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Lotsa Numbers
ZethHolyblade

Lotsa Numbers

Another silly experiment, trying to find some order within chaos in order to set up stuff among the Chaotic Hellish Kings and their hordes.
Been doing these sort of charts and graphics in order to keep track of many elements from my story which require being set in stone. Might help me prevent plot-holes and the likes.

For example:
6vsHLgE7usGDWjW2Wrt32cSLL5BgKpAF_8wK6QW64OJ-_Er3aQukuYiatoJwOohj_0Q9JQ=s85
So uhm...

- Why is Violence at war with the entire Hellish Forces and their Leaders?

- He knows his Unholy Emperor, to whom he was fiercely loyal, was betrayed by the Serpents and slain soon after being mortally wounded in his final battle with the Highlord of Heaven - who would later perish as well.

- If he was so loyal how come did he allow the Serpents slay the Emperor?

- He and his minions were holding the Angelic Host, on their own, as rearguard. When he noticed something was amiss the other Hellish Kingdoms on the other side delayed him from reuniting with his master.

- Why didn't he start a war on the Serpents then?

- His armies were decimated, many joined the Serpents, Hell could not afford creating another front due to a massive-scale civil war.

- Where did he go?

- He retired back to his realm, followed by those still faithful, and submerged within the Phlegethon to heal his wounds. His domain is pretty much one gigantic supervolcano with jagged steep cliffs, and a massive platau at its top, where large pools of blood are mixed with magma at the center to create the sacred river which pours down like a massive waterfall
- Did he start his personal war right away?

- He healed first, then declared them War when he refused to attend the Gathering of Kings.

- That was a long time ago I wager, why not attack his enemies assuming that he has recovered?

- He no longer commands an army large enough but his realm possesses tons of natural defenses (high cliffs, high-tier Fiends both on the surface and within innumerable caves and scorching magma-filled tunnels) which give him and his followers insanely boosts to their defenses, using them to his advantage.

He does not need to launch a major invasion into other kingdoms or DIS itself since he knows ways to provoke them into attacking him. Not only serves him as an excersise but as a test for those under his rule also.
- Why just 300 legions?

- Because This Is Violence!
- If he resides in a volcano, why aren't his enemies causing an eruption or something to destroy him or his kingdom?

- Eruptions are frequent in Violence. Artificially creating a super-massive one not only would nighly impossible (considering the complex natural defenses within the great mount) but suicidal as well: the Kingdoms of Horror, Sorrow, Oblivion, and Envy, as well as the main Gate of Dis would dissapear in an instant; leaving the door open to the Heavenly Host. The Forge would cease to work, paralizing all high-quality weapons and armor production and earning a technological edge to Heaven.

Fianlly, loosing the Phlegathon and the Blood Falls would dry the wells of DIS which are needed to keep something of incalculable value within (or beneath, rather) the Unholy Citadel functioning, thus dooming all Infernal-kind
.

- You mentioned the King of Violence does a lot of provocation, such as?

- Mocking the Queens of Horror and Sorrow's ineffective mental stratagems upon his troops.
- Mocking Greed's attire and the 'low quality' Angelic feathers he wears proudly. A great insult, when you consider that the ones present on his head belong to the crippled Grandmaster of the Heavenly Council afterall (An ancient Seraphim)
- Ravaging every single enemy incursion with ease and rubbing it in front of their Lords and Kings.

- But why is Greed's army so weak when compared to Violence?

- Greed often replaces his defeated armies with unevenly skilled troops. He gets endless flocks of newcomers to DIS every day willing to join and serve him. Additionally he, much like his brothers do, restricts their growth in power.

Violence doesn't. He lets his minions gain strength in order for them to challenge and conquer every hazzard present in that kingdom, and his king too if needed be

- You say that Greed, Heresy, and Fraud restrict their minions' powers but you've also shown in another picture how their minions actually get stronger than those outside DIS. This is some major plot-hole!

- The Kings of DIS grant you some power if that furthers their agenda.
- The King of Violence wants you to carve your own power for as long as you want, or can.

- Whatever. Greed should send all his armies at once and crush him! Why the need to stick to the edgy 666?


- Would you honestly do that if you were in his place? The richest mo-fo in Hell, surrounded by powerful sycophants who may or not be working for your treacherous brothers under the table? (kind like you're doing?) Would you really leave your precious Vault and your beloved Cornucopia unprotected? No.

You send your armies and the majority of Lords to oversee things personaly in the field while you comfy stay back protecting your precious stuff. Since they're probably plotting shit against you, some of them might just die and get replaced easily.
.

- So?? Ask one of your brothers for help!

- And let the third one make his move? Nahhh.

- Then why don't all Three DIS Rulers and their vassals attack Violence at once in order to conquer it?! I bet their combined strength will completely eradicate them!

- That's even worse. Not only would it risk some starving King betraying the rest, but would also leave the Unholy City, and what lies within, completely undefended to the Angelic Host... leading to Heaven's victory.

And so on...

Setting up all this crazy shit is always fun :D
 

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