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Centaur - Half-breeds united and came from Cenarian descents.
Order of Mysterium - Half-mech and modified humans from the future.
The Oligarchs - Socialist and oligarch wealth-loving semi-medieval humans.
Fel Orcs 3.0 - The third variant of the fel orcs that is known to be Scalding Hatred Clan.
Goblins (Cartel) - Secondary variant faction of goblins comprising of many suicidal and vendetta-weapons invetions of goblins.
Undead Caliphate - Ancient Egypt-based faction. This is the undead version of the infamous Caliphate.
Shadow Eternal - Half-faction of the Infinite Obliteration, the enemy of the void, light, and fel. Also enemy of life, arcane, and death. Goes into alien cosmic powers and united races under this banner.
MINOR FIXES:
Deleted unused objects in the object data.
Deleted obsolete models from the directory.
Fixed "Scarlet Crusade" faction town hall.
Fixed "Human Empire" faction AI code and ID list.
Optimized .slk data and others downsizing maps to 30%.
Added 30 custom missiles and effects, fixed broken ones.
WHAT'S NEXT WITH PATCH 4.2?
Planning to take on races such as (1) Maghar Orcs, (2) Gnomes, (3) Blue Kingdoms of Magic, (4) Expeditionist or The Defenders, (5) Satyrs, and (6) Grim Horde.
Planning to work on core upgrades and tech items.
Planning to produce needed models for Reforged engine revamp of the mod.
Planning to take the patch to be a large patch same as Patch 4.1.
Beta War Test from Patch 4.1 includes Centaurs, Western Empires, Undead Caliphate, Shadow Eternals, and Amalgams / Mysterium. Finished!
Also includes Goblins as bonus content.
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