Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
I honestly dont feel this scene compared to the rest that i made, it feels barren for some reason. I may or may not update this again depending on my mood.
@Strydhaizer feels so because of the fog/storm. I think it's really good. I'm not sure if that is supposed to be sand or water, the blue-grayish thing around the rocks and castle.
@deepstrasz Those are water waves/splashes (it is the same waves you see at the default game near the shore and watercliffs). I don't find any waves assets around so i had to use the default one. Also I had to make the fog thicker to hide a bigger barren area behind that fog, so the audience will put their attention to the tower at the left instead of the ocean. I think it is the architecture that looks kinda boring/uninspired, or maybe the purple and red light should'nt be there, not sure. By the way thanks!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.