🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
It looks decent, but some of the trees in the back are floating, and you should scale them differently so that they do not appear to be cut and pasted.
It looks decent, but some of the trees in the back are floating, and you should scale them differently so that they do not appear to be cut and pasted.
Nope, some background trees do seem to be floating. Also, you could try to blend the fog better with the sky. If you used gray fog, don't. If you used white fog, you need some more.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.