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Mister_Haudrauf
Mister_Haudrauf
Also before i forget the Textures of the Skeletons will NOT be used in the Version that i will upload on Hive.
HappyCockroach
HappyCockroach
Oh sorry about that! Maybe it was configured as an organic unit, so the sprite attachments didn't show.

And it looks much better. Glad you were able to update it. :)
I'd still make the axis of the wheels a bit sturdier. And put the horse and the cart a bit closer. (the closer they are the better it performs in-game when rotating)
Mister_Haudrauf
Mister_Haudrauf
Do you mean that i have to simply thicken it/making larger or do i have to remake the Axis completely?
HappyCockroach
HappyCockroach
Thickening it a bit might be enough.
HappyCockroach
HappyCockroach
Hey Mister_Haudrauf, before I moderate your chariot, would you be able to make a minor fix? Make the cart shake a bit when walking. Staying 100% still doesn't look realistic and correct if compared to other WC3 war machines.
Mister_Haudrauf
Mister_Haudrauf
Shake a bit? Do you mean like 'Up' and 'Down' or What exactly.
HappyCockroach
HappyCockroach
Mister_Haudrauf
Mister_Haudrauf
I will work on it.
Mister_Haudrauf
Mister_Haudrauf
I got the Cart to shake a bit and you probaly got an alert.

I updated the model. I hope it is fine.
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