Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
It's not bad for whatever personal use you are going for. But if you wanna match some good standards here, I'd have some points.
1. First of all there is too much empty space here, try to zoom in a bit.
2. Materials are quite flat, they are in need of further shading. Grant the wooden handle and metalic blade some texture.
3. Hightlights, a required factor for swords, for everything. Balance the highlights with shadows properly, and you'll have some shiny look.
4. Definition lines. Give the object some rim lights from the opposite direction of the main light, blue maybe?
And perhaps go for some minor effects just to fill up the empty space left.
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Map WIP