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Don't have any published, every time I've started a project I always find myself in love with the terraining proggraming aspects of the WE, but whenever I get to the Unit, item and doodad manager I want to stab myself in the eyes. (I detest it.)
I do not like terraining, and still, look at my work!
The non-terrain aspects at least. I find terraining the least interesting and the least useful/important.
I understand why some people love it of course.
Doing terrains are great.Some object editor work can get very very tedious which then bores me and puts me off.I also enjoy making my own spells,but I detest long messy triggers without lots of variables
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