The melee experiences of Warcraft I and Warcraft II reimagined in the style of Warcraft III (SD), featuring many custom resources made especially for this project.
Hey, @loktar! I played your map recently for a showcase on my humble YouTube channel:
I liked race gameplay. Although random granted me and AI enemy both humans, Humanity plays very smoothly, without any overdesigning issues. It genuinely feels like Warcraft 1 without frustrating...
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Decent map, I never played War 1 and 2 myself but I am familiar with the games, this map is pretty much the basic version of war3 without the fancy things like shops, multiple heroes, etc. which I guess is what the old games were.
Here are some ideas to improve the gameplay:
- Increase the...
This review message is an approximate match based on the closest forum post by this user.
A very interesting map in the battle genre :)
It's a pity that I can't try it, because the game requires a reforged version:(
By the way, thanks for adding my slugs to your new project, it's very nice for me that my models can be useful for people;)
If you changed the textures of the earth and...
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Or Spiked Barricades? xD
In the long run faster building can mean more troops earlier than your enemy so it has to be properly balanced with Improved Lumber Harvesting.
If you ever mean to add more stuff to the mod, maybe Improved Masonry (vs the Wolf Raider's attacks) and as an Orc mirror...
This review message is an approximate match based on the closest forum post by this user.
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