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OnDamageEvent
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Events
- Unit - A unit Takes damage
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Conditions
- (Level of Free Pathing (custom) for (Damage Target)) Equal to 1
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Actions
- Unit - For Unit (Damage Target), end cooldown of ability Free Pathing (custom)
- Unit - Add Cargo Hold (custom) to (Damage Target)
- Unit - For (Damage Target), Ability Cargo Hold (custom), Disable ability: True, Hide UI: True
- Unit - Turn collision for (Damage Target) On.
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Events
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AfterDamageEvent
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Events
- Unit - A unit Finishes casting an ability
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Conditions
- (Ability being cast) Equal to Free Pathing (custom)
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Actions
- -------- This prevents corpses from spawning, apparently "Starts the Effect..." doesn't work --------
- Unit - Remove Cargo Hold (custom) from (Casting unit)
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Events
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PathingEnable
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Events
- Unit - A unit Is issued an order targeting an object
- Unit - A unit Is issued an order targeting a point
- Unit - A unit Is issued an order with no target
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Conditions
- (Ability Cooldown Remaining of (Ordered unit) for ability Free Pathing (custom)..) Equal to 0.00
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Actions
- Unit - Turn collision for (Ordered unit) Off.
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Events