This map needs an AI. It's a tiny 1v1 map so I don't think it's kinda multiplayerish to ignore the absence of an AI. Then, making an Albatross drop a Killmaim? Dude, that's madness! The bottom player clearly has a very big advantage for that. Just a flying unit or a ranged unit and that big item is mine. This must be fixed. A good item cannot be dropped by a creep that doesn't even attack.
About the idea of the map, honestly, I don't find it that original. The idea is very simple and the map can be done in a couple of minutes (if there was an AI at least I wouldn't say that probably)
Well, after all that, the map is not ready for an approval. I'd suggest to leave it pending as long as it remains like this.