• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

What about "Locale" and how to change this?

Status
Not open for further replies.
Level 1
Joined
Sep 27, 2010
Messages
5
Hi@ll,

I've made a Map in my english enGB Editor, then opened it in my german one (deDE), modified somehing and saved it. Back to the english one, made my stuff and published my map, fine so far.
The problem is that Users with a deDE StarCraft cannot see Unitnames, Tip Text etc, and since I editited my map in the deDE editor it now has an option of "Locale", however, how can I get rid of this? Like setting this back to default? or just delete the other Locale?

It's pretty annoying that now only enGB StarCraft users can see the proper text ;/ - to all other locale users the text is like "Param/Name/Unit2"...
 
Status
Not open for further replies.
Top