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@deepstrasz Yes, right, the legendary Greek labyrinth originally had the minotaur. But the new labyrinth from the movie had many other different creatures. And there will also be Orks and Tauren in my map in the level that i am actually working on. What i want to ask you: How did you hide the Trigger view on your map page 'Somewhere across Nowhere'?
@deepstrasz Ok, thanks. I personally want my map to be unprotected. The thing that many people complained about my map mostly was the lack of custom spells/abilities. But this will change soon when the 'Cave of Wonders' is finished. There will be an altar/oracle in that cave that gives the player's heroes new custom abilities (i have already prepared some in a test map) for some gold tribute. There will be 3 new abilities per hero maximum when all abilities are achieved. Do you think it would be sufficient if the player only gets the custom abilities in the late game in level 4?
@deepstrasz But adding new spells from the start now would make the map imbalanced. Also i personally find it more interesting if you start with a new selection of slightly changed standard abilities and get completely new abilities in the progress of the game.
@Zordrak well, I have no problem with the current state of the map. But many people will find it outdated and many won't. But I don't know where the higher percentage will go towards.
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