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Thank you! It's slightly intentional, it's just that the Stones and Sword pack models' textures are way too repetitive which makes the scene look monotone. I cannot put the other wood variation in the interior (like the dark wood or the brick tiles because every faction have different style of houses, and this house is for faction that use light woods). I actually tried to mix a red and yellow light there so it will atleast add a little bit of color variation since it's too dull, but other than that I can't think of any other way to make it colorful since I only have limited interior models that I can put in the interiors.
Also what are these huge white plates on the sides?
Since you have different factions then maybe some smart texture editing of carpets and/or paintings etc. could fit. Each faction has different colors and logos. That way you can fill up the interiors a bit and still make them lose their monotonousness while also staying true to their factions.
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