue).) Equal to True
((Triggering unit) is A Hero) Equal to True
Actions
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Dying unit)) over 1.00 seconds
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of _______________028 <gen>) , Show revival graphics
Безымянный триггер 003 Копировать
Events
Unit - A unit Dies
Conditions
((Owner of (Dying unit)) is an ally of Player 7 (Green).) Equal to True
((Triggering unit) is A Hero) Equal to True
Actions
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Dying unit)) over 1.00 seconds
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of hero <gen>) , Show revival graphics
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Рукавицы)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Барабан)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Барабан)
Item - Remove (Item carried by (Triggering unit) of type Рукавицы)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Знамя and give it to (Triggering unit)
Item
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Молот)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Orb of Lightning)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Orb of Lightning)
Item - Remove (Item carried by (Triggering unit) of type Молот)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Молот грома and give it to (Triggering unit)
Item Копировать 8
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Кольцо Ястреба)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Камень сущьности)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Кольцо Ястреба)
Item - Remove (Item carried by (Triggering unit) of type Камень сущьности)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Часы временного разрыва and give it to (Triggering unit)
Item Копировать 7
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Носки)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Талисман разбойника)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Носки)
Item - Remove (Item carried by (Triggering unit) of type Талисман разбойника)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Руна разбойника and give it to (Triggering unit)
Item Копировать 5
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Латные сапоги)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Сапоги)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Сапоги)
Item - Remove (Item carried by (Triggering unit) of type Латные сапоги)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Сапоги инженера and give it to (Triggering unit)
Item Копировать 6
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Кинжал)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Кольцо Ястреба)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Кинжал)
Item - Remove (Item carried by (Triggering unit) of type Кольцо Ястреба)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Кинжал Ястреба and give it to (Triggering unit)
Item Копировать 6 Копировать
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Руна маны)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Камень энергии)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Камень энергии)
Item - Remove (Item carried by (Triggering unit) of type Руна маны)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Эльфийская лампа and give it to (Triggering unit)
Item Копировать 4
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Книга о магии)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Плащь)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Посох)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Посох)
Item - Remove (Item carried by (Triggering unit) of type Плащь)
Item - Remove (Item carried by (Triggering unit) of type Книга о магии)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Плащь чародея and give it to (Triggering unit)
Item Копировать 3
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Щит)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Легкий щит)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Щит)
Item - Remove (Item carried by (Triggering unit) of type Легкий щит)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Бывалый шит and give it to (Triggering unit)
Item Копировать 2
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Кольцо Паука)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Посох)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Кольцо Паука)
Item - Remove (Item carried by (Triggering unit) of type Посох)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Посох волшебника and give it to (Triggering unit)
Item Копировать
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Секира)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Orb of Fire)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Orb of Fire)
Item - Remove (Item carried by (Triggering unit) of type Секира)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Огненая секира and give it to (Triggering unit)
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type Перчатки)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Плащь)) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Плащь)
Item - Remove (Item carried by (Triggering unit) of type Перчатки)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Hero - Create Шлем and give it to (Triggering unit)
Безымянный триггер 007 Копировать 2 Коп Копировать
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has (Item carried by (Triggering unit) of type I01X)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Свиток безмолвия)) Equal to True
((Triggering unit) has (Item carried by (Triggering unit) of type Сапоги)) Equal to True
Then - Actions
Unit - Add Feedback (сет) to (Triggering unit)
Else - Actions
Безымянный триггер 001
Events
Unit - A unit enters start <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of hero <gen>)
Безымянный триггер 001 Копировать
Events
Unit - A unit enters _______________027 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________028 <gen>)
Безымянный триггер 002 Копировать 4 Копировать
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Ghoul for Player 7 (Green) at (Center of undead_MID <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать 3 Коп Копировать
Events
Time - Every 80.00 seconds of game time
Conditions
(Crypt 0154 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Necromancer for Player 7 (Green) at (Center of undead_MID <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать 2 Ко Копировать 2
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Пехотинец for Player 2 (Blue) at (Center of Aliki_MID <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать 2 Ко Копировать 3
Events
Time - Every 80.00 seconds of game time
Conditions
(Казармы 0157 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Жрец for Player 2 (Blue) at (Center of Aliki_MID <gen>) facing Default building facing degrees
Events
Unit - A unit enters Aliki_MID <gen>
Conditions
(Name of (Triggering unit)) Equal to Пехотинец
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_undead <gen>)
Events
Unit - A unit enters Aliki_MID <gen>
Conditions
(Name of (Triggering unit)) Equal to Жрец
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_undead <gen>)
Events
Unit - A unit enters undead_MID <gen>
Conditions
(Name of (Triggering unit)) Equal to Вурдалак
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_alikov <gen>)
Events
Unit - A unit enters undead_MID <gen>
Conditions
(Name of (Triggering unit)) Equal to Некромант
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_alikov <gen>)
Безымянный триггер 002 Копировать 4
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Ghoul for Player 7 (Green) at (Center of undead_NFS <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать 3 Копировать
Events
Time - Every 80.00 seconds of game time
Conditions
(Crypt 0153 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Отвращение for Player 7 (Green) at (Center of undead_NFS <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать 2 Копировать 2
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Пехотинец for Player 2 (Blue) at (Center of aliki_NFS <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать 2 Коп Копировать
Events
Time - Every 80.00 seconds of game time
Conditions
(Казармы 0158 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Рыцарь for Player 2 (Blue) at (Center of aliki_NFS <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать Коп Копировать 5
Events
Unit - A unit enters aliki_NFS <gen>
Conditions
(Name of (Triggering unit)) Equal to Пехотинец
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of WODA <gen>)
Events
Unit - A unit enters WODA <gen>
Conditions
(Name of (Triggering unit)) Equal to Пехотинец
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_undead <gen>)
Безымянный триггер 002 Копировать Коп Копировать 6
Events
Unit - A unit enters aliki_NFS <gen>
Conditions
(Name of (Triggering unit)) Equal to Рыцарь
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of WODA <gen>)
Events
Unit - A unit enters WODA <gen>
Conditions
(Name of (Triggering unit)) Equal to Рыцарь
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_undead <gen>)
Events
Unit - A unit enters WODA <gen>
Conditions
(Name of (Triggering unit)) Equal to Вурдалак
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_alikov <gen>)
Events
Unit - A unit enters undead_NFS <gen>
Conditions
(Name of (Triggering unit)) Equal to Вурдалак
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of WODA <gen>)
Безымянный триггер 002 Копировать Коп Копировать 8
Events
Unit - A unit enters undead_NFS <gen>
Conditions
(Name of (Triggering unit)) Equal to Отвращение
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of WODA <gen>)
Безымянный триггер 002 Копировать Коп Копировать 9
Events
Unit - A unit enters WODA <gen>
Conditions
(Name of (Triggering unit)) Equal to Отвращение
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_alikov <gen>)
Безымянный триггер 002
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Ghoul for Player 7 (Green) at (Center of top <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать 3
Events
Time - Every 80.00 seconds of game time
Conditions
(Crypt 0152 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Necromancer for Player 7 (Green) at (Center of top <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать 2
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Пехотинец for Player 2 (Blue) at (Center of top_aliki <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать 2 Копировать
Events
Time - Every 80.00 seconds of game time
Conditions
(Казармы 0155 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Жрец for Player 2 (Blue) at (Center of top_aliki <gen>) facing Default building facing degrees
Безымянный триггер 002 Копировать
Events
Unit - A unit enters top <gen>
Conditions
(Name of (Triggering unit)) Equal to Вурдалак
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of GORI <gen>)
Безымянный триггер 002 Копировать Копировать 3
Events
Unit - A unit enters top <gen>
Conditions
(Name of (Triggering unit)) Equal to Некромант
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of GORI <gen>)
Безымянный триггер 002 Копировать Копировать 2
Events
Unit - A unit enters top_aliki <gen>
Conditions
(Name of (Triggering unit)) Equal to Пехотинец
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of GORI <gen>)
Безымянный триггер 002 Копировать Коп Копировать 4
Events
Unit - A unit enters top_aliki <gen>
Conditions
(Name of (Triggering unit)) Equal to Жрец
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of GORI <gen>)
Безымянный триггер 002 Копировать Копировать
Events
Unit - A unit enters GORI <gen>
Conditions
(Name of (Triggering unit)) Equal to Вурдалак
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_alikov <gen>)
Безымянный триггер 002 Копировать Коп Копировать 3
Events
Unit - A unit enters GORI <gen>
Conditions
(Name of (Triggering unit)) Equal to Некромант
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_alikov <gen>)
Безымянный триггер 002 Копировать Копи Копировать
Events
Unit - A unit enters GORI <gen>
Conditions
(Name of (Triggering unit)) Equal to Пехотинец
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_undead <gen>)
Безымянный триггер 002 Копировать Коп Копировать 2
Events
Unit - A unit enters GORI <gen>
Conditions
(Name of (Triggering unit)) Equal to Жрец
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_undead <gen>)
Events
Unit - A unit enters _______________032 <gen>
Conditions
(Name of (Triggering unit)) Equal to Дирижабль гоблинов
Actions
Unit - Order (Triggering unit) to Move To . (Center of _______________029 <gen>)
Events
Unit - A unit enters _______________029 <gen>
Conditions
(Name of (Triggering unit)) Equal to Дирижабль гоблинов
Actions
Unit - Order (Triggering unit) to Move To . (Center of _______________030 <gen>)
Events
Unit - A unit enters _______________030 <gen>
Conditions
(Name of (Triggering unit)) Equal to Дирижабль гоблинов
Actions
Unit - Order (Triggering unit) to Move To . (Center of _______________021 <gen>)
Events
Unit - A unit enters _______________021 <gen>
Conditions
(Name of (Triggering unit)) Equal to Дирижабль гоблинов
Actions
Unit - Order (Triggering unit) to Move To . (Center of _______________032 <gen>)
Events
Unit - A unit enters aliki_NFS <gen>
Conditions
(Name of (Triggering unit)) Equal to Осадный танк
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of WODA <gen>)
Events
Unit - A unit enters WODA <gen>
Conditions
(Name of (Triggering unit)) Equal to Осадный танк
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_undead <gen>)
Events
Unit - A unit enters Aliki_MID <gen>
Conditions
(Name of (Triggering unit)) Equal to Осадный танк
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_undead <gen>)
Events
Unit - A unit enters top_aliki <gen>
Conditions
(Name of (Triggering unit)) Equal to Осадный танк
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of GORI <gen>)
Events
Unit - A unit enters GORI <gen>
Conditions
(Name of (Triggering unit)) Equal to Осадный танк
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_undead <gen>)
Events
Unit - A unit enters top <gen>
Conditions
(Name of (Triggering unit)) Equal to Труповозка
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of GORI <gen>)
Events
Unit - A unit enters GORI <gen>
Conditions
(Name of (Triggering unit)) Equal to Труповозка
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_alikov <gen>)
Events
Unit - A unit enters undead_MID <gen>
Conditions
(Name of (Triggering unit)) Equal to Труповозка
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_alikov <gen>)
Events
Unit - A unit enters undead_NFS <gen>
Conditions
(Name of (Triggering unit)) Equal to Труповозка
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of WODA <gen>)
Events
Unit - A unit enters WODA <gen>
Conditions
(Name of (Triggering unit)) Equal to Труповозка
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of baza_alikov <gen>)
Безымянный триггер 007
Events
Unit - A unit enters _______________054 <gen>
Conditions
(Name of (Triggering unit)) Equal to Рагнарос
Actions
Unit - Move (Triggering unit) instantly to (Center of _______________053 <gen>)
Безымянный триггер 007 Копировать 2
Events
Unit - A unit enters _______________046 <gen>
Conditions
(Name of (Triggering unit)) Equal to Сиринокс
Actions
Unit - Order (Triggering unit) to Move To . (Center of _______________047 <gen>)
Безымянный триггер 007 Копировать
Events
Unit - A unit enters _______________045 <gen>
Conditions
(Name of (Triggering unit)) Equal to Древнее древо
Actions
Unit - Order (Triggering unit) to Move To . (Center of _______________026 <gen>)
Безымянный триггер 008
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Исчезновение
Actions
Unit - Hide (Triggering unit)
Wait 4.00 seconds
Unit - Unhide (Triggering unit)
act o nenapodenii
Events
Unit - A unit Is attacked
Conditions
((Attacked unit) belongs to an ally of Player 2 (Blue).) Equal to True
((Attacking unit) belongs to an ally of Player 2 (Blue).) Equal to True
Actions
Unit - Order (Attacking unit) to Stop .
act o nenapodenii Копировать
Events
Unit - A unit Is attacked
Conditions
((Attacked unit) belongs to an ally of Player 7 (Green).) Equal to True
((Attacking unit) belongs to an ally of Player 7 (Green).) Equal to True
Actions
Unit - Order (Attacking unit) to Stop .
Безымянный триггер 009
Events
Player - Player 1 (Red) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play ebe <gen>
Безымянный триггер 009 Копировать
Events
Player - Player 3 (Teal) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play ebe <gen>
Безымянный триггер 009 Копировать 2
Events
Player - Player 4 (Purple) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play ebe <gen>
Безымянный триггер 009 Копировать 3
Events
Player - Player 5 (Yellow) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play ebe <gen>
Безымянный триггер 009 Копировать 4
Events
Player - Player 6 (Orange) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play ebe <gen>
Безымянный триггер 009 Копировать 5
Events
Player - Player 8 (Pink) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play ebe <gen>
Безымянный триггер 009 Копировать 6
Events
Player - Player 9 (Gray) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play ebe <gen>
Безымянный триггер 009 Копировать 6 Копировать
Events
Player - Player 10 (Light Blue) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play ebe <gen>
Безымянный триггер 009 Копировать 6 Копировать 2
Events
Player - Player 11 (Dark Green) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play ebe <gen>
Безымянный триггер 009 Копировать 6 Копировать 3
Events
Player - Player 12 (Brown) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
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