- Joined
- May 12, 2012
- Messages
- 59
what up people, first post so ill keep it short and to the point. I'm making an alien vs predator map and i cant seem to get victory defeat conditions to work.
i want to make sure that when all units owned by player in group are dead they loose and when all other teams are defeated the remaining team wins.
surprisingly enough none of the long loop triggers or variable triggers i read here seem to work, any suggestions?
Addendum: before the triggers engage the teams select their species and are then moved to the corresponding player group. that part works as advertised
i want to make sure that when all units owned by player in group are dead they loose and when all other teams are defeated the remaining team wins.
surprisingly enough none of the long loop triggers or variable triggers i read here seem to work, any suggestions?
Addendum: before the triggers engage the teams select their species and are then moved to the corresponding player group. that part works as advertised