- Joined
- Dec 28, 2018
- Messages
- 1
- EE guard tower requiring wrong lumbermill fixed.
- added river region in morocco.
- fixed desc for spears upgrade.
- Added AI for Neutral Garrison and fixed for leavers.
- Upkeep values tweaked (to overcome lack of lumber)
- Increased cost and training time of units.
- Added Pillage to ME Light Infantry
- Bug fixes.
- Optimizations.
- Mercenary camps, encampments, uni fixed range check
- Upkeep issues with generals fixed
- Players now get notifications if a Great city's been captured
- Possibly got rid completely of error messages
- New city modifiers:
+ Corruption
+ Sacked (Gives you florins when you capture a city)
+ Religious Unrest
+ Poverty (to prevent city overgrowth)
- added river region in morocco.
- fixed desc for spears upgrade.
- Added AI for Neutral Garrison and fixed for leavers.
- Upkeep values tweaked (to overcome lack of lumber)
- Increased cost and training time of units.
- Added Pillage to ME Light Infantry
- Bug fixes.
- Optimizations.
- Mercenary camps, encampments, uni fixed range check
- Upkeep issues with generals fixed
- Players now get notifications if a Great city's been captured
- Possibly got rid completely of error messages
- New city modifiers:
+ Corruption
+ Sacked (Gives you florins when you capture a city)
+ Religious Unrest
+ Poverty (to prevent city overgrowth)
Attachments
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