Name | Type | is_array | initial_value |
AFacingJump | real | No | |
AJumpCaster | unit | No | |
BH_AttackType | attacktype | Yes | |
BH_BlackHole | unit | Yes | |
BH_BlackHoles | group | Yes | |
BH_BlackHolesMax | group | No | |
BH_Caster | unit | Yes | |
BH_Collision | boolean | Yes | |
BH_DamagePerLevel | real | Yes | |
BH_DamageType | damagetype | Yes | |
BH_DestroyTrees | boolean | Yes | |
BH_Distance | integer | Yes | |
BH_Effect | string | Yes | |
BH_EffectRateSpam | integer | Yes | |
BH_Indexing | integer | No | |
BH_Integer | integer | Yes | |
BH_Level | integer | Yes | |
BH_MinSpeedEffect | integer | Yes | |
BH_MoveCircle | boolean | Yes | |
BH_Pause | boolean | Yes | |
BH_PickedUnit | unit | No | |
BH_PointTarget | location | Yes | |
BH_Speed | integer | Yes | |
BH_SuckSpeed | integer | Yes | |
BH_TimePerLevel | integer | Yes | |
Blink_Strike_CASTER | unit | No | |
Blink_Strike_TARGET | unit | No | |
Caster | unit | No | |
Caster_Point | location | No | |
Charge_Dummy | unit | Yes | |
Charge_Point | location | Yes | |
Charge_Real | real | Yes | |
Charge_Unit | unit | Yes | |
ChargeInCombat | boolean | No | |
ChargeInCombatDuration | integer | No | |
ChargeSFX | effect | No | |
ChargeTimer | timer | No | |
CInteger | integer | No | |
Damage | unit | No | |
Deaths | integer | Yes | |
DeathTimer | integer | Yes | |
FissureAlreadyTargeted | group | No | |
FissureCast | unit | No | |
FissureCastLoc | location | No | |
FissureDamage | real | Yes | |
FissureDistance | real | Yes | |
FissureDummy | unit | No | |
FissureFacing | real | No | |
FissureFX | effect | Yes | |
FissureInt | integer | No | |
FissureTarget | location | No | |
GroupVar11 | group | No | |
Hero | unit | No | |
hero | unit | Yes | |
HydroCaster | unit | Yes | |
HydroCastPoint | location | Yes | |
HydroCounter | integer | Yes | |
HydroLength | real | Yes | |
HydroTargetpos | location | Yes | |
HydroUsers | integer | No | |
HydroWavepos | location | Yes | |
HydroWaveTargets | group | Yes | |
Kills | integer | Yes | |
lEq | integer | No | |
lEQ | integer | No | |
lEw | group | No | |
lFB | unit | No | |
lfX | effect | No | |
LiD | location | No | |
lmp | real | No | |
lN3 | location | No | |
lOD | location | No | |
lod | unit | No | |
lof | player | No | |
loh | integer | No | |
lxf | effect | No | |
MB_i | integer | No | |
ME_Group | group | Yes | |
ME_Index | integer | Yes | |
ME_IsLoopOn | boolean | Yes | |
ME_TargPoint | location | Yes | |
ME_Timer | real | Yes | |
ME_TrigUnit | unit | Yes | |
ME_TrigUnitLoc | location | Yes | |
MH_Angle | real | No | |
MH_Level | integer | No | |
MH_Link | unit | Yes | |
MH_Links | integer | No | |
MH_Unit | unit | Yes | |
Min | integer | No | |
MinString | string | No | |
Multi_Shot_Ability_Level | integer | No | |
Multi_Shot_Base_Arrow_Count | integer | No | |
Multi_Shot_Caster | unit | No | |
Multi_Shot_Dummy_Ability | abilcode | No | |
Multi_Shot_Facing | real | No | |
Multi_Shot_Location | location | No | |
Multi_Shot_Location_2 | location | No | |
Multi_Shot_Loop_Location | location | No | |
Multi_Shot_Loop_Location2 | location | No | |
Multi_Shot_Owner | player | No | |
Multi_Shot_Total_Arrow_Count | integer | No | |
Napalm_Strike_Ability_Level | integer | No | |
Napalm_Strike_Area_of_Effect | real | No | |
Napalm_Strike_Base_Damage | real | No | |
Napalm_Strike_Caster | unit | No | |
Napalm_Strike_Damage_Group | group | No | |
Napalm_Strike_Dummy_Ability | abilcode | No | |
Napalm_Strike_Location | location | No | |
Napalm_Strike_Owner | player | No | |
Napalm_Strike_Total_Damage | real | No | |
Num_Player | integer | No | |
PointLeak | location | No | |
PointLeak2 | location | No | |
Position_Spells | location | Yes | |
PositionTriggeringUnit | location | No | |
Rager | unit | No | |
Reaper | unit | No | |
ReturnDeathTimer | integer | Yes | |
Rolling_Ang | real | Yes | |
Rolling_Group | group | No | |
Rolling_Number | integer | No | |
Scatter_Caster | unit | No | |
Scatter_Caster_Point | location | No | |
Scatter_effect | effect | No | |
Scatter_Shot_Amount | integer | No | |
Scatter_Shot_target | location | No | |
Scourge | integer | No | |
ScourgeDeaths | integer | No | |
ScourgeKills | integer | No | |
ScourgeTowerLost | integer | No | |
Scream_Ability_Level | integer | No | |
Scream_Area_of_Effect | real | No | |
Scream_Base_Area_of_Effect | real | No | |
Scream_Base_Damage | real | No | |
Scream_Bounus_Area_of_Effect | real | No | |
Scream_Caster | unit | No | |
Scream_Damage_Group | group | No | |
Scream_Dummy_Ability | abilcode | No | |
Scream_Location | location | No | |
Scream_Owner | player | No | |
Scream_Sound | sound | No | |
Scream_Sound_Volume | real | No | |
Scream_Total_Damage | real | No | |
Sec | integer | No | |
SecString | string | No | |
Sentinel | integer | No | |
SentinelDeaths | integer | No | |
SentinelKills | integer | No | |
SentinelTowerLost | integer | No | |
SoulCast | unit | No | |
SoulChance | real | No | |
SoulDummy | unit | No | |
SoulSplit | integer | Yes | |
SoulWand | item | No | |
SpecialEffect | effect | Yes | |
SpecialSmokeEffect | effect | No | |
Starfall_Effect | effect | No | |
Starfall_Group | group | No | |
Starfall_Loc | location | Yes | |
Starfall_Unit | unit | Yes | |
Status | StringExt | Yes | |
Target | unit | No | |
Target_Point | location | No | |
Temp_Group | group | No | |
Temp_Point | location | No | |
TempCounter | integer | No | |
TempLoc06 | location | No | |
TempLoc07 | location | No | |
TempLoc46 | location | No | |
TempPoint | location | No | |
Time | StringExt | No | |
TimeColumn | integer | No | |
TrackedUnit | unit | No | |
V_caster | unit | No | |
V_Point | location | No | |
Victim | unit | No | |
Zeus | unit | No |