Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Before I upload the map soon for beta playtesting, I just need to add a leaderboard that acts as a status board for the main characters, modifying the icons and ui, and trigger checking before releasing the map in public~
Game Contents
*Keyboard Controlled Characters
*Close to realism projectile system
*Selective fire mode
*AI Companion replaces non-user players(Must put computer if playing single before launching map)
-Picking up dropped items also refills ammo/heals your AI partner
*Melee combat (Knocking back enemies)
*Item interactions as similar as to every Resident Evil games
*Game Lore (Both main character's info and personality are slowly understood as you progress through the game)
To answer why there is a walk/sprint mode, I intend to add a strong enemy(Possibly Lickers) supposedly sensitive to noises so players are forced to walk to navigate through them. Stay tuned for updates!
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