I have a few triggers that spawn some burrowed zerglings, put them all in a unit group then order them to unburrow and attack the center of a region. Problem is they just unburrow and sit there.
Command i used is
Unit - Order (picked unit) to (attack targeting(center of RegionX)) (replace existing orders)
I've also tried the "order all units in unit group" and messed around with "before existing orders" "after existing orders". Nothing seems to work.
ok so if i make the units regular zerglings (that dont spawn burrowed) it works fine... BUT i really want the zerglings to spawn burrowed then unburrow and attack. It looks a lot better if someone is in the region and zerglings pop out of the ground instead of just appearing
Ok figured it out... threw in a 2 sec wait after they unburrow before they attack. I dunno why "after existing orders" won't accomplish the same thing but i'm happy.
Command i used is
Unit - Order (picked unit) to (attack targeting(center of RegionX)) (replace existing orders)
I've also tried the "order all units in unit group" and messed around with "before existing orders" "after existing orders". Nothing seems to work.
ok so if i make the units regular zerglings (that dont spawn burrowed) it works fine... BUT i really want the zerglings to spawn burrowed then unburrow and attack. It looks a lot better if someone is in the region and zerglings pop out of the ground instead of just appearing
Ok figured it out... threw in a 2 sec wait after they unburrow before they attack. I dunno why "after existing orders" won't accomplish the same thing but i'm happy.
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