• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
Mini Mapping Contest #16 Screenshots
FeelsGoodMan

Mini Mapping Contest #16 Screenshots

@deepstrasz Nope, but you can still see what's going on. I kinda like the dark style, it adds to the atmosphere and doesn't take away from the gameplay quality at all.
 
@deepstrasz Well to be honest, I haven't really placed enough units and such to get an impression of what the gameplay is actually like. Increasing the brightness is really simple so if it's unbearable then at least I won't have to re-do a lot of stuff.
 
@deepstrasz The thing is, torch and flashlight uses omnilights. All the light sources you see in the abyss comes from omnilights. The Warcraft 3 engine REALLY hates a lot of omnilights stacked at the same spot. Having a MOVING omnilight would make the map look like a disco when moving around.
 

Media information

Album
Mini Mapping Contest #16
Added by
FeelsGoodMan
Date added
View count
630
Comment count
8
Rating
4.00 star(s) 1 ratings

Share this media

Top