- Joined
- Jun 23, 2009
- Messages
- 299
Latest Release: 0.1b (Buxom Beauty) (1.31 / Reforged)
Map (Cherryville)
Mod (with Monolith)
Stability: Stable
- Minor bugs lurk around
Known bugs:
- Reforged-only: Farstrider's Teleport Strike requires Berserker Upgrade (data was changed with Reforged *sigh*)
Mod specific issues:
- Mod version's Monolith can only be played on 1.31, some Monoliths are pitch black
- Units that upgrade like Headhunters into Berserkers don't play nice, current fix "ruins" control groups when the base unit is upgraded
- All Object data changes after 1.27b are missing (ie. no Sundering Blades, Cloak of Shadows gives Shadowmeld etc.)
- Reforged-only: some attack sounds and unit missile origin data are lost
Current race selection:
Blank spots still give standard races, they also affect how actually random the 50% option is.
Cheats:
-nagamein = campaign Naga
-oldchaps = campaign Draenei
-felme = campaign Fel Orcs
-workersunite = Replaces a Goblin Laboratory with a mercenary building to hire workers from all races
Old versions:
0.1b- (Buxom -Beauty)
Stability: Buggy
Race Selection:
Human 100% = Blood Elf
Human 60% = 'F' Factor
Map (Devil's Cauldron) (1.31 / Reforged)
Mod (with Monolith) (1.31)
0.1a (Anemic 2022)
Stability: Relatively stable
Race Selection (Both versions):
Human 100% = Blood Elf
Map (Devil's Cauldron) (1.31 / Reforged)
Mod (1.31)
0.1a (Anemic 2010) (1.26c / 1.27b)
Stability: Stable
Map (Protected) (Devil's Cauldron)
SEMPQ
Map (Cherryville)
Mod (with Monolith)
Stability: Stable
- Minor bugs lurk around
Known bugs:
- Reforged-only: Farstrider's Teleport Strike requires Berserker Upgrade (data was changed with Reforged *sigh*)
Mod specific issues:
- Mod version's Monolith can only be played on 1.31, some Monoliths are pitch black
- Units that upgrade like Headhunters into Berserkers don't play nice, current fix "ruins" control groups when the base unit is upgraded
- All Object data changes after 1.27b are missing (ie. no Sundering Blades, Cloak of Shadows gives Shadowmeld etc.)
- Reforged-only: some attack sounds and unit missile origin data are lost
Current race selection:
Handicap/Race
|
Human
|
Orc
|
Undead
|
Night Elf
|
---|---|---|---|---|
100%
|
Blood Elves
| |||
90%
|
Draenei Tribes WIP
| |||
80%
| ||||
70%
|
'F' Factor
| |||
60%
|
Standard
|
Standard
|
Standard
|
Standard
|
50%
|
Random
|
Random
|
Random
|
Random
|
Cheats:
-nagamein = campaign Naga
-oldchaps = campaign Draenei
-felme = campaign Fel Orcs
-workersunite = Replaces a Goblin Laboratory with a mercenary building to hire workers from all races
Old versions:
0.1b- (Buxom -Beauty)
Stability: Buggy
Race Selection:
Human 100% = Blood Elf
Human 60% = 'F' Factor
Map (Devil's Cauldron) (1.31 / Reforged)
Mod (with Monolith) (1.31)
0.1a (Anemic 2022)
Stability: Relatively stable
Race Selection (Both versions):
Human 100% = Blood Elf
Map (Devil's Cauldron) (1.31 / Reforged)
Mod (1.31)
0.1a (Anemic 2010) (1.26c / 1.27b)
Stability: Stable
Map (Protected) (Devil's Cauldron)
SEMPQ
Attachments
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