• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
ZombieBreed.png
Rubellu Sidus

ZombieBreed.png

Custom made textures for the Zombie creatures.

First Row: Zombie/Ghoul/Rotting Carcass/Black Death
Second Row: Rotfeast the Hungry/Rotcarnage/Soulpus/Goretongue
Some of them are really nice. Others, however, are bad recolours.
Yeah, I know. I am not a pro working with textures, and I am also discovering the shadows and focuses on paint.NET. I've also had to mirror the Zombie texture to make sure I could use both sides for different ideas such as bone arms or legs.
 
Maybe try for the ones which aren't too nice looking, to edit parts separately so you won't have those weird colour combinations.
That was exactly what I was doing, based on the original sprites from Diablo 1. I separated the "must edit" parts within different layers, changed them and edited. But since those custom textures are just for the demonstration map, I intend to improve'em in the long run.
 

Media information

Album
The Darkening of Tristram - Creature Breeds
Added by
Rubellu Sidus
Date added
View count
410
Comment count
5
Rating
0.00 star(s) 0 ratings

Share this media

Top