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KuroNigi

Warcraft 3: Resident Evil 4 Playstyle (WIP)

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Update:
If your companion is a computer, will be replaced by a standard non key-control unit that will follow and help you through the game
I scrapped the mana-stamina idea because being overrun by a horde of zombies is not a very good idea, instead I replaced the stamina as ammo capacity to know how much bullets you have~
 
Also, bullets won't pass through walls for gameplay consistency and added a new full-auto fire mode.
And as said in the intro of the video, zombies get attracted to noises and will inspect the origin of the sound so they don't just stand still, basically the aggro-ish system here

Next on my plan to work on:
*Grenade
*Healing system
*Shoving(Enemy Knockback)
*Tons of animations
 

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