Before I write a review about terrain and other I want to show some of my notes.
Well, I'm gona write something like bla bla this 4/5 and bla bla that 3/5 but that's gona be after 1 year or when I just finish thinking about the maps in the campaign.
The thing that I hate the most is the way everyone speak, something like you speaking to your friends, they aren't supossed to be like that. The other thing that I hate too is that everything hasn't been edited at all.
In the second chapter there's a very strange thing, the tauren chieftan allies with Thrall because of a favor, that's unusual, who is willing to leave his own tribe because of that, I understand if he gives an artifact or something else but this.
In the third chapter the witch doctor joins Thrall because of what, he's running from the place where him is going and still comes with Thrall.
In chapter four the witch doctor hasn't got the Healing Ward spell. And the Stonemaul Warchief is a little imba... maybe reducing his hp a little.
The cinematic where Tyrande cooperates with the Demon is imposible, remember that a demon leading sentinels is lame if you ask me.
In chapter six when Samuro has to destroy a power generator he has to kill too much sceletons, remove a couple of them.
In chapter seven in the end when the converstation between Samuro and Araj starts there's an army of sceletons that's in an Spartan formation, it's lame, spread them across the zone where the screen is focused.
In the second chapter there's a very strange thing, the tauren chieftan allies with Thrall because of a favor, that's unusual, who is willing to leave his own tribe because of that, I understand if he gives an artifact or something else but this.
In the third chapter the witch doctor joins Thrall because of what, he's running from the place where him is going and still comes with Thrall.
In chapter four the witch doctor hasn't got the Healing Ward spell. And the Stonemaul Warchief is a little imba... maybe reducing his hp a little.
The cinematic where Tyrande cooperates with the Demon is imposible, remember that a demon leading sentinels is lame if you ask me.
In chapter six when Samuro has to destroy a power generator he has to kill too much sceletons, remove a couple of them.
In chapter seven in the end when the converstation between Samuro and Araj starts there's an army of sceletons that's in an Spartan formation, it's lame, spread them across the zone where the screen is focused.
Well, I'm gona write something like bla bla this 4/5 and bla bla that 3/5 but that's gona be after 1 year or when I just finish thinking about the maps in the campaign.
Last edited: