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Ausfang : The Lightguard |
Lore:
Razorclaw Tribe, the most powerful half worgen and the half demon tribe. They are one of powerful tribe that use dark magic. Their mission was to conquer the world by the power of darkness. But later Razorclaw Tribe was Destroyed by The Alliance and The Survivor was seeking their own life. Ausfang was an elite warrior on a Razorclaw Tribe, but later he went to the right path, mentored by a Paladin to protect the light and bring a peacefull world. He taught many Light Magic and became one of most powerfull warrior on the Alliance. However, sometimes he couldn't controll his bloodlust and Turn all of his light magic into dark magic. Now he becomes a Lightguard, The Protector of light, but, how long?Hero Range: 130 (Melee) Hero Sound Set: Akama (HeroDemonHunterMorphed When Morphing) Damage Base: 54 - 64 Attack Cooldown: 1.5 Defense Base: 4 Main Attribute: Strength Attributes Strength - 22 + 2.75 Intelligence- 20 + 2.00 Agility- 16 + 1.60 Movement Speed Base: 310 Spells: First SkillSecond SkillThird SkillUltimateUnexpected tab 5Unexpected tab 6
Purifying Flame[Y] Hurl a holy flame to a friendly unit. Heal the target with the over seconds. Level 1 : Heals friendly unit for 80 hit points over 12 seconds, increase movement speed by 10%, attack rate by 5%. Level 2 : Heals friendly unit for 160 hit points over 12 seconds, increase movement speed by 15%, attack rate by 10%. Level 3 : Heals friendly unit for 240 hit points over 12 seconds, increase movement speed by 20%, attack rate by 15%. Level 4 : Heals friendly unit for 360 hit points over 12 seconds, increase movement speed by 25%, attack rate by 20%. Mana Cost: 90 Cooldown: 12 seconds Casting Range: 350 AoE: N/A Duration: 12 seconds Note : -Cannot be used during Demonic Form
Abyssal Flame[Y] Hurl a unholy flame to a enemy unit. Damages the target over seconds. Level 1 : Burn enemy unit hit points 80 over 12 seconds, decrease movement speed by 10%, attack rate by 5%. Level 2 : Burn enemy unit hit points 160 over 12 seconds, decrease movement speed by 15%, attack rate by 10%. Level 3 : Burn enemy unit hit points 240 over 12 seconds, decrease movement speed by 20%, attack rate by 15%. Level 4 : Burn enemy unit hit points 360 over 12 seconds, decrease movement speed by 25%, attack rate by 20%. Mana Cost: 90 Cooldown: 12 seconds Casting Range: 350 AoE: N/A Duration: 12 seconds Note : -Only can be used during Demonic Form. -Level of this spell are increased with Purifying Flame.
Spirit Summoning[T] Summons a mysterious spirit of light to aid the Lightguard in battle , The light will deal 30 - 40 chaos damage per hit at an enemy and can heal friendly unit's. The Light will follow the Lightguard until they are fades. Level 1 : Summons 1 Spirit to aid him in battle. The Spirit heals 15 hit points to friendly unit's with 1 second cooldown. Level 2 : Summons 2 Spirit to aid him in battle. The Spirit heals 15 hit points to friendly unit's with 1 second cooldown. Level 3 : Summons 2 Spirit to aid him in battle. The Spirit heals 25 hit points to friendly unit's with 1 second cooldown. Level 4 : Summons 3 Spirit to aid him in battle. The Spirit heals 25 hit points to friendly unit's with 1 second cooldown. Mana Cost: 85 Cooldown: 20 seconds Casting Range: N/A AoE: 500 Duration: 15/20/25/30 seconds Note : -The Light is Invulnerable. -Cannot be used during Demonic Form (Light's Model : Wisp)
Abyssal Summoning[T] Summons a Agresive Creature from the Abyss to aid the Lightguard in battle , The light will deal 30 - 40 chaos damage per hit at an enemy and can cast Immolation enemy unit's. The Mephit will follow the Lightguard until they are fades. Level 1 : Summons 1 Mephit to aid him in battle. The Mephit Damages enemy unit's 15 hit points to friendly unit with 1 second cooldown. Level 2 : Summons 2 Mephit to aid him in battle. The Mephit Damages enemy unit's 15 hit points to friendly unit with 1 second cooldown. Level 3 : Summons 2 Mephit to aid him in battle. The Mephit Damages enemy unit's 25 hit points to friendly unit with 1 second cooldown. Level 4 : Summons 3 Mephit to aid him in battle. The Mephit Damages enemy unit's 25 hit points to friendly unit with 1 second cooldown. Mana Cost: 85 Cooldown: 20 seconds Casting Range: N/A AoE: 500 Duration: 15/20/25/30 seconds Note : -The Mephit is Invulnerable. -Level of this spell are increased with Spirit Summoning. -Only Can be used during Demonic Form. (Model Link : http://www.hiveworkshop.com/forums/models-530/fire-mephit-112431/?prev=search%3Dmephit%26d%3Dlist%26r%3D20)
Zeal[E] Increases the movement speed and attack rate of nearby friendly units. Level 1 : Increases nearby friendly units' movement speed by 10%, attack rate by 5%. Level 2 : Increases nearby friendly units' movement speed by 15%, attack rate by 10%. Level 3 : Increases nearby friendly units' movement speed by 20%, attack rate by 15%. Level 4 : Increases nearby friendly units' movement speed by 25%, attack rate by 20%. Mana Cost: N/A Cooldown: N/A Casting Range: N/A AoE: : 90 Duration: N/A Note : -Passive Spell -Can't be used during Demonic Form
Abyssal Aura[E] Decrease the movement speed and attack rate of nearby enemy units. Level 1 : Increases nearby enemy units' movement speed by 10%, attack rate by 5%. Level 2 : Increases nearby enemy units' movement speed by 15%, attack rate by 10%. Level 3 : Increases nearby enemy units' movement speed by 20%, attack rate by 15%. Level 4 : Increases nearby enemy units' movement speed by 25%, attack rate by 20%. Mana Cost: N/A Cooldown: N/A Casting Range: N/A AoE: : 900 Duration: N/A[/COLOR] Note : -Passive Spell -Level of this skill is increased with Zeal -Only can be used during Demonic Form
Transformation[R] The Lightguard no longer can control his blood lust Transform Ausfang into a Demonic Form, changes his skin into a black. Increases attack damage and bonus damage against heroes, also increases movement speed and attack rate, but reduce the health and mana. Can switch back to Normal Form to increase health and mana. Also changes the Ausfang spells Transform into a Demonic Form, Increases attack damage and bonus damage against heroes, also increases movement speed and attack rate, but reduce the health and mana. Mana Cost: 100 Cooldown: 80 seconds Casting Range: N/A AoE: : Global Duration: 18 seconds Note : -Cannot be slowed. -Increase the agility by 5 during Night. -Can Transform back. -The Lightguard gain additional spell after leaning this Spell : Forms Additional Spell Note : -They both are Passive Spell and Only can be used only on their respective form.
Normal Form Word of Light Gives 15% Chance to Life Steal Demonic Form Undermine Gives 25% Chance to deal 2 times your normal damage. [/tab]
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