Per story recap, for anyone who may or may not remember,
Bloodbeak the Berserker is the wildkin whom Samuro fought while Rexxar, Rokhan [and Chen] sailed to Theramore to confront Jaina and demand an explanation about the humans' unprovoked attack.
I used Dmitry Rommel's replication of Blizzard's archdruid_owlbear pre-beta skin to create this horrid monstrosity. The skin I used was from the
Archdruid, made by Dmitry Rommel and J.Eggermont.) so ado credits to him. Hence the creature's name, I thought "Why not bloody up its beak and claws?" Most of it is recolored, except the blood-stained beak, paws, and clawz!! I even gave the red eyes their own fierce, angry black pupils.
Here, I used Ujimasa Hojo's OwlbearV2.02 from
Wildkin and Derivatives for Bloodbeak's new look, both on the World Editor and in-game.
To digress, albeit irrelevantly, I also used johnwar's Samuro's model from his
Samuro and Blademaster (Re-Classic) forum to update one of the Campaign maps (and since it's the Hero unit I used to unveil fog-of-war to locate Bloodbeak.
First off, ado credits to Blizzard for the original texture of the in-game Owlbear. Ado credits to Dmitry Rommel for the replicated version in which I used.
Extra Credit:
Even though J.Eggermont and Ujimasa Hojo's models are not part of this download, as it is merely a texture, ado credits to them because Dmitry Rommel's skin is used for the former's model, while I used the latter's OwlbearV2.02 model as Bloodbeak's new model.
If I have made any mistakes, please let me know.